This Is Not a Bug but a Game Feature

Chapter 438 - 272: S4 Season’s Immortal Road King (2)

This Is Not a Bug but a Game Feature

Chapter 438 - 272: S4 Season’s Immortal Road King (2)

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Chapter 438: Chapter 272: S4 Season’s Immortal Road King (2)

Thinking of this, Zhao Yunlong immediately pre-ordered a ’Galaxy’ peripheral set exclusive to ’Star Emperor 2’.

Deluxe edition!

Don’t ask, ask and you’ll find he’s loaded...

The ’Galaxy’ peripherals are manufactured by Mirage Electronics under Tianba Studio, specifically designed for ’Star Emperor 2’.

Zhao Yunlong didn’t know what purpose it served, but according to the promotional images, it should be similar to devices like VR glasses and racing wheels.

Coincidentally, this set is currently available for pre-order at a 20% discount, and after the game’s release, he can also receive a free game pack CDKEY.

How worthwhile!

Buy peripherals, get a game, and the peripherals are on sale; since you’re going to buy the game anyway, why not enhance the gaming experience with a peripheral set?

It’s currently the pre-order stage...

Zhao Yunlong took a glance, both the Galaxy peripheral set and the ’Star Emperor 2’ game itself were set to be released at the end of December.

’End of December, just a few days left!’

After checking the calendar, Zhao Yunlong immediately decided, while the game hasn’t been released and the peripheral set hasn’t arrived, to quit his job and get a camera and microphone for streaming.

There’s still time.

Zhao Yunlong is very decisive; since he decided to switch careers to be a gaming streamer, he didn’t procrastinate and directly resigned from his current job.

Two weeks later...

With everything ready, Zhao Yunlong signed a contract with a supposedly decent streaming guild, and on the day ’Star Emperor 2’ was officially released, he started streaming on Thunderbolt.

Why Thunderbolt?

This brings us to the topic of ’Star Emperor’ players gathering on Thunderbolt, because there are slightly more viewers for streams there.

’Star Emperor 2’ is priced at 68 yuan, with no additional or bundled DLC — just the game itself is available for purchase.

Zhao Yunlong bought the game, downloaded, and installed it. While the game was downloading and installing, he took a peek at the status of his live broadcast room.

Not bad!

Even though it was the first day of streaming and he was a newbie, the guild was very supportive, throwing in some costly ’zero-revenue’ gifts, which brought in a few real live viewers.

’Welcome everyone to the live room. The streamer is the king of ’Star Emperor’ S4 season, Immortal Emperor on the Path to Immortality, game ID Italian Cannon. If interested, please give the streamer a follow...’

Zhao Yunlong’s eloquence is genuine; he is really fluent, capturing the sparse live viewers in just a few words.

’Is the streamer really a king?’

’Genuine!’

Seeing someone post a bullet comment about his king status, Zhao Yunlong smiled and opened the game interface of ’Star Emperor’.

S4—Immortal Road King!

The significant historical ranking record appeared on the screen, stunning the viewers.

Amazing!

Initially, they thought the streamer was boasting, claiming to be an S4 ranked king. Do you know how prestigious being a king in ’Star Emperor’ truly is?

Unexpectedly, he really was one of the few casual kings, mainly playing ’Feather Venerable’, which makes him somewhat of a specialist.

’It’s a pity, ’Star Emperor 2’ seems not to have Feather Venerable, or the streamer would definitely wreak havoc.’

’Not just Feather Venerable; I’ve heard that except for a few characters, the others are all gone.’

The topics discussed in the bullet comments were somewhat familiar to Zhao Yunlong.

’Star Emperor 2’, although the official sequel to ’Star Emperor’, according to the official information released by Tianba Studio, evidently doesn’t inherit characters from the first game.

Except for a few popular characters, seen in the sequel, others, including Feather Venerable, are not playable.

This is indeed very unfortunate!

Since Zhao Yunlong started playing ’Star Emperor’, he’s been playing as Feather Venerable. Over the years, he’s become thoroughly familiar with the character’s skills and combos.

If the sequel also featured Feather Venerable, just like the bullet comments say, he truly could wreak havoc...

Too bad there isn’t; he has to practice a new character again, not knowing if the new characters in ’Star Emperor 2’ are strong or fun to play.

As this thought wandered, the game finished installing.

Raising an eyebrow, Zhao Yunlong quickly launched the game, typing his account password swiftly on the keyboard, logging into his Tianba account.

’The UI has changed, hasn’t it?’

Upon entering the game, he immediately noticed that ’Star Emperor 2’ indeed had significant differences from its predecessor; at first glance, the UI was very exquisite and beautiful.

Of course, the fundamentals remain unchanged!

As a sequel, ’Star Emperor 2’ still retained high consistency with the original on several core aspects; players of the first game could easily get started with a little familiarization.

Zhao Yunlong was the same.

Though initially confused, after some exploring, he quickly got the hang of it.

After all, the operational logic and default key layout are the same; the only thing needing familiarization might be the new characters and combat mechanics.

Exactly!

New combat mechanics...

During the newbie tutorial, the system posed several questions, including asking if the player had played ’Star Emperor’ first edition?

Zhao Yunlong selected ’played,’ then entered the new mechanism learning and tutorial levels.

’This injury system is interesting! Injuries during battle; recovery isn’t immediate after fighting ends, rather it requires slow healing?’

Reading this, Zhao Yunlong couldn’t help but complain: ’The part I can’t understand is why injuries sustained in single-player story missions persist in multiplayer mode?’

It’s quite absurd!

Seems like ’Star Emperor 2’ will have combat that’s more conservative than its predecessor, emphasizing operation and competition, unlike the previous large-scale moves.

No choice...

Under this injury system, everyone is ’afraid of death’; no one wants to get injured, everyone will try to evade skills, and combat will surely be less thrilling than before.

Nevertheless, this is more realistic!

Fear of death is a trademark of being the strongest. A bunch of Great Emperor Venerables fighting recklessly isn’t sensible.

Because, in the game’s story background, the goal of these Great Emperor Venerables is consistent — to ’become immortal’!

They can sacrifice anything to become immortal. And to become immortal requires waiting for the Path to Immortality to arrive; their lifespan won’t last until then, so in the story, all Great Emperor Venerables are ’creeping kings.’

This injury system fits right with the story background, where Great Emperor Venerables do everything they can to stay alive longer.

’Fortunately, the iconic light pollution effects and grand scenes of ’Star Emperor’ haven’t been cut...’ Zhao Yunlong said with relief.

The injury system isn’t a big issue.

It’s merely an issue of paying more attention to positioning and defense during battle and trying not to get injured.

His real worry was whether the combat segments of ’Star Emperor 2’ would have the same intense ’visual impact’ as its predecessor. Were the effects and graphics downgraded?

He’s now relieved.

The effects and graphics haven’t been cut; they were not only preserved but significantly enhanced based on the first game, with extreme sublimation now truly breathtaking.

However...

Listening to the buzzing of the graphics card inside the chassis, watching the real-time frame rate changes displayed in the upper right corner of the screen, Zhao Yunlong sighed.

He tried his best!

Attempted many times, the most he achieved was ’graphics card squealing’; as for the iconic ’graphics card failure’ scene in the predecessor, it’s unlikely to be recreated.

He had suspected it already.

After all, in these past two years, both AMD and NVIDIA produced a lot of innovation under ’Star Emperor’s’ stimulus, and recreating the previous performance exhaustion and graphics card failure scene isn’t practical.

Guessing is one thing, but when he maxed out the settings, started extreme sublimation on the Path to Immortality, and the computer kept running smoothly except for some noise, he was still somewhat disappointed.

Disappointed about what?

Probably disappointed that the graphics card didn’t malfunction; it just doesn’t feel like ’Star Emperor’!

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