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How to Get Girls, Get Rich, and Rule the World (Even If You're Ugly)-Chapter 37: How to Be Judged by Silence
Chapter 37: How to Be Judged by Silence
The forest at night was already a problem on its own. But when you’re covered in scratches, wearing your newly acquired clothes—now torn—mana drained, and a girl screaming somewhere in the distance like she’s about to become a tragic statistic, the problem gains a face and a name (and that name wasn’t mine).
I ran without thinking, only the sound of my own breathing in my ears and my eyes trying to pierce through the shadows. The trees seemed to lean closer with every step, and the ground beneath me felt like it could open up and swallow me whole at any moment.
I reached a clearing—if you could even call it that. A patch where the moon managed to drip through the canopy, lighting the floor of roots and dead leaves. The shadows stretched like fingers, and the air smelled of burnt wood and dried blood.
I stopped.
Listened.
Nothing.
No scream. No creature. No Thalia.
Only the sound of something breathing. Heavy. Wet.
"I hate this place," I whispered, gripping the pickaxe with both hands.
| CONDITION REPORT |
Health: Moderately Injured (scratches, bruises, overall wear)
Mana: Critically Low (last reserves being burned in pinpoint spells)
Equipment: Cracked pickaxe, torn clothes, no support tonics
Mental: Fully focused, protection instinct triggered
Status Effects: Accumulated fatigue, soaked body, mud = movement penalty
| LIMITATIONS |
→ Cracked pickaxe: may break with continued use
→ Insufficient mana for large-scale or ritual spells
→ No access to healing or external magic boosts
My body ached. My lungs begged for a break. But I knew stopping meant dying. And dying meant leaving the girl in the hands of whatever the hell was hunting us.
That’s when I heard the first snap. To the right.
I turned.
The second came right after. To the left.
"Oh, perfect," I muttered. "A duo. How wonderfully balanced."
Two of the wood monsters emerged, crawling between the trunks with the jerky movements of broken puppets. Their red eyes glowed, and their bodies—even partially charred—still moved with terrifying strength. They circled me fast, forming a semicircle as the forest sealed behind.
No room to run.
I raised the pickaxe.
The first came in fast, claw extended like a spear. I rolled to the side, landed on a thick root, and nearly smashed my nose into the dirt. It missed, but hit the trunk behind me, gouging a deep line through the wood with disturbing ease.
I scrambled up, spun around, and—on pure instinct—swung the pickaxe in an arc. It hit right where the creature’s "mouth" should’ve been. Bark shattered. Tooth-like bits flew. It staggered back.
| ENTITY PROFILE: BARKLING (BURNT-VARIANT) |
Type: Forest Symbiote
Classification: Persistent Lurker / Damaged Scout
| ATTRIBUTES |
Strength: 15
Durability: 12 (parts of body charred; partial armor loss)
Speed: 18 (still fast, but hesitant due to injuries)
Packlink: Active (awaiting Alpha’s signal to coordinate attack)
| ABILITIES |
► Residual Flame Agony [Passive]
→ Burned creature enters irrational retaliation mode, ignoring pain for 1 turn after taking fire damage.
► Pack Rejoin [Triggered]
→ When retreating, attempts to reach Alpha’s summoning point (Scion or superior entity).
► Scrape-and-Pin [Active]
→ Fast, low-angle lunges aim to knock down targets and pin them with segmented limbs.
| WEAKNESSES |
→ Unbalanced after losing a limb
→ Vulnerable to terrain manipulation (logs, rocks, mud)
→ Unable to process visual spells (flash, sudden burst)
The second creature didn’t hesitate.
It leapt over its wounded companion, arms raised—and I did what any sane person would do: I threw dirt in its eye. Or rather, in the hole where its eyes were supposed to be.
It was enough.
It hesitated for a second, and I dove between two large roots, twisting my body to escape. I tumbled down an embankment. Rolled. Slammed into every damn rock and branch on the way down until I landed flat on my back in a shallow mud pool.
But I was alive.
I dragged myself to a fallen tree and leaned against it. The two monsters appeared above me, staring down with that constant expression of emotionless hunger.
I grabbed a rock. Big enough.
Threw it hard.
Not at them.
At the tree beside them.
The wood was rotten. The hit brought down a smaller trunk right on top of them. One went down. The other stepped back.
I got up again, legs shaking, and struck the slower one straight in the chest with the pickaxe. It wasn’t pretty. It wasn’t clean. But it worked.
It stopped moving.
And then the second one crawled back, and for the first time, it didn’t attack me.
It retreated.
It stopped at the edge of the clearing, turned its glowing red eyes upward, and let out a strange sound. A crack, like wood being twisted. Then louder. Then deeper.
That’s when the whole forest seemed to tremble.
A sound.
Not branches.
Not footsteps.
But something big.
Something that made the ground vibrate beneath my feet, even with all the mud. As if the forest itself had just held its breath.
The red eyes vanished.
And above, through the oldest trees, a shadow moved. Gigantic. Like a walking trunk. Like a living monolith.
I froze.
Because the next scream wasn’t Thalia’s.
It was something answering the call.
The forest, once merely hostile, now felt aware—an accomplice to something ancient and furious that had just awakened.
The sound came from beneath the earth, from inside the trunks, as if the roots were whispering among themselves about my presence.
The air grew heavier, filled with a gray pollen that floated like ash without fire. And then it appeared.
The creature didn’t walk—it glided.
As if gravity did not apply to it.
| ENTITY PROFILE: VERDWYRM, THE FOREST JUDGE |
Type: Primordial Arboreal Entity
Classification: Ancient Root Guardian / Memory Sentinel
| ATTRIBUTES |
Strength: 28 (erratic attacks, but as destructive as earthquakes)
Durability: 35 (ancestral trunk, armored with living resin and layered runes)
Magic Resistance: Very High (judgment runes nullify lower-tier direct spells)
Mobility: Unique – Gravity Ignored (glides instead of walking)
Perception: Total (detects intent, fear, and evasive patterns)
| ABILITIES |
► Judgment Spiral [Passive – Inscription Field]
→ Every clearing is a runic field. Nullifies or distorts magic cast without symbolic permission. Dante does not possess the seal.
► Root Lance [Active]
→ Launches spiral-shaped roots at unpredictable speed. Hits targets even outside direct line. Causes piercing damage + momentary paralysis.
► Thorn Crown Pulse [Ritual – Environment Triggered]
→ When attacked ineffectively, activates surrounding roots to form an organic containment wall. Prevents escape through natural terrain.
► Silent Gravity [Passive – Presence Field]
→ Each step Verdwyrm takes reduces enemy morale (psychological effect) and applies perception and initiative penalty.
Its form resembled a twisted tree totem, with branches shaped like segmented arms and a head with two deep-set eyes that glowed a dark amber—like a hungry fire burning inside.
Each time it moved forward—or rather, advanced, since "steps" didn’t apply—the ground trembled, but made no sound.
It was silence being broken without noise, a presence that pressed against your ribs.
I tried to think.
What was the plan?
I was in a shallow clearing, with a cracked pickaxe, low mana, and a body begging for rest.
No loose rocks. No natural traps. Not even the chance of an ambush.
And to make matters worse, this thing wasn’t made of the same wood as the others—it was darker, denser, like it had absorbed centuries of magic and hatred.
It rose a little higher, revealing thorny roots that formed a kind of crown around its chest. The first move wasn’t an attack—it was a gesture.
A branch extended from the creature’s shoulder, spiraling out like a living lance, aiming to impale me from above like a wooden serpent.
I jumped to the side, and the lance pierced the ground where my shoulder had been two seconds before, cracking the earth with a dry snap.
I rolled, scrambled up in an awkward leap, and instinctively raised the pickaxe. Not as a weapon—but as a shield.
The creature tilted its head toward me, studying me like some strange insect. Then it struck again—this time with both arms at once.
One from above. One from the side. I ducked, slipped in the mud, and grabbed onto a fallen trunk, using it as an improvised shield.
There was no rhythm to the attacks—they came in pulses from the forest itself: erratic, but accurate. I was fighting something that wasn’t meant to be fought directly.
A guardian, maybe. A spirit of root and stone. Or worse—a remnant of some ancient curse that had just begun moving again. freeweɓnovel.cѳm
Panting, sliding in the mud, I stepped back and shouted the spell—even knowing it wouldn’t work right.
"Ignis fractum!"
A weak blast shot from my palm, briefly lighting the monster’s trunk. It didn’t even flinch. The light only revealed ancient inscriptions, carved in spirals, like runes of imprisonment—or surveillance.
And that’s when I understood: this thing wasn’t just attacking me.
It was judging me. Watching. Evaluating.
And in the distance, beyond the trees, more eyes opened.
The creature spread its arms, and the roots around the clearing began to writhe like snakes stirred by an invisible drum. The ground began to shift. A living wall was forming behind me, cutting off my escape.
I stood still. Breathing hard.
Alone.
Surrounded.
And completely at the mercy of something that, until recently, I would’ve called impossible.