GREED: ALL FOR WHAT?-Chapter 1758: Master Puppeteer.

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Chapter 1758: Master Puppeteer.

As an immortal, she has seen a lot of things enough to desensitize herself and make it difficult for her to be surprised. But Legion's display of synchronized coordination in bodies that are difficult to move has managed to overcome the barrier needed to surprise her.

What they are doing will not be strange if they were in the void universe. They would all have their divine sense to have a complete visual map of their surroundings for them to move so accurately. But this is not the void universe.

This is a world that makes them feel like they are pushing a boulder with their finger while held back by tar. Every one of their actions is rough, inefficient, and robotic, as their divine bodies are not their true bodies but puppets they manipulate.

This is the first time they are manipulating such a puppet, so it is understandable that their movements will be jerky. But the nine of them appear to be controlled by one highly proficient puppeteer instead of many inexperienced ones.

Their actions, though still jerky separately, come together in a glorious choreography of purpose. Each one of them acts separate in a way that's foolish only for an ice wolf to impale itself on a seemingly random sword. It is truly unnatural.

She was looking for god seeds to target so that they could extort divine crystals from them or take their divinity by killing them. But this unnatural performance takes precedence.

She was determined to get to the bottom of it to gain the ability or eliminate the nine of them if they refused to share their secret so that they would fail. So she ran back to call for helpers.

Most of the god seeds are immortals participating in this competition alone. But some came with others. Their connection through family, business, special organizations or association with world gods made them work together in this world.

She is one of the few who are working with others. She was to scout for viable targets for extortion and then report back. So it didn't take long for her to return with a group of 10 god seeds to attack Legion.

Legion was attacking another set of ice wolves when trouble came. The appearance of 10 more enemies agitated the ice wolves and made 10 more of them join the fight.

But they didn't attack the 10 unwelcome guests. They attacked Legion-1 because his threat level was very high, and they also tried to corner the other clones. This turned into 15 ice wolves they have to fight instead of the remaining 5.

Not only was this bad for Legion, the 10 god seeds also sealed their escape route from the back. So the clones became sandwiched between the bloodthirsty ice wolves and the sinister god seeds. All in all, they gained an extra 20 enemies to deal with for a total of 25.

The leader of the 10 bandits made their demands first. She stepped forward and said, "How are you moving so well? Tell us, and we will let you go."

The Origin god controlling her body didn't know them and doesn't speak any language they know. But the puppet she was controlling translated her thoughts into sounds. The sounds themselves were incomprehensible, but the puppets of the clones translated the sounds into information that Legion understands.

This mechanism ensured that the clones understood what she said. It also ensured that they could express their dissatisfaction fluently.

Legion-2, who was standing at the back of the formation, asked, "Do you really think we are fools? What guarantee do we have that you will let us go?"

They don't know exactly what they meant by moving so well, but they can understand the source of the confusion, and they know that giving in to threats rarely leads to a good ending. They will be admitting that they are weak, which will lead to more demands or worse.

The leader's face remained impassive but she was sneering in the void universe as she said through her puppet, "You have no choice. You are outnumbered many times over. You either give us what we want for the chance of survival or you die here, lose half of your divinity and lose time resurrecting."

These god seeds have different races, so they look different and mismatched. They also have a translucent and shimmering barrier around themselves, which signifies that they are ready to do battle.

The first thing Legion did was to use insight on them.

NAME: ????

RACE: Local Deity (Gnome)

TITLE: ????

TIER: 0

LEVEL: 6

DIVINE ENERGY: ????

STRENGTH: ??+7

ENDURANCE: ??+7

SPEED: ??+7

AUTHORITY: ????

They didn't see much. What they saw was only their race, tier, level, and the weapons they were carrying. The rest of the information was blocked by their resistance to insight. What they saw was enough to make them come to some conclusions, though. The first conclusion was that each of these god seeds has a minimum of 60 stats because each level at Tier o is 10 stats. This means each of them has a greater number of stats than all of them except their strongest clone, Legion-1.

The second thing they can conclude is that while they are lacking in overall levels, they have the advantage of Authority. This is an undisputable fact since Legion-2 was able to gain some information through insight despite being at level o. That means they have a chance of victory in this fight.

Unfortunately, using Insight made them lose the element of surprise. The bandits were not ignorant of the use of insight on them. They felt the disgusting wave that washed over them. It made them understand that hostility was imminent. So they roared in anger and attack. They rushed forward to overwhelm the clones with their divine bodies while the clones retaliated with divine spells. It was the only thing the clones could do.

Legion-3 was behind protecting Legion-2 and Legion-8. His twin daggers had been useless in the fight with the ice wolves because of the need for close combat. His speed was too low for him to do that, but he doesn't need speed to utilize divine spells.