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Chapter 278 51.X Interlude: Righteous Fury
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Chapter 280 52.2 Puzzle Mechanics?
PREVIEW
... could safely say that balancing issues and making sure that everything would be viable was one of the hardest things a developer has to do to make their game fun and enjoyable. From fighting games to MOBAs, every skill build or playing style has to be accommodated. From what I could tell, there were a few fundamental rules to balancing combat. Melee has to deal more damage than ranged, and spellcasters need to be glass cannons. Of course, these rules didn't have to be rigid. There were Rune Kni ...
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