Dungeon King: The Hidden Ruler-Chapter 115: [Throne War: Parallax Protocol 6] The Quiet After

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Chapter 115: [Throne War: Parallax Protocol 6] The Quiet After

Late evening of Throne Wars Day 3.

TitanCorp headquarters. Floor 42: PR Strategy Room.

After Veilrend fell in the chaos, Elara slipped quietly out of the game.

The Throne Wars raged on around her—a 7-day, 24-hour event with thousands of players still flooding in and out of the battlefield. System messages flashed like neon across the city HUDs, resurrection timers counted down, and streamers shouted into their mics.

But Fairyblade was already logged out.

She sat upright in her pod, unstrapped the neural tether from her wrist, and exhaled once—sharp and brief. In the dim corner of company capsule testing room, she opened her screen, yanked out the raw logs, and started printing. The pages spilled out hot and messy from the tray—battle data, player sentiment snapshots, timestamps of promotional overlay errors. Half the report was handwritten. The other half were scrawled annotations on top of AI summaries.

It didn’t matter. She was late.

She stuffed the papers into her satchel and rushed to the office. No time to change. No time to prepare. Just the report, the raw mess of it, and the elevator ride up to Floor 42.

And now, there she was.

Sitting in silence at the long glass table, across from executives who didn’t want her there.

And the meeting began.

The room was glass-walled, sleek, and silent—lit only by the glint of rain streaking against the skyscraper’s windows. Inside, a long obsidian table divided the room like a faultline. At one end sat the PR Manager, polished and smiling too wide. Beside him, the QA Manager, leaning back in their seat with arms crossed. And across from them, flanked by assistants, sat the client—an executive from Parallax Techwear, suited in midnight navy with a silver pin that pulsed faintly under the light.

Elara sat alone on the far end, her tablet closed, hands folded. She was not invited here to speak. She was summoned to show that the project involved numbers of personnels.

The client began with clipped words. "We were promised prime visibility. Full cycle sponsorship. Hero shots. Frontline glory. Instead, our team was pushed into the shadows while unknowns like ’Krant_SB’ trended off-script."

The PR Manager leaned forward, oozing charm. "And we deeply regret that. We’re already reallocating visual resources and framing opportunities. We’ll increase stream coverage, adjust the promotional overlays, and give your team the full spotlight they deserve."

The QA Manager nodded automatically. "We’ve prepared options to further isolate attention flow toward Vanguard interactions. Elara was deployed to capture on-ground feedback, of course, but our core strategy aligns fully with your brand vision."

The client paused, brow faintly furrowed. "I’m not asking for your loyalty. I’m asking for insight. You have person in charge of collecting field data?"

All eyes slid toward Elara.

She cleared her throat. "With respect, the current promotional method—forced popups, overlays, scripted emotes—is making the player base hostile. They feel it disrupts immersion. They’re not cheering. They’re dodging lag and death from an ad."

The PR Manager smiled thinly, almost wincing. "And of course, that perspective matters. But as the data shows, impressions are strong, awareness is high, and we’re reaching our quarterly exposure goals. What we’re seeing is classic resistance to change."

"Let her finish," the client said flatly.

Elara leaned forward. "It’s not resistance. It’s rejection. These players aren’t complaining because they dislike new things—they’re angry because it makes the game unplayable."

The client raised an eyebrow. "You’re saying the campaign caused gameplay friction?"

"Yes," Elara said. "I’ve seen healers die mid-cast because of screen-blocking banners. Tanks miss their parry windows. Popups triggered right during ultimates. These aren’t isolated."

The QA Manager gave a light, dismissive chuckle. "Well, some level of user friction is expected in live promotion windows. That’s why we gather user feedback over time."

"They’re not friction," Elara snapped. "They’re failure points."

The PR Manager cut in. "We’re dealing with a user base that’s notoriously change-averse. It’s always a vocal minority. The numbers are good. Stream impressions are excellent. We’re building an ecosystem of recognition."

The client glanced back at Elara. "What about solutions? What would you suggest, if not popups?"

Elara took a breath. "Let their gameplay speak. Reward actual performance. Let viewers discover Vanguard naturally. Add Vanguard-themed missions, equipment trials, leaderboard incentives—ways that feel earned. Not imposed."

The PR Manager immediately countered. "And in doing so, we risk losing guaranteed attention. That’s the reality. Organic visibility doesn’t sell with the same velocity. We’re trying to maximize your ROI, not reimagine the entire game economy."

The QA Manager added, "And frankly, most players will adjust. We’ve seen it before. Angry one week, addicted the next. This is a seasonal bump."

The client didn’t smile. "Still. I want truth, not spin."

"Then listen to the community," Elara said quietly. "They’re already making memes out of the overlays. Satirical videos. Hashtags. If we don’t change course, the players will. They’ll vote with their wallet."

The room went cold.

The PR Manager straightened his posture. "It’s noted. We’ll be sure to include it in a footnote while we give our full attention to the client’s priorities. After all, billion-credit sponsorships don’t run themselves—and certainly not on the feelings of casual players."

The PR Manager and QA Manager exchanged a quick glance, eyes wide in a flicker of panic.

"Let’s not jump to conclusions," the PR Manager said with a nervous chuckle, shifting his tone back to eager deference. "Of course, user feedback is important—but we don’t want to overstate isolated issues. We know how passionate Elara is, but what we’re seeing from the analytics is stable engagement."

The QA Manager nodded rapidly. "Yes, yes. These things fluctuate. And frankly, it’s early in the campaign cycle. We don’t want to risk undermining your confidence in a proven strategy."

"Exactly," the PR Manager continued. "We’re fully committed to your brand’s prominence. This is just... field color. Background noise."

But the client wasn’t even looking at them anymore. They were calmly writing something down in their notebook, brows slightly furrowed, nodding to themselves. Not reacting. Not interrupting. Just writing.

It made the panic in the room worse. The PR Manager started to ramble. The QA Manager backed him up with buzzwords.

The client said nothing.

That silence lingered like a blade over Elara’s neck—and everyone else’s.

The client slowly leaned back in their chair. "Hmm. No more popups. Let’s try something else. We’ll think this over."

They stood and left. The PR Manager rushed to the client’s side, still smiling, still selling. "We’ll keep refining the experience to suit your needs—anything you require, just name it. We’ll make sure Vanguard stays front and center."

The client gave a faint nod, but didn’t slow down.

The PR Manager kept pace anyway, still talking. Still trying.

The QA Manager gave Elara one glance—one of those looks people give to something slightly pitiful—and walked out without a word. 𝒻𝘳𝘦𝘦𝘸ℯ𝒷𝘯𝘰𝑣ℯ𝑙.𝘤𝑜𝘮

Elara remained seated.

The rain blurred the skyline.

She whispered, more to herself than anyone else, "At least someone told the truth today."

And in that silence, she felt both the weight of isolation—and the flicker of quiet pride.

But pride was not armor. As she sat alone in that cold room, the silence began to feel heavier. Not heroic. Just... quiet. Just empty.

She stared down at her notes. Her hands trembled slightly. For a moment, she thought of deleting the report.

She started to doubt the importance of the report. She had joined less than half a year ago, she has been isolated, doing field collecting data, instead doing analysis like normal QA staff will do.

She had been boxed in, ready to be kicked out after yearly performance evaluation.

She knew that. Still, she clung to the one dream she had, the joy of enjoying a game.

Without a word, she closed the tablet. She sat motionless, as if her body hadn’t received the command to move, as if her body hadn’t received the command to move.

Back to her "job" now. Collecting real game world data.

Something that could be done by reading backlog record, or assigned to any intern.

Elara looked down at the report she had compiled, her eyes scanning the rushed printouts like they were someone else’s work—detached, static. Her fingertips hovered over the corner of one page, but she didn’t flip it. Just stared.

Then, with deliberate slowness, she gathered the pages and placed them back into the folder.

Her chest felt hollow. She didn’t sigh. She didn’t cry. Her body was still, as if frozen between two extremes—rage and desperation. Her face betrayed nothing, but her eyes... her eyes had grown colder.

She stood up.

Her chair made no noise.

She turned and walked out of the meeting room.

Alone.

The office floor was still humming with activity as Elara stepped out.

Across the open-plan rows of terminals, her old QA team remained locked into their monitors—heads down, charts scrolling, world logs being reviewed. No one looked up. No one waved. She hadn’t been part of that team since she was ’reassigned’ to field duty. A silent exile.

She passed by her old desk, picked up the faded canvas bag that still hung from the side, and walked to the elevator.

It opened with a soft chime, the light inside pale and sterile. She stepped in and pressed the lobby button.

As the elevator doors slid shut, her reflection stared back at her in the chrome paneling. Motionless. Her face blank.

When the doors opened again on the ground floor, she stepped into the night.

The sky was dark and smeared with rain. The city lights reflected dimly off the wet pavement. People passed by with umbrellas, coats, hurrying to wherever their lives carried meaning.

Elara stood still for a moment in the downpour, no umbrella in hand.

For the first time all day, she let herself feel it.

She was soaked in seconds.