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... vel---> Reward:- 150 Credits. ( Time Limit: 3 years )

' Since I got 60 points now, Then we should be able to buy the consciousness carrier artifact. ' Thinking about it, He turned towards Tiana who was sitting beside him, and asked.

" How many points you currently have? "

Tiana answered after a second, " 54 Credits. I initially had 74 Credits, but I bought those seasonings which cost me 20 Credits to buy 5 types of different seasonings. "

" I see...We are short of just ...

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Xander Nyxon was born with a gift: the ability to lift the veil of sleep and travel to the world beyond. He is one of the few rare individuals who can enter dreams and nightmares at will.

While most Dreamwalkers ply their trade on the Dreamscape, Xander Nyxon is one of the reckless few who travels to the Nightscape seeking answers from the deceased. However, walking through nightmares is a perilous task even for the most experienced Dreamwalker.

A thin veil separates the real world from the realm beyond, holding the terrors of the Nightscape at bay. But things quickly go wrong when a group of cultists cause the wall between the worlds to crumble. What happens when dreams and nightmares merge with the real world and twisted Ethereals start clawing their way out of the Nightscape?

***

Xander was lifted off his feet and pushed back several paces. He desperately tried to get back on the ground, but his legs kept dangling mid-air.

“I knew you’d be coming,” the mysterious figure whispered, pulling his hood back to reveal a hideous face riddled with scars. He was blind in the left eye and all his teeth were grimy black.

“What the hell are you freaks up to?” Xander growled, desperately trying to break free from the cultist’s grasp. “Who are you guys?”

The cultist smiled at this and replied, “Our names are inconsequential, Dreamwalker. But I think you already know what we are up to. Our world is plagued by sin. It is time for it to be cleansed by the Dark Deity’s blessing!”

What to expect?

1. Dungeons.

2. Magic.

3. Creatures from folklore, myth and fantasy.

4. A level-up system with skill upgrades.

5. Mystery and adventure.

……………………………………………………………

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A madman's journey up the towers.These are the ironclad rules of the Three Towers Game in the eyes of others:1: Do not create killings in the Tower of Desire. The Tower of Desire is a tower full of love; please climb it with love.2: Killing is the only pass for the Slaughter Tower. All creatures in the Slaughter Tower are enemies of humanity; do not try to communicate with the monsters.3: Stay away from the Deceit Tower, and happiness will be abundant.These are the ironclad rules of the Three Towers Game in the eyes of Wen Xishu:1: The Tower of Desire is full of sheep that won't kill.2: The monsters in the Slaughter Tower are powerful and reliable, truly a camp of righteous fathers.3: I absolutely love the Deceit Tower.