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Mirror World: Destined Return - Chapter 13
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... d rarely or couldn’t do. Some were just a single quest while others led to a chain of quests. Clearing the quests rewarded one with traits, abilities that did not consume mana as long as it met certain conditions. Hence, it often became a wild card in battle.
The more traits one had, the better, but information about them was expensive. Also, since the traits would no longer be considered special if many people acted in unorthodox ways to get them, it was available only to a few people. ...
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