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Building a Gaming Empire From Scratch-Chapter 793 - 753: "The advantage is on our side!"
Chapter 793: Chapter 753: “The advantage is on our side!”
Players in the Middle East region once again formed the Mesopotamia Alliance, and such a move could not be kept secret from others.
Last time in the Peak War, all the pre-match player alliances were eventually proven to be “pure nonsense.” So this time, no one believed in any pre-match alliance.
Everyone was busy choosing their positions and formulating tactics.
Daxia players were no exception.They had no interest in engaging in useless diplomacy and were all busy formulating tactics.
Except for the Mesopotamia Alliance – everyone believed this alliance was reliable.
After all, a common goal may not necessarily lead to an alliance, but a common enemy often can!
America players were well aware of this.
After all, they were beaten very badly last time.
But they publicly claimed they didn’t care!
“We lost last time because our Internet conditions were too poor, and the opponent even used tricks outside the game. But now, our Internet is much better than before!”
– Although it was still inferior to the opponents’, it was indeed stronger than before, and with the increase in the number of players, the overall strength of the team had greatly improved.
Targeting the top three, how could they flinch from a group of T3 level opponents?
Of course, they weren’t fools. Since there was an objective difference in the number of players, it was difficult for the T3 war zone countries to gain an advantage in firepower when choosing their positions.
So, while they publicly claimed they didn’t care about the Middle Eastern player alliance, they secretly contacted some well-known Mexican players and formed the [American Alliance].
As they expected, the Mexican players agreed immediately.
In the eyes of most America players, this was only natural.
After all, Mexico was considered a little brother of America, or a little brother’s little brother. They tried everything they could to squeeze into America, causing a lot of trouble.
Many Americans even wished they could build a high wall at the border to block these illegal immigrants.
Now, giving the Mexican players a chance to form an alliance with America and fight side by side was something they couldn’t refuse!
However, they failed to realize that wanting to live in a country and liking its people are sometimes not the same thing…
*
After being hit by a nuclear bomb last time, the French players learned their lesson and decisively abandoned the anti-aircraft hole in favor of the power plant.
However, the anti-aircraft hole, which had a [5-star] level of resources for war, didn’t remain empty.
– For some reason, the Indians chose this anti-aircraft hole.
*
Annan players still chose their previous positions.
However, they made more preparations before the battle:
In addition to formulating a special “nuclear strike response plan,” they conducted a large number of combat training in the [Argonne Forest] map.
– The fact that they were defeated by Daxia players in a head-on collision in the dark forest last time was a disgrace to them.
They trained hard this time, even with the belief that “the competition may be lost, but the jungle war must not be lost,” hoping to redeem themselves.
*
Russian players initially wanted to repeat their previous choice and continue with the city center as their position.
But the world’s first region Daxia changed their tactics and took the only [6-star] battlefield: [City Center].
This forced them to settle for second best and choose the [Airport].
This, in turn, led to the Izumo players being squeezed out…
…
The entire battlefield of the Peak War had significant changes in the ownership of various positions.
With 5 more countries participating than last time, totaling 41 war zones, the situation became even more complicated. It took a lot of effort to finally sort out all pre-war preparations.
And so, on the last evening of 2030, December 31,
The Second [Peak War] officially began!
At 18:30, the participating players entered the field, quickly armed their teams.
At 19:00, the barriers disappeared, and all teams released their recon soldiers to act quickly according to their pre-war plans.
Polish players, who were caught unprepared by the Germans due to slow equipment distribution last time, had obviously learned their lesson this time.
Not only did they stay far away from the German and Russian positions, but they also completed equipment distribution with high efficiency.
However, it was a pity that they didn’t receive much attention.
At the beginning of the game, Daxia players in the center of the map were the primary focus of the lens.
Daxia players ignored the airport – as everyone knew by now that the jet fighters there could not take off.
Although the armed helicopters and old-fashioned propeller fighters had some deterrent power, it was not worth having a direct battle with the Russian players.
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So the first choice was – the power plant!
The tanks raced at full speed, generating a trail of smoke and dust, and without concealing their targets.
For Daxia players, during the first competition, they didn’t know the rules and battlefield environment. Adding their conservative mentality, they were submissive.
But now that they knew all the rules, it was time for them to be aggressive!
Could anyone really think that Daxia, sitting at the top of the T1 war zone from the beginning, was weak in combat power?
In the official live stream, everyone saw a completely different Daxia than the first Peak War-
In the first Peak War, Daxia players were all about fishing, blowing water, being part of the crowd, and having fun.
Even the scattered recon soldiers didn’t seem to have any tension and gave people a sense of routine.
It wasn’t until the later stages that there was some heated atmosphere.
But by that time, the battlefield had been reduced to ruins by the falling meteorites, and not much could be seen.