PREVIEW

... Bai Yang can't accompany her girl ...

This is a very tangled question. Is it important to accompany your daughter to grow up or to cultivate yourself?

Of course, your daughter is important!

Ye Baiyang has no doubt about this.

What do you cultivate for yourself? It's not that she wants her daughter to live a better life, and even her own poplar daughter Bai Yang can give everything without hesitation!

何 How precious is the tree of the world, two leaves turning ...

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Yan Ting: Life is no fun. What is the difference between life and death?

Li Zhao: Life is very happy.

The world in Yan Ting’s heart was very grey until he met Li Zhao. He thought this must be the liveliest person in the world. Otherwise, how could Li Zhao be so lively in his heart every day?

Very happy x Unhappy.

Warm text with entertainment circle elements.

- Description from Novelupdates

AllisonVolume 3 Before the Prologue — b
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Allison is an adventure series set in a world containing one continent (extending roughly from the Equator to 60 degrees North latitude) which is divided down the center by a towering mountain range and a huge river. The industry and technology of the world are roughly equivalent to Europe in the 1930s. Due to the geography, two cultures developed on either side of the divide, and at the time the story begins, the cultures have been at war on and off for hundreds of years. The bloodiest conflict yet began thirty-five years before the start of the story; both sides are so exhausted by the conflict that an uneasy armistice is signed after some five years of fighting. Aside from a brief conflict over the jurisdiction of the river, resulting in the formation of a buffer zone on either side, this peace has largely been unbroken. The east side of the world is known as Roxche, though formally the region’s name is the Roxcheanuk Confederation. The entire region comprises sixteen countries which all speak a common language. The west side is known as Sou Beil, though formally the region’s name is the Allied Kingdoms of Bezel Iltoa. The region comprises the two kingdoms of Bezel and Iltoa which both serve to bring together a small number of countries under a common language different than that of the eastern region. There are far more blond-haired people in the West than the East.

At the beginning of the first novel, Allison, a pilot in the Roxche Air Force, has come to visit her childhood friend Wilhelm (“Wil” for short), who has remained at school over his summer break to continue his studies. While traveling in the countryside near the school, the two encounter an old man well-known to Wil’s schoolmates as a teller of tall tales. Nevertheless, he captures their interest with his talk about a “treasure” which, if found, is said to be able to put an end to the war. No one would believe him that the war between the countries could ever end, so no one listened to him. When the old man is abducted and taken over to Sou Beil, Allison and Wil steal an airplane and chase the abductors across the river into the next region. Fortunately, the two were raised as orphans by a woman who came from the West, and thus can speak both languages.

OLD-WORLD EXTRAChapter 545: The Final Line {End}
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Emir, a 24-year-old man, finds himself reincarnated as a newborn into a post-apocalyptic world of peril and hardship, where monsters and humans fight an unending battle for survival.

He now resides within the very pages of a novel he once read—a narrative fated for a tragic conclusion, a narrative that granted him an early death.

Diving deeper into the realm of hunters, he unravels layers of the tale that far surpass what he once thought of as a simple novel.

He realizes the truth of the massive world he resides in and that he is but a speck of dust under its control.

However, he was at least acquainted with the rules of this captivating game before it fully consumed him.

Now, no longer content with mere survival, he seeks to dominate over the very fabric of this unforgiving universe.

Within its expanse, Ancient Clans, Galactic Federations, and Factions preside over colossal ruins that dwarf the concept of life itself.

He ascends through these entities’ diminished versions as they leave a mark on his journey.

This causes him to grow from the pawn he once was, as he drives himself relentlessly to unravel the boundaries of Aether—the essence that binds their reality—in his pursuit to seize his starless destiny at any cost, earning him the epithet “Prince Of The Fallen.”

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