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I Became the Narrow-Eyed Character in the Little Prince Game-Chapter 112: Prophet (2)
"I'm sorry."
A voice whispered softly, breaking through the heavy silence.
How many times had he seen this scene?
The Prophet’s vision blurred as a faint image flickered before his eyes.
A blood-red sky, the academy buildings reduced to rubble without a trace, and the corpses scattered amidst the debris, layered like dust.
It was a world on the brink of destruction.
"In the end... we failed to stop the apocalypse."
The boy standing beside him muttered.
He was in a wretched state as well.
The once-neat suit he wore was now torn and tattered, and his golden hair—once shining brilliantly—was drenched in blood.
The narrow eyes, once his defining feature, were now wide open, revealing his pupils.
"Headmaster."
The weary boy called out to the Prophet.
His legs wobbled, unsteady.
For a moment, the serpent swayed, but he quickly regained his balance and turned to face the old man, a bitter smile spreading across his lips.
The growing darkness in his complexion hinted at a farewell.
Blood dripped from his lips as they moved slightly.
"But there’s one last move left."
With difficulty, he raised a trembling finger to point at the sky.
Beyond the crimson backdrop, the final [calamity] revealed its presence.
The serpent spoke.
"From here on, I’ll go alone. It’s the only way to protect this world."
A statement of resolve, born of sacrifice.
The Prophet couldn’t stop him.
He could only ask quietly:
What should he tell the children who would be left behind?
The boy smiled faintly.
"Who knows... Whatever hidden truths may exist, the fact remains that I’m a traitor."
"I don’t want to leave any excuses behind. That would only make things more complicated."
"I’ve decided to set aside my worries about them now."
"They’re strong. I’m sure they’ll overcome it."
A conclusion no one would recognize.
The serpent bore the weight of the world.
As he passed by the Prophet, only the sound of cold wind followed his steps.
The boy added his words to the wind like a harmony.
"Headmaster... I’ll leave a different future to you."
Step, step, step—.
Leaving an incomprehensible request behind, the serpent walked toward the eye of the storm.
The Prophet stood still, watching his retreating figure.
His hand reached out reflexively, but the boy disappeared, just out of reach.
Only winter remained in the empty backdrop.
Whoooosh—.
The old man stood there for a long time.
It was an unusually vivid dream.
***
A space filled with suffocating silence.
I held my breath softly.
Fiddling absentmindedly with the teacup in my hand, my gaze drifted to the headmaster seated on the opposite sofa.
The white-haired elder remained composed, his demeanor unshaken.
Only the sound of breathing could be heard.
"..."
"..."
Neither of us dared to speak first.
The atmosphere teetered on the edge of fragility.
The headmaster, in particular, seemed lost in thought, his unfocused eyes gazing blankly into the void.
A strange wistfulness lingered in his tranquil gaze.
‘It’s quiet.’
I murmured to myself.
Although we had exchanged meaningful pleasantries at the start, there had been no signs of further conversation since.
The serpent and the elder simply continued their silent tea ceremony.
Of course,
This kind of silence fell well within my expectations.
It was only natural for him to be on guard.
Even if he showed a willingness to converse, the likelihood of getting the answers I wanted was slim.
This was due to the [restriction] the world had placed on the old man.
I recalled the original work.
Gaston Galimar.
The headmaster who had led the academy for decades and a transcendent figure blessed from birth with the ability to glimpse the future.
The world had bestowed upon him the title of Prophet of the Apocalypse.
However,
Names, as they are called, tend to change depending on who speaks them.
Despite his firm name and title, the players of the original game referred to him by another name:
"The Most Powerless Prophet."
I thought back to a few forum posts that came to mind.
[Category: Question Board]
[Title: Headmaster <- So, what exactly is this guy supposed to do?]
I’m a newbie on my 5th playthrough, but every time I see the headmaster, I have no idea what he’s even here for.
Isn’t he basically just an extra?
First off, he’s supposed to be the academy’s leader, yet he barely shows up.
Whether the academy gets attacked or whatever happens, this guy never seems to resolve anything.
Even minor professors like Cardel or Selena get more screen time than he does.
The story keeps mentioning how powerful he is, but like...
How are we supposed to feel that if he never actually does anything?
The only thing I’ve ever seen him do is drink tea. Just this white-haired grandpa sipping tea all the time.
Honestly, the other professors left a stronger impression, lol.
Also, what’s the deal with the Prophet storyline?
[He’s a trash character, for sure.]
-> Seriously, his name’s Gaston, lol.
-> So, does nothing happen with him? That’s it?
[We still don’t know what’s up with the Prophet stuff.]
-> Who are you to lump me in with your ignorance?
-> So, do you know then?
-> No, I don’t.
-> Ugh, stop trolling.
***
[Category: General Board]
[Title: If the Emperor is the worst personality in the story...
...then the Headmaster is the most incompetent character.
The guy literally does nothing.
And yet, he’s surrounded by massive, unresolved plot threads.
He’s supposed to be the Prophet of the Apocalypse or something, and the story keeps hammering in how important he is.
I thought he’d get his moment to shine later, but nope.
Despite being a prophet, he’s absolutely no help at all.
Apparently, the world placed some kind of restriction on him, so he can’t even properly answer questions.
Even if you sacrifice a Mythic-tier item to talk to him, all you get is a couple of vague, cryptic hints that are barely understandable.
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If they’re going to make a character who can’t even talk properly, what’s the point of the whole prophet thing?
I don’t know what the developers were thinking when they created this character.
If the Emperor’s problem is his garbage personality,
then this guy’s problem is that his entire design is fundamentally garbage.
[Now this is what I call “World’s Most Useless Prophet”]
-> Haha, he just knows the future but does nothing with it.
[I’m new, but what does it mean that he’s a “prophet”?]
-> It’s literal. He’s a prophet. Some transcendent figure who can see the future because he surpassed worldly boundaries.
-> ??? Doesn’t seem like he does much with that power.
-> That’s because of the restriction placed on him.
-> Restriction?
-> Think of it as the price for his power.
[So, what’s the restriction on the Headmaster?]
-> He can’t interfere with the future he sees. If he reveals or distorts fate, he takes on the burden of the world’s karma and ceases to exist.
-> That’s just plain trash, isn’t it?
-> There’s a reason people call him a useless character, lol.
-> What’s the point of a future-seeing character who can’t interfere or reveal anything?
-> Well, at least he sees the future. Have a cup of tea.
[Not all endings have been revealed yet. There was a hint from the devs about a hidden ending, and some think the Headmaster might play a key role there.]
-> That’s the most plausible theory.
-> Speaking of which, has anyone actually seen the hidden ending?
-> Nope, not that I know of.
-> Even the guide experts couldn’t figure it out.
-> If even they can’t find it, maybe it just doesn’t exist. Damn.
As you can see,
The elder before me hadn’t chosen silence of his own volition.
He remained quiet because he had no other choice.
Should he divulge even a fragment of his prophecy, the backlash from his restriction would undoubtedly tear his aging body apart.
It wasn’t a risk worth taking, not for a mere handful of words.
Losing such a symbolic figure would be too great a cost.
Still,
It wasn’t as though there were no solutions.
There were always alternative paths.
"Headmaster."
The same held true in the original story.
The Prophet of the Apocalypse.
While no question could be answered directly under normal circumstances, there was a way to temporarily bypass those restrictions.
The method was to offer a Mythic-tier item as a sacrifice.
The principle was simple.
The Restriction.
It was the world’s warning not to deviate from providence, with a commensurate price to be paid if defied.
For the Headmaster, whose abilities were so immense, the cost was just as severe:
The complete erasure of his existence.
This was the reason he couldn’t reveal his prophecies.
But what if that cost could be redirected?
"I’m already aware of the restriction."
The penalty could be shifted elsewhere.
Specifically, the cost of breaking the restriction could be transferred to a surrogate—an offering of a [Mythic Relic].
These items, referred to as "Mythic-tier items" in the original, were relics imbued with divinity, created during the continent’s inception and imbued with sacred power throughout history.
They were recognized as fragments of the world itself, and among the rarest of treasures.
‘They’re not legendary for nothing.’
For a brief moment, these relics could bear the cost.
When presented to the Prophet, he could temporarily shed part of his restriction, allowing a brief exchange of information.
Of course,
This wasn’t a particularly popular mechanic among players.
The items were considered too valuable to waste.
The odds of obtaining a Mythic-tier item were slim—maybe once every 100 playthroughs, if you were lucky.
Using such a rare item for a few cryptic words seemed like a poor trade-off.
Naturally, the item would be destroyed immediately after use, leaving no chance of recovery.
And the Prophet’s answers weren’t even clear or detailed—just vague, twisted hints that left players frustrated.
It was understandable why most preferred to use the relics elsewhere.
‘But.’
My situation was different.