Previous chapter: Chapter 49
Next chapter: Chapter 51
PREVIEW

... right . I didn’t want a game developer . The various 3D polygons that were commonly found in modern games were first introduced in 1994 with NEGA’s Virtual Fighter . At that time, the game’s graphics had shocked the general populace, but in reality, there was a game in ‘88 that utilized polygons .


They were respectively ‘Hard Drive-in’ by Atari, who was almost on their last breaths, and ‘Winning Run’ from the Japanese software company, Bankosa .


At that period, the graphic ...

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