Ex rank talent Awakening: 100\% Dodge rate-Chapter 70 - : THE MILESTONE

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Several days had flown by. Nemesis had leveled up a couple of times and finally hit the great wall of Apocalypse that set beings apart—leveling up to 50.

Crossing from level 49 to 50 was a wall not everyone could cross in Nemesis' past life. Unlike other virtual reality games that might require a large number of experience points, crossing to level 50 in Apocalypse needed more than just that—it required at least a rare achievement to scale the wall and officially become an elite player. A level 50 player was far stronger than a level 49 player. An average level 50 player could take on five level 49 players and win. Leveling up from level 1 to 49 was easy—well, difficult compared to other virtual games, but compared to leveling up from level 50 onwards, that was the extremely difficult part. You gained less experience from killing monsters and more experience from racking up achievements and honors. Only 20% of the total population of Apocalypse was level 50 and above.

The Grey Empire was feared because of its high number of elite knights above level 50. The Grey Empire had 500 of such knights, with three commanders at level 75—the limit for humans in Apocalypse. Going past level 75 had been labeled an impossible task. Only one human in history had gone beyond 75, and that was the first human hero, Grey. Well, that was a story for another time—let's get back on track.

Crossing to level 50 was an extremely difficult task for the vast majority—but not for Nemesis or Scarlett, wielders of an impossible feat. Two, even. That was enough achievement to ensure they leveled up smoothly from level 50 to 75, and probably beyond.

Apocalypse was an unfair game. People realized that after reaching level 50 and trying to level up. That was when having a high talent rank became a necessity, or being of a higher race, or having a higher bloodline. Any of these was recognized as an achievement by the system and was enough to rank up—the higher, the better. This was the reason dragons, demons, celestials, and other powerful species could level up at a fast pace, while humans, orcs, and goblins had to level up slowly.

Reaching level 50, Nemesis decided to check his status window—something he had failed to do for a while now.

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Title: God of Dragons and Sea Creatures

Job: N/A

Level: 50 (5,000,000/6,000,000 EXP)

Health: 100,000

Strength: 45

Speed: 45

Stamina: 58

Intelligence: 60

Constitution: 69

Divinity: 20

Free Attribute Points: 340

Talent:

EX Rank: Goddess of Wealth [You're the embodiment of wealth and can disdain being poor.]

Abilities:

1. Profiteer: You can never lose in a deal or bargain. Loots from monsters are doubled in quantity or price randomly. When making deals, selling products, or making exchanges, you get twice the agreed amount.

2. Discount: When purchasing anything, you get a 50% discount.

3. Wealth for Power: You gain experience from making profits or gaining coins, assets, or anything of value (except loots from beasts). You can gain attribute points by spending money.

4. Haggling and Negotiating: You can greatly convince others to sell anything to you at the right price.

EX Rank: 100% Absolute Dodge Rate

S Rank: Talent Share [The user can share their talent with up to five individuals. Shared talents can be utilized by all parties involved.]

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??? Rank: Death [The ability to change the fabric of reality and break the laws of the world.]

Abilities:

1. Death Immunity: As an anomaly of the universe, the user transcends death. After dying, the user is reborn through transmigration, resurrection, reincarnation, or regression, depending solely on luck.

2. Death Awakening: Upon death, the user earns an achievement, unlocking an awakening slot.

3. Talent Replication: The user can utilize this talent in the real world before the game merges with reality. The user can replicate 50% of their abilities in the real world, as well as their skills. This ability grows stronger as the user grows.

4. True Death: Any being killed by the user is unable to be resurrected or revived in any way, facing true death. Immortality or astral body is ignored by this talent.

5. Locked

Bloodline:

Primordial Dragon Bloodline

Primordial Sea Dragon Bloodline

Skills:

Dragon Tongue

Dragonification

Water Control

Primordial Wave (Locked)

Dragon Breath

Creature of the Deep (Passive)

Primordial Flames (Locked)

Magic Immunity (Passive)

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Well, he was pretty impressed by his stats, which were superior to other players by a large margin. While most players gained three attribute points per level up, he gained ten thanks to his primordial bloodline. His base stats were also superior—starting with ten in each stat. Of course, that wasn't his stat when he first started, but the system had compensated him after he gained the bloodline.

Greg found his status to be very pleasing. He noticed some differences in his Death talent. He was finally able to replicate half of his actual stats, as well as having the True Death ability. It was pretty good all around. An average man had five points in each stat in reality, so having half of his stats replicated in the real world while being untouchable—and also having his skills—was pretty reassuring. He probably wouldn't lose to the demon knight if they met again. No, he definitely wouldn't lose.

The next couple of days were utilized by Nemesis to take his revenge—his revenge 70% complete, leaving just Kyle, Jessica's parents, the president of Mer, and a few politicians. The more he killed, the more anger he felt, realizing the reason for his parents' deaths. The meaning of the Administrators and the important role his parents had played in protecting his world.

The Administrators—representatives chosen by the Supreme Will to guard the world against external invasion as put in place by the Supreme Will's consciousness.

Apocalypse wasn't just a game—it was a chance given by the Supreme Will to the inhabitants of lower worlds to grow stronger and fight against the universe's invaders. It was an opportunity to gain strength and become powerhouses in the coming war, rather than being cannon fodder. At the same time, Apocalypse was a curse—the very thing that would destroy those lesser beings who couldn't gain power and rise above others.