Fate Reignites: My Rampage in a World Where Time Stops-Chapter 323 - 293: The Strongest Shield and the Strongest Spear! (Four in One) (May 7500 Monthly Ticket Bonus)

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Compared to Qin Chuan's previous four Pet Beasts, Rock was quite different.

Because all its skills seemed to lack any aggressiveness.

The only skill capable of causing damage to its opponents seemed more like a means of coercion and punishment.

This meant that Rock's attack attribute seemed to be hardly necessary.

After all, if it were to rely on normal attacks to deal damage, any other member of the team could handle the output position more competently.

It represented a purely extreme tank position.

Qin Chuan had been worried before that the Moon Halo Level 10 Equipment Entry "Strange Defense" might bring some negative effects to Rock because, although it provided a higher defense bonus than a normal entry, it reduced the attack by a whole 50%.

Now, it seemed that this concern was clearly unnecessary.

Not to mention a 50% reduction, even a 100% reduction would have very limited impact on Rock.

Rock's feature, Earth Veins, was a very powerful recovery skill.

There were several Spiritual Beasts with recovery abilities in the team; not to mention Xiao Hei's Blood Bar Dance, Water Flower's Void Abyssal Flow Slash could also recover a percentage of its own life when settling marks.

But compared to Rock, Xiao Hei and Water Flower's recovery abilities were somewhat limited.

Earth Veins allowed Rock to naturally recover strength and life constantly, not only was the recovery rate considerable, but it also doubled during both the active skill period and the status of exiting combat.

This astonishing recovery ability meant that it was difficult for peers to sustain a battle against it.

Rock's first active skill, Double Shield Fusion, was very special.

It was a unique skill that could persist for a long time, and double all defensive class amplification effects, and before this, Qin Chuan had not seen a similar skill from any other Spiritual Beasts.

Firstly, its special enhancement: doubling the defensive amplification effects.

This meant that an originally 50% defense increase for Rock could directly be turned into a 100% defense increase.

The more defense enhancements attached to itself, the higher the benefit of this skill.

Being able to persist for a long time without affecting the release of other skills meant that it could meet Earth Vein's and the passive skill Rock Guardian's doubling requirements at any moment.

Passive skill Rock Guardian, during the period of Double Shield Fusion, could enhance by 50% defense and 50% damage reduction, and this 50% defense would double, the actual effect being an increase of 100% defense.

Merely one passive in combination with Double Shield Fusion already provided such a high defensive boost, terrifying indeed.

Earth Attribute Pet Beasts generally have characteristics such as a large body and clumsiness, and these traits were particularly prominent in Rock.

Its sheer size even exceeded that of Xiao Hei and Xiao Bai at the same rank, and its movements in normal situations were as slow as a person whose lower body was trapped in a swamp.

Although Rock's powerful defense capability was sufficient to allow it to stand firm and endure damage, the lack of mobility meant that it had significant limitations in many instances.

Rock Tide was compensation for Rock's mobility.

Under the usage of Rock Tide, Rock's movement speed could rival that of Water Flower employing Water Dipping at Hall Rank, although unable to use other active skills besides Double Shield Fusion during this period, yet it gained an additional 20% damage reduction.

Among mobility class skills, this was already quite strong.

Active skill Earthquake Wave was a detection type of skill.

Before it, among the eight Spiritual Beasts of Qin Chuan and Lin Yue, only Xiao Qing was able to survey by overseeing from the air with the passive skill Eagle Eyes.

Rock perfectly complemented Xiao Qing's scouting means, one on the ground and the other in the air.

In addition, Earthquake Wave also came with an effect of increased defense if there were targets within range, including both enemy and ally targets.

The presence of the other eight Spiritual Beasts alone was nearly enough to stack its gains to the maximum.

The defense enhancement of 100%, under Double Shield Fusion, was equivalent to 200%.

With Strange Defense bringing a 210% defense enhancement, under Double Shield Fusion it equated to a 420% defense enhancement.

Thus, Rock could obtain a maximum of 720% defense enhancement.

This was by no means inferior to the attack enhancement multiplier Snow Cream had at Hall Rank.

On top of having high enhancements, Rock also possessed an outrageously strong area-of-effect defensive skill, Indestructible Rock Stele.

As long as the single instance damage received was less than 1000% of its own defense and it wasn't exhausted, the Rock Stele would absolutely not be destroyed.

The presence of Earth Veins meant that Rock was hardly likely to truly exhaust its strength.

Therefore, to shatter the Indestructible Rock Stele, one would need a single instance damage that exceeded 72 times the defensive attribute of Rock.

At the same rank, even Snow Cream's strongest slash couldn't achieve this.

This was genuinely a powerful skill that could defend across ranks.

Finally, there was Agitated Rock Taunt.

This was also the only skill Rock had that could cause damage to its opponent.

Taunting skills were common among defense-oriented Spiritual Beasts, but Rock's taunt was different from other beasts' taunts.

It didn't force the opponent to only attack itself or prohibit the usage of active skills by the opponent.

However, if the opponent violated these two conditions while under the Rock Taunt mark, they would immediately lose 50% of their maximum life.

Subtracting a percentage of maximum life and receiving true damage based on maximum life percentage were fundamentally different.

The latter could be offset by damage reduction, but the former could not.

Thus, targets locked by Agitated Rock Taunt either had to honestly endure the taunt or directly lose life.

This was even more lethal than compulsory taunting.