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... narchs to Ancestral Court, effectively turning it into the strongest and most terrifying slaughtering array in the cosmos!

The Fuxi Imperial Star was the burial ground of the Yanzi Heavenly Sovereigns and Fuxi Earthly Sovereigns. Their monarch weapons were all stored in and guarded over their own imperial tombs.

From King Xiang’s words, it seemed like the culture of setting up the imperial tombs in Ancestral Star was arranged by Great Sui against Dark Monarch and the others. With the ...

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Born with a heart deficiency, he was unable to perform strenuous exercise, let alone engage in physical fights. As such, his father who worked as a doctor made him study hard and sent him to the Riding Clouds Academy, where he met a close friend who was escaping from his family’s mu*derer.

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After years of exile, Marcus is coming back home. A powerful mage with few equals, Marcus lives in a world full of monsters and powerful adepts, many of which have bad histories with him. But he has not come back to pursue vengeance or start a fight. All Marcus wants to do is reconnect with old friends, build himself a house, and maybe train a successor or two.Alas, the world didn’t stop just because Marcus went into exile, and not everyone is content to let go of old grievances. Strange things are happening in the world at large, too, hinting at a looming disaster of unknown nature. Still, where there is a will, there is a way.If nothing else, Marcus has a lot of magical power to throw at problems.+++Zenith of Sorcery is set in its own original setting and isn’t related to Mother of Learning… beyond being written by the same person, of course. This is a more classical fantasy story than my previous one, with a lower level of technology and stuff like elves and dwarves, but it has a lot of worldbuilding effort put into it and its own complex magical system. The story has significant xianxia influences, but isn’t meant to be a xianxia story.For those of you not familiar with my previous work, I write relatively slowly. I intend to publish chapters at the rate of one chapter every three or four weeks, subject to further delays as life intervenes.

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Front Page is “NAÍNDRA NUXINUS - CADET CUNN-69”.The world is dangerous, yet, there is beauty in the chaos if you learn how to appreciate it.The “Imperishable”, Entities Above Everything Else, understood this undeniable truth eons ago, gifting to the Mortals a few tools to overcome the challenges across their lives.With this, amusing their own boring existences, looking with enthusiasm what new story could unfold, or if the same mistakes would be done once again but by a different person.The First Gift, is “Shards”, called “Cards” by some, this otorgue instant rewards when you exchange them in an “Imperishable Monolith”.The Second Gift, is the mentioned structure, capable of craft almost anything if you have the recipe, blueprint and the required materials and ingredients, a true aberration depending on who you ask.The Third Gift, is the “Perennence”, with a 100 you won't Die if you are slain, you simply would “Respawn” in a “Memory Hall”, making you partially Immortal, because as long as you have 1 of Perennence, you wouldn't be really dead, and someone else can “Revive” you by providing the missing resource.However, this comes with a drawback, you become a “Servant” of the person or thing that save your life, at least until you repay the Perennence plus an Interest of 50%.The Fourth Gift, is “The Memory Hall”, unfortunately, they had an evil twin, “The Howling Wall”, which are created in places that had seen too many “Take Downs” in a short span of time; Differently to the prodigal twin, you must have a minimum of 25 Perennence to be Respawned, otherwise, at best, you become an Immaterial entity, similar to a ghost, if not, a mindless beast or a simple Drone for a Hive Mind is not far fetched.Lastly, The Fifth Gift, is divided in three concepts, “Repercussion”, “Traits” and “Work”, being the last, one of the most unfair of all the Gifts, as you can't change your Work under any circumstances, which applies even for “The Imperishable”.But the Gifts don't come for free, as they attract a series of weird creatures from unknown territories, sprouting the so called “Graveyards”, “Factories”, “Hives”, “Nests”, “Lairs”, “Crops” and “Farms” across the entire world of “Leathemnur”.NO CHEATSNO PLOT ARMORNO VANILLA EASY LIFEDON'T GET FOOLED BY THE STARTA FAIR SHARE OF:ACTIONBEAUTIESMYSTERIESA WHOLE LOT OF:SMUTBONDINGINDECENCYCOMMENT FOR:KINKSDOUBTSSUGGESTIONS