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PREVIEW
... o been on shift.
There were three shifts, and players ‘landed’ every 30 minutes and rested for an hour before getting back online.
Professional medical staff was on hand at all times to handle any players who exhibited physiological symptoms from being ‘too engrossed’ in the game.
In the VR gaming halls, the players gesticulated and hit the special punching pad under the control wheel every now and then — in the past, many players who lost would directly smash ...
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