©Novel Buddy
PREVIEW
... ing and realizing the scenes in the player's memory.
The edge system tends to replicate scene maps that are associated with participants. That is to say, in a game of six players, no matter which of the six players is a ghost or a person, the game system will copy a realistic scene associated with these six players as the game scene.
The so-called "associated" refers to the fact that six players have more or less touched the same area and the same scene during their lifetime and in ...
YOU MAY ALSO LIKE