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PREVIEW
... ordinary realism.
NPCs were equipped with advanced AI, behaving so convincingly human-like that they blurred the line between game and reality.
Monsters, too, were crafted with intelligence that made them feel like living beings.
For beast-type monsters, acquiring items required players to butcher them—a mechanic adding yet another layer of immersion.
Though some players found butchering inconvenient, many appreciated the realism it brought to the game. The fact t ...
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