Building a Conglomerate in Another World-Chapter 212: Resounding Success

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The days following the premiere of Rebellion and Republic were nothing short of historic. Newspapers across Amerathia were flooded with glowing reviews, hailing the film as "a masterpiece of storytelling" and "a defining moment in entertainment."

Cinema had captured the imagination of the public like nothing before.

By the end of its first week, Rebellion and Republic had grossed over five million florins, an unheard-of sum in the entertainment industry. Every screening at Hesh Grand Cinema was sold out, and lines wrapped around the block, with eager citizens waiting hours for a chance to see the revolutionary film.

Even theaters in smaller towns, which had just begun installing cinema projectors, were seeing overwhelming demand.

Matthew Hesh sat in his office at Hesh Corporation, a financial report spread out in front of him. He studied the numbers carefully.

In just three weeks, ticket sales had doubled their initial investment in the film, and with international markets in Britain, France, and Japan expressing interest, the potential for revenue was staggering.

David Calloway, head of the media division, entered the room with a wide grin. "Matthew, we’re getting flooded with requests from theater owners across Amerathia. Everyone wants to show the film."

Matthew leaned back, smirking. "I assume we’re expanding distribution?"

Calloway nodded. "We’ve already started. We’re licensing the film to more cinemas, and even the rail companies want to set up small screening rooms in major train stations. People are willing to pay a premium just to see it."

Matthew folded his hands. "Good. But this isn’t just about one film. We need to capitalize on the momentum and expand the entire industry."

Calloway raised an eyebrow. "You’re thinking about building more cinemas?"

Matthew nodded. "Exactly. If we want cinema to become the dominant form of entertainment, we need to make it accessible. Right now, only major cities have proper screening facilities. That has to change."

Within a week, Matthew approved a massive investment to construct Hesh Cinemas, a chain of theaters dedicated to showcasing motion pictures across Amerathia.

Architects and engineers worked around the clock, designing elegant but efficient cinema houses that could be built quickly and affordably without sacrificing luxury.

Each theater would feature:

Large screens designed specifically for motion pictures.

State-of-the-art sound systems to enhance the audio experience.

Comfortable seating arrangements modeled after opera houses.

Affordable ticket pricing, ensuring accessibility for all citizens.

The first new Hesh Cinema was opened in Boston, and within a month, three more locations followed in Philadelphia, Charleston, and New Orleans.

Every single one of them sold out their opening week.

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Beyond ticket sales, Matthew knew there were other revenue streams to explore.

"David," he said during a meeting with the media division, "why aren’t we selling film-related merchandise?"

Calloway hesitated. "Merchandise? You mean like posters?"

Matthew smirked. "Not just posters. Everything. Portraits of the lead actors, collectible booklets about the making of the film, even replica flags from Rebellion and Republic. If people love the story, they’ll want to take a piece of it home."

Calloway’s eyes lit up. "That could work. We could sell them inside the theaters, just like how they sell programs at live performances."

Within days, a dedicated merchandising division was set up under Hesh Corporation.

The results were astounding.

Official film posters were sold in theaters, printing over 200,000 copies within a month.

The film’s soundtrack, recorded using an orchestral score, became a best-selling record.

Replica muskets and uniforms from the film became a surprise success, particularly among younger audiences.

Revenue skyrocketed, bringing in millions more florins beyond just ticket sales.

The influence of cinema stretched beyond just profits.

Universities and historians praised Rebellion and Republic as a tool for education, helping Amerathian citizens connect with their history like never before. Schools began organizing field trips to cinemas, allowing students to experience history visually and emotionally.

Even Amerathian politicians took notice.

Senators and congressmen, initially skeptical of cinema’s role in society, now viewed it as a powerful medium for shaping public perception and national identity.

One journalist from The Amerathian Tribune wrote:

"More than entertainment, cinema has become the voice of our generation, immortalizing our past and inspiring our future."

Matthew knew they had accomplished something extraordinary. But he also knew that this was only the beginning.

With the domestic market conquered, the next logical step was international expansion.

Foreign dignitaries from Britain, France, and Japan had all expressed interest in screening Amerathian films.

David Calloway brought the latest report to Matthew’s office.

"The British and French are willing to negotiate licensing deals to show Rebellion and Republic in their theaters," Calloway said. "The Japanese are also considering building cinemas of their own—modeled after ours."

Matthew smirked. "Then let’s move forward. We’ll send projectionists and technical teams to help them set it up. The faster we expand, the harder it will be for anyone else to catch up."

Calloway chuckled. "I wouldn’t worry too much about competition, Matthew. We’re the only ones who know how to do this at scale."

Matthew nodded. That was exactly the point.

One evening, Matthew sat with Amber in their private quarters at the White House, a financial report in one hand and a glass of whiskey in the other.

Amber glanced at him. "I take it things are going well?"

Matthew chuckled. "Better than well. Cinema isn’t just an experiment anymore—it’s an empire."

Amber smiled, rocking Maverick gently in her arms. "So, what’s next? More historical films?"

Matthew leaned back, thinking. "Historical films are good, but we need to branch out. People want adventure, romance, action. We need stories that take them places they could never go in real life."

Amber smirked. "You mean fiction?"

Matthew nodded. "Yes. Fiction."

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He took a sip of whiskey, already formulating his next move.

Cinema had conquered history.

Now, it was time to create worlds that never existed.

And with that, the future of Amerathian cinema was set in motion.

This was going to be exhilarating for him. After all, he had propelled this country up to 50 years into the future.