Days as a Spiritual Mentor in American Comics

Chapter 5781 - 4804: The Stage Opens (Part 2)

Days as a Spiritual Mentor in American Comics

Chapter 5781 - 4804: The Stage Opens (Part 2)

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Chapter 5781: Chapter 4804: The Stage Opens (Part 2)

Immediately after, Superman also arrived. He seemed to be in a pretty good mood. You know, Henry Chao carries a melancholic aura, no matter how he tries to appear sunny and cheerful, he’s much deeper than other Supermen, but now he looks like a bright and cheerful big boy. Still the same saying, power is the best tonic.

In the Movie Universe, the original plot had already been muddled up by that snake. Subsequent alien invasions, on the other hand, allowed Superman to serve steadily as President. Although the subsequent governance wasn’t easy, Superman soon encountered Arkham Batman and received many useful suggestions on internal affairs. Overall, the result was good.

So when he heard Arkham Batman needed teammates, he immediately rushed over to lend a hand. Arkham Batman didn’t tell him at all, actually, the two aren’t teammates. He didn’t even tell anyone besides Greed. He was afraid they would turn and run.

Don’t underestimate how famous Shiller is in the Multiverse, Arkham Batman is equally not to be underestimated. In the Battleworld, when lined up opposite him, players suffer greatly. Even Bruce can become a victim, which shows how broad the impact is and how strong the blow is. Simply put, in gaming, the game protagonist is still too authoritative.

Many anti-hero characters, who are both good and evil, choose to head toward the Batman Alliance led by Primary Universe Batman, largely because they’ve been subdued by Arkham Batman. They feel the Bat League is strong enough, that’s why they choose to join.

And then Lucifer came too. This time he got smart, he put away his wings early, afraid Doctor Manhattan would assign him a back ornament again. However, he still looked bewildered, as if he had no idea what he was here for.

Truthfully, Arkham Batman is quite envious of this lifestyle. If Heaven doesn’t suit, he goes to Hell, if Hell doesn’t suit, he comes to the World. Opening bars is one after another, but he lives very happily. There aren’t many wealthy second generations that Batman is genuinely envious of in this world, Lucifer definitely counts as one.

Soon, Greed pulled Lucifer aside and started muttering, seemingly talking about things related to Anatoli. Arkham Batman heard about it at the time but wasn’t interested and didn’t pay attention.

The agent was actually the last to arrive. Clearly, he was on vacation again, then dragged over by Greed. He displayed his usual hopping country style, didn’t ask about the past or future, stood in front of the elevator, and prepared to leave.

These people aren’t the type to talk much, nor do they want to reminisce excessively, once they were all there, they were ready to start. But Doctor Manhattan stopped them. Clearly, he’s adjusting some things to prevent this group from getting upset and blowing up the room.

Especially Greed and Lucifer. Greed never follows the plot, he just does whatever he wants. The main reason Battleworld wouldn’t let him be a tester is precisely because he loves ordering fried rice at taverns. Each test is explosive, and in whichever instance he’s in, it can’t be served up.

Lucifer has a high rank, if he truly gets upset, even Doctor Manhattan can’t stop him. Greed knows this too, so he pulled Lucifer aside to persuade him fiercely, making Lucifer quite impatient.

"I’m not the type to cheat in games!" Lucifer emphasized, "When I play dice at the bar, I lost ten rounds in a row without doing anything. Don’t worry, I definitely won’t cause trouble."

Doctor Manhattan may not have believed his promise, but there’s no other way, he can only try to make the room as sturdy as possible. After fiddling around for a while, they finally entered the elevator.

This time the loading time was longer, they stayed inside for almost an hour. But of course, to prevent boredom, they kept the team voice chat. The few of them chatted to pass the time, occasionally urging Doctor Manhattan, but did not complain too much.

Once the loading was complete, the elevator door opened, and they arrived at the cutscene again. But this time, it seemed production had been increased, it was no longer a completely black space, and even some plot had been added.

The five of them were respectively tied to chairs, in front of them was a round table, on the table were dice and chips, seemingly a gambling table. And a tall figure stood at the table, metal armor gleaming with cold light.

"The bloody night at Chervis Casino is about to begin! Bold gamblers, take your chips, use your blood, organs, even your life, to exchange for a glimmer of hope for victory. Go ahead, whether you win the gamble and take away millions in prize money, or die miserably, it’s all up to you!"

"Click," the floor opened, everyone quickly fell down. 𝐟𝐫𝕖𝗲𝘄𝚎𝗯𝕟𝐨𝕧𝐞𝚕.𝕔𝕠𝐦

With a bang, Greed fell onto the gambling table. Dice, cards, chips, goblets scattered on the ground, as if a coin fell into a river of gold, producing dazzling splashes of decadent luxury.

Greed didn’t hurry to get up, he turned over, lying flat on the gambling table, realizing he had been deceived. Arkham Batman might have told him they were rivals, but didn’t say this was asymmetrical confrontation. If five against one, how strong could that one person be?

And he finally understood why Arkham Batman insisted on dragging him over. It must be because in the previous hunt he turned into a ghost, Arkham Batman was chased around for a whole round, bringing him over for revenge.

Greed sighed deeply. To be honest, he didn’t want Arkham Batman to have his way, nor did he think he had the ability to make Arkham Batman enjoy the battle. So he could just hang around here, wait for Arkham Batman to kill him, and then leave work early.

But the problem was that he had dragged in three others. He initially thought Matt and Arkham Batman were on the same side. Does Greed not know what kind of person Batman is? He’ll risk his life to save his teammates, and as long as there’s a sliver of hope, he won’t give up. If Matt is on his side, even if they can’t win, they won’t lose inexplicably.

But now with Lucifer, Matt, and the Agent all on his side, if he gave up, the human side would be shattered by Arkham Batman. So he pulled himself together and started thinking of strategies.

Greed sat up from the gambling table and surveyed the surroundings. It seemed like he was in a VIP room; besides the gambling table, there were chairs and sofas, as well as some display cabinets and shelves.

However, while surveying the environment, he also realized that he could see skills within his field of vision. He glanced at his own skills and couldn’t help but sigh: Doctor Manhattan truly was formidable.

On the other side, as soon as Arkham Batman landed, he was overwhelmed by a heap of skills in his vision. No wonder Shiller was so strong last round; the ghost’s skills are far more numerous than human ones, conservatively including at least two sets.

Arkham Batman has recognized that Doctor Manhattan designed the core logic for the ghost as transformation. Basically, the closer you are to people and the more you kill, the more points you gain, which can be used to unlock a stronger form. Shiller was like this, and Arkham Batman is the same.

Arkham Batman uses the "President Suit" in his normal mode, fulfilling his desire for some presidential skills. However, these skills don’t lean heavily towards combat, leaving Arkham Batman a bit disappointed.

But the other set of skills is the "Batman Suit." Once enough points are accumulated in the President Suit, he can reclaim his Batman abilities. In Arkham Batman’s view, this set of skills is incredibly powerful, not weaker than Hunting, and might even be stronger.

Arkham Batman thinks Doctor Manhattan likely boosted his power to balance things, which means his opponents will be stronger. This game is destined to be thrilling.

When the Agent woke up, he found himself in a bathroom, not a VIP room washroom, but rather the public restroom in the main hall. He could tell because he used to frequent casinos and similar places in his past life.

Generally, people who play in the main hall are those without much background. Though they can’t shell out big money, since they’ve become fervent gamblers, living in the casino long-term, they still hold some potential for profit. The casino’s attitude towards them is to harvest them, quickly extracting all the money they can, then letting them go wherever they please.

To achieve this, many of the casino’s resting facilities and bathrooms are designed to be narrow and uncomfortable. This encourages them to quickly return to the gambling table. The fragrances used are quite overwhelming, suppressing the smell of smoke and making people feel uncomfortable, pushing them to leave quickly.

The restroom stall the Agent was in was very cramped, making even raising a hand difficult. The fragrance mixed with a smell of vomit, which was simply unbearable. The brightness was blinding, making it hard to distinguish night from day.

The Agent stepped out of the stall and saw a small window in the restroom. He tried to push it open, but it wouldn’t budge and had no lock, indicating the map was limited to the casino.

He went to try opening each stall door and indeed found a puddle of vomit in the front stall. Then he went to the sink area, first examining the faucet above, then the pipes below, but he didn’t find anything noteworthy.

The Agent checked his skills. His profession’s passive was "FBI Agent," and he even had a gun by default. However, it was just a basic Krog, not equipped with a silencer, with only 10 bullets. There’s no mention of a way to resupply ammunition, implying that once the bullets are used, they’re gone.

Then there was a control skill "Anesthetic Needle." On his wrist, he had a miniature anesthetic needle launcher. This was quite fantastical. The Agent knew that in reality, this was nearly impossible to achieve. For one, firing a needle is unstable; you need to hit exposed skin precisely. Moreover, hitting limbs won’t work well, as the drug won’t take effect quickly enough; ideally, you’d hit the head or neck.

But the issue is, if you have a good aim and can perfectly hit someone’s head or neck with the needle, you might as well induce physical anesthesia, causing them acute metal poisoning, which is faster and more reliable.

If the purpose of shooting an anesthetic needle is to protect someone, that’s even more absurd. Since the dosage is hard to control, hospitals require specialized anesthesiologists to regulate it, even configuring it based on a patient’s weight. Everyone has different tolerance levels to anesthesia, and there could be allergies. Using this thing to jab important figures you’re meant to protect poses a very high risk, no special agent organization would employ it.

However, gadgets like this often appear in espionage films like "007." After all, many espionage movie tactics from the last century were extremely fantastical, with transformable amphibious battle aircraft flying all over the sky, so things like anesthetic needles seem relatively normal.

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