PREVIEW

... t understanding exactly how they're implemented is much harder to figure out in a short period of time.

In Assassin's Creed: Revelations, the biggest technical feature was the sheer number of randomized story elements.

How exactly did they manage to present dozens or even hundreds of narrative threads within such a small file size?

In theory, that should be impossible.

Unless... there's some kind of black-box tech they don't fully understand.

And it took S ...

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