GREED: ALL FOR WHAT?-Chapter 1776: Mortal Tools.

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Chapter 1776: Mortal Tools.

They chuckled at that. It is expensive, but they are of one mind in that the avatar divine spell is useful. Their main bodies will still be in the divine realm when using it. It is only a spiritual form created with 100 divine energy that gets to act on their behalf in the mortal realm. Because of this, they act both in the divine and mortal realm.

The first major disadvantage is that their divine bodies can't move when they are using the avatar spell. The second disadvantage is that the avatar can't be created anywhere. They can only be created at altars built and consecrated in their names.

The third major disadvantage is the need to maintain it with divine energy. Every second of it will cost them divine energy. All of these are further worsened by the fact that the avatar doesn't have divinity, so it can't interact physically with the mortal realm. They only use Authority and divine spells through it.

Possessing an oracle, on the other hand, doesn't need 100 divine energy to activate it. It will only use 1 DE per second to maintain it and will still require divine energy to use divine spells. But they can possess their Oracle anywhere, which extends their range. Of course, all of these come at the cost of the life span of their Oracle, so they don't plan to use it until they have to.

Now that they have cleared the surroundings of immediate threat to the expansion of their religion. The next thing they did was to bless all the warriors in their army and bestow divine crystals on their chosen champions. This way no mortal will be able to stand in the way of their army. Not until the mortals begin to evolve using mana.

Divine crystals are like divinity to mortals. Mortals can use it to increase their stats. Unfortunately, until they evolve to become Epic beings, they won't be able to have more than 100 levels. That means they can only have a total of 100 stats for now.

Seeing as the gods just arrived and the mortals just gained access to Mana through the blessings of the gods, it will take a long while before they reach Tier 4. In the meantime, a 100-level mortal would be able to become their champion and further their cause for a long while. It will serve as a stopgap until they get heroes.

They bestowed the divine crystals quickly. They did so in some of their priests in a way that the divine crystals only went into one stat. This would cause those priests to be outstanding in one aspect and unmatched in it. Then they looked back on their work with satisfaction.

NAME: Warshaw Shanking

AGE: 211(250)

FAITH: The 9 Crowns (Fanatic)

CLASS: Oracle

SUB-CLASS: Priest

TIER: 0

LEVEL: 100

HP: 60/60

CONSTITUTION: 6

STRENGTH: 5

VITALITY: 5

SPEED: 5

SPIRIT: 10>>>79

FAITH: 100

MANA: 1%

ABILITIES: EYES OF FAITH, INSIGHT, SPIRIT COMMUNICATION.

DIVINE SPELLS: DIVINE STRIKE. DIVINE HOLD. DIVINE SHIELD. DIVINE STRENGTH. DIVINE SPEED. DIVINE ENDURANCE.

STATUS: Excited

Warshaw's faith in them had reached the limit after she experienced Possession. That means she would be able to wield her divine spells to the maximum potential that a mortal is capable of. This made Legion choose her spirit stat to dump the divine crystal into. This way she would be able to cast the divine spells with more power and frequency.

What's more, faith and spirit will ensure that the cost of possession on her will be reduced. So not only has she become a better tool to acquire believers for them, she has become a more durable tool. They very much like that.

The next person they reforged into their tool is the previous chief of the tribe.

NAME: Hogging Buck

AGE: 170(276)

FAITH: The 9 Crowns (Fanatic)

CLASS: Priest.

TIER: 0

LEVEL: 100

HP: 600/600

CONSTITUTION: 10>>>50

STRENGTH: 10>>>20

VITALITY: 10

SPEED: 10

SPIRIT: 10

FAITH: 91

MANA: 1%

ABILITIES: EYE OF FAITH.

DIVINE SPELLS: DIVINE SPELLS: DIVINE STRIKE. DIVINE HOLD. DIVINE SHIELD. DIVINE

STRENGTH. DIVINE SPEED. DIVINE ENDURANCE.

STATUS: Fanatical.

They dumped most of the divine crystals into his constitution. As the designated bodyguard of Warshaw, his job is to be her shield. He is to protect her with his body, so it is best that he is very difficult to kill. She will support him with her divine spells, so the two of them will make for a terrifying combination.

The third recipient of their ministration is the current chief of the tribe.

NAME: Axec Byorn

AGE: 112(275)

FAITH: The 9 Crowns (Fanatic)

CLASS: Priest.

TIER: 0

LEVEL: 100

HP: 100/100

CONSTITUTION: 10

STRENGTH: 62.

VITALITY: 10

SPEED: 9

SPIRIT: 9

FAITH: 92

MANA: 1%

ABILITIES: EYE OF FAITH.

DIVINE SPELLS: DIVINE SPELLS: DIVINE STRIKE. DIVINE HOLD. DIVINE SHIELD. DIVINE

STRENGTH. DIVINE SPEED. DIVINE ENDURANCE.

STATUS: Elated.

Axec is to lead their army, so strength is to be her forte. Like the others, if she is lacking in any

other aspect, she can use Divine Strength to gain more strength, Divine Speed to gain more speed, and Divine Endurance to gain more constitution and vitality.

Plus, she will have Divine Strike to empower her attacks, Divine Hold to gain an advantage over stronger opponents, and Divine Shield to protect her life. This way, she will be unstoppable on the battlefield.

The rest of the four priests were divided into two. One group was bestowed with speed until they reached level 100. One of them uses a blade, while the other uses bows. The increase in speed increased both their movement and attacking speed.

The last two priests were bestowed with spirit so that they would be able to support the army with divine spells. All of these meant that the initial setup of their army was done. Then they set them loose on the tribes they had liberated.

Their army has mana, priests, divine spells, and champions. Nothing could stand in their way

in the absence of gods.