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... The problem is getting them to stand still long enough for you to hit them!"

With my excellent vision, I could see his armor slowly denting. However, considering the amount of lead already expended, it was incredibly tough. Still, even bulletproof glass would eventually crack under sustained fire. And this bastard would be no different.

"FUCK! I think I gave you enough time, right? Here I come!"

Under the relentless hail of bullets, the Iron Wolverine finally began to act ...

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MTL - Sell Evil~ Never changed
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Genius, antisocial, solitary, intractable , maniacal.

At the turn of every era, it is he who raises the flag of the rebel cross.

Winners take it all, losers take the fall.

He who brings order to a chaotic world, assembles talents and masterminds.

He who hides among the crowd, yet stands on the top of the world.

— The one and only, him.

- Description from Novelupdates

MTL - It’s Actually Not Easy Wanting to be a Supporting Male LeadChapter 205 Extra (5)
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In this period where countless supporting lead actors always attempt to counterattack, turn over a new leaf or simply refuse to take up the role, his purpose of existing is to fill the role of a good supporting male lead and uphold his duty to the best of his ability. To add the needed lustre to storylines and this world. Only, it’s a pity that someone who is not afraid of god-like enemies will be afraid of pig-like teammates.

Bitterly, he realises that for some unfathomable reason, he is being bothered time and again by a bastard who refuses to follow the script… In order to walk the path of a good supporting male lead, he engages in a battle of wits and courage with that person. Loving each other and killing each other, one ultimately cannot escape fate’s teasing– why is it so difficult wanting to be a responsible and diligent supporting male lead?! QAQ

- Description from novelupdates

DelveChapter 270: Bottleneck
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Warning This fiction contains:

Graphic Violence Profanity Sensitive Content

Summary – Level 1:

Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel.

Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing.

Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one.

Did I mention that there will be math?

Summary – Level 2:

Okay, but what are you in for, really?

Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme.

...

What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure?

Yes!

Really sure? I mean, this summary is practically half as long as the first chap–

Now!

Okay, okay!

The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we?

Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no?

Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not.

POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place.

Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare.

Romance is not a major focus. Friendships are more the name of the game, though there will be some characters in romantic relationships.

There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture.

The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving.

The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it?

Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story!

AllisonVolume 3 Before the Prologue — b
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5.0/5(votes)
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Allison is an adventure series set in a world containing one continent (extending roughly from the Equator to 60 degrees North latitude) which is divided down the center by a towering mountain range and a huge river. The industry and technology of the world are roughly equivalent to Europe in the 1930s. Due to the geography, two cultures developed on either side of the divide, and at the time the story begins, the cultures have been at war on and off for hundreds of years. The bloodiest conflict yet began thirty-five years before the start of the story; both sides are so exhausted by the conflict that an uneasy armistice is signed after some five years of fighting. Aside from a brief conflict over the jurisdiction of the river, resulting in the formation of a buffer zone on either side, this peace has largely been unbroken. The east side of the world is known as Roxche, though formally the region’s name is the Roxcheanuk Confederation. The entire region comprises sixteen countries which all speak a common language. The west side is known as Sou Beil, though formally the region’s name is the Allied Kingdoms of Bezel Iltoa. The region comprises the two kingdoms of Bezel and Iltoa which both serve to bring together a small number of countries under a common language different than that of the eastern region. There are far more blond-haired people in the West than the East.

At the beginning of the first novel, Allison, a pilot in the Roxche Air Force, has come to visit her childhood friend Wilhelm (“Wil” for short), who has remained at school over his summer break to continue his studies. While traveling in the countryside near the school, the two encounter an old man well-known to Wil’s schoolmates as a teller of tall tales. Nevertheless, he captures their interest with his talk about a “treasure” which, if found, is said to be able to put an end to the war. No one would believe him that the war between the countries could ever end, so no one listened to him. When the old man is abducted and taken over to Sou Beil, Allison and Wil steal an airplane and chase the abductors across the river into the next region. Fortunately, the two were raised as orphans by a woman who came from the West, and thus can speak both languages.