Girl Hero: Revenge on Goblins!-Chapter 12: D6. Morning Breeze

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Chapter 12: D6. Morning Breeze

The following morning, the Hero lying in the big bed opened her eyes.

What should I do today?

The brilliant sunlight outside the window was reflected in her emerald pupils, making her mood

also become cheerful, and the corners of her mouth couldn't help but lift slightly.

Should I go and play with my close friend?

But she's gone missing.

The Hero's smile halted.

Hasn't she been rescued already?

But she's become heartbroken.

The light in the girl's pupils dimmed.

Then, can I go visit her?

But she has already taken her own life.

...

Then, can I go hunt Goblins?

Let's do that.

The delicate Hero's expression turned blank as she climbed down from the bed.

She put on clothes that were easy to move in, quickly washed her face, took a large loaf of bread

from yesterday's luggage and gulped it down in two or three bites, then prepared to leave the city fully equipped.

The birth of a Hero signifies an anomaly in the soul.

Only an extreme emotional shock is capable of transforming a person into a Hero, and that is often hatred.

The hatred for Magic Creatures drives them to hunt day and night ceaselessly.

But generally, the Magic Creatures that can arouse such resentment are at least capable of destroying villages or even slaughtering entire cities, like Catastrophes.

Because weak Magic Creatures do not require one to take action personally; hiring an Adventurer or seeking the help of City Guards can accomplish revenge.

Therefore, Heroes born from revenge are usually aggressive, fanatically hunting powerful Magic Creatures.

And they often don't live long, dying in foolhardy rushes due to overestimating their abilities.

The Kingdom's policy for recognizing Heroes is based on many past experiences.

Only Heroes who can control their hatred can survive long and become stronger.

So in a sense, the girl's hatred aimed at a weak existence like Goblins may actually allow her to live a bit longer.

[Is the Hero called out to?]

1. Yes

2. No ♛

D2=d2(2)=2

The Hero opened the window, and the sounds from outside were carried to her ears by the breeze.

It seemed like her family was talking in the dining room, and the servants, who had risen earlier, had already started their busy day.

The Hero didn't face anyone, grabbing her luggage and jumping directly out of the window.

Her exceptional Constitution allowed her to land steadily.

Actually, she knew that her actions were unlikely to be hidden from her parents, who were Mages.

But she also knew, just like every time she had left home in the past, no one would care where she was going or when she would return.

Though she didn't always go through the window but...

The Hero stood quietly for a while, and as yesterday, no voice of retention came from behind.

"...I'm leaving now."

She muttered under her breath and, shouldering her luggage, walked out of the house and headed straight for the outskirts of the city.

On the road to the city gate, she passed by the intersection that led to the house of the young boy and her close friend.

The Hero did not stop, she just glanced in that direction, and after not spotting the young boy, she continued on her way.

She didn't feel disappointed, for after yesterday's incident, the boy who nearly perished in the mines must have understood his limitations.

If the boy encountered fleeing Goblins, by the time she found him, he might already be a corpse.

Unlike her, his parents wouldn't allow him to go out alone anymore.

Heroes are hard to come by because ordinary people find it difficult to resolve to take revenge against Magic Creatures.

Magic Creatures are both life forms and Catastrophes, and they are an ineradicable existence; even the lowest Goblin is the same.

People don't take revenge against Catastrophes.

Even if one could obtain great Strength through Reincarnation, using swords and Magic to defeat those Magic Creatures, people seek strength for a better life, not to forever sink together with dangerous Magic Creatures and ceaseless disasters.

Heroes are bestowed with the name 'Hero' because regardless of their reason for existence, confronting disasters and battling calamities with Courage is not something ordinary people can possess.

So this is fine.

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A weak Hero born from hatred towards Goblins, it doesn't matter if she is alone.

The Hero adjusted her backpack and stepped onto the main road leading out of the city.

→☆→☆→☆→✧←★←★←★←

[The Hero's destination is——]

1-3. Forest where close friend went missing

4. A farther place (Map Level increased)

5. Uninhabited cave

6. Along the river

7. Adventurer Guild

8. An open plain ♛

9. Dungeon

10. Critical Success/Extreme Failure

D10=d10(8)=8

Note: Except for dungeons, the Map Level around the city won't exceed 15.

[An open plain]

An endless plain, scattered with wandering weak Magic Creatures, naturally including Goblins.

A favored spot for rookie Adventurers.

[Goblin density * Plain area = Goblin quantity]

D100×D10=(15)×(3)=45

[Other Magic Creatures (Intermediate Magic Creature appears if it's 8 or above)]

D10=d10(1)=1

[Other Adventurers]

1. Yes ♛

2. No.

D2=d2(1)=1

[An open plain LV5]

Rather than a territory of Magic Creatures, it's more like a picnic spot for outings.

Almost any man who can wield a sword could use this place as a hiking spot.

→☆→☆→☆→✧←★←★←★←

On the vast grassland, the morning breeze blew, bringing with it a verdant scene that gave an indescribable sense of refreshment.

After crossing a small hill, the Hero stopped and gazed blankly at the beautiful scenery that posed almost no threat.

The scene was somewhat different from what she expected.

She thought that in such a large plain, there would be many Goblins.

Suddenly, the Hero's ears twitched slightly, the breeze carrying over other people's voices.

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