Who Designed This Underworld Dungeon?

Chapter 1384 - 865: The Yanor Londo Incident

Who Designed This Underworld Dungeon?

Chapter 1384 - 865: The Yanor Londo Incident

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The bat monsters flew to Yanor Londo and released Luluwo and the others in mid-air, letting them free-fall.

If there were ordinary people here, they would probably scream in panic from the sudden high-altitude fall. However, for Luluwo and the others, who were mentally prepared for what's to come, this slightly thrilling activity actually felt like an aid to their memories.

"Plop!"

The three landed one after another on a structure similar to a watchtower, even managing to strike a pose that showcased their swagger as professional adventurers.

At this moment, stepping officially into the scope of Yanor Londo would mean a chance to explore new maps for ordinary adventurers. But for the members of the Skyrim Strategy Group, they have already put in endless efforts to reach this familiar place.

Seeing that they finally reached a familiar location felt almost like destiny working its magic.

The bat monsters landed on the edge of the watchtower but didn't fly away or turn into hostile monsters. Their fierce appearance now seemed oddly cute.

A harmless monster is a good monster. Luluwo suddenly thought, could it be that just like riding the great bird back to the Undead Asylum, they could ride these bat monsters back to Sain Ancient City?

It turns out these monsters are really just transport tools.

"Sain Dungeon is truly amazing."

After uttering a small complaint, she set her sights on the giant city before her, which was utterly grand from every angle.

"This place is the spitting image of the drop point in the Painting World!" Tami's voice was full of surprise.

"I didn't notice any difference either." Berto looked at the buildings before him, and memories from the Painting World in Yanor Londo merged seamlessly with the present scene.

Not only did the buildings and road layout match exactly with their memories, but their current landing spot was also identical.

Of course, in the Painting World, there was no option to ride bat monsters back to Sain Ancient City.

Luluwo snapped out of her memories, coughed, and said:

"Based on our past experience, we should be able to find the first bonfire soon if we move forward a bit, so let's verify."

The three of them carried a vague, indescribable expectation as they walked down the spiral staircase toward the lower level. As they were about to step off the watchtower onto the flat roof of a building, Luluwo, who was in the lead, suddenly raised her hand, causing the two behind her to stop as well.

"I suddenly remembered that we would encounter that thing as soon as we stepped down."

Luluwo took out a stone from her pocket—something she'd picked up casually before taking off—and threw it far away from her.

"Clatter—"

The stone landed with a faint sound, but that sound carried an aura of magic power. It turned out she had imbued the stone with the magic power [sound emission].

The calm after the stone landed lasted for two seconds before being broken by heavy footsteps.

"Boom! Boom!"

A heavy, gigantic creature was walking to the stone, and the three held their breath, waiting until they saw its true form.

Standing three to four meters tall, clad in a bronze armor all over, wielding a sharp long spear—who else could it be but the most common [Giant Guards] in Yanor Londo?

Not only was the monster a familiar kind, but its position matched exactly what they knew!

Upon seeing the Giant Guards, their eyes synchronously lit up.

"Alright!" Luluwo clenched her fist and waved it with restraint, "Let's go!"

When the Yanor Londo (sunny version) strategy was first released by the Skyrim Strategy Group, its sales remain satisfactory to this day. For those involved in compiling and experiencing it firsthand, the three of them returning to Yanor Londo was like coming back home!

While the Giant Guards were preoccupied with the stone, they quickly ran behind them toward the side building. Before entering, they set off several more [sound emissions] inside.

"Because the right side of this dark building is a bright exit bathed in sunlight, anyone who enters will surely be distracted and first look there, thereby ignoring the two Giant Guards standing in the shadow on the left side."

Sure enough, the Giant Guards in the shadow were attracted by the magic power and left their post, while Luluwo and the others seized this perfect opportunity to sneak toward the exit, barely containing their laughter, and placed more sound emissions outside.

The Sain Dungeon, sinister and dark, piled up three Giant Guards by the exit in plain sight—a true star lineup that once thwarted Elsa, the hero, who was reportedly beaten by five Giant Guards simultaneously.

Remembering her friend's blunder made Luluwo's already cheerful mood even better. She hadn't seen Elsa in a long time. Who knows at what stage her friend's journey with new companions has reached or what country she's exploring now?

Just like Luluwo imagined, the Giant Guards, originally poised to ambush adventurers at the entrance, were distracted by the sound emissions, turning their backs in a perfect position for backstabbing.

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