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MMORPG: I was BUGGED-Chapter 267: Guild’s Desperate Gambit
Within a long excruciating minute, Steel Striker unleashed his devastating blow.
The swing of his sword cut through the air, a gleaming arc of power, and collided with the monstrous Wormgod.
The impact was palpable, resonating with a seismic force that reverberated through the earth.
The Wormgod staggered under the weight of the blow. Its HP plummeted dramatically, a testament to the sheer force behind Steel Striker’s strike.
The Castle of Doom shuddered as the numerical representation of the creature’s health bar dwindled, a visual testament to the effectiveness of Steel Striker’s attack.
However, the cost was evident.
As the Wormgod recoiled from the assault, Steel Striker’s mana pool depleted rapidly, highlighted by a visible exhaustion indicator beside his name.
The toll of his formidable strike left him vulnerable, requiring a moment to recover from the depletion of his magical resources.
Recognizing the need for a strategic retreat, Steel Striker swiftly withdrew from the front lines, and seamlessly blended into the ranks of the healers.
He sought refuge within their supportive embrace, relying on the skilled practitioners to mend the fatigue that clung to him like a shadow.
Meanwhile, amidst the chaos, Hilda remained steadfast in her role as the tank.
With the Wormgod’s attention diverted by Steel Striker’s assault, she expertly absorbed the creature’s retaliatory strikes, maintaining a formidable barrier between the monstrous foe and the rest of the party.
Her unwavering commitment to her role ensured that the battle continued with minimum casualties.
At that moment, Ragnarok Reaper’s voice cut through the chaos, "Hold the line! We’re making progress, but we need to endure a little longer. Our victory depends on it!"
The guild members rallied at the leader’s command. The fourth day tested their mettle with each passing second.
With one final effort, they would approach the imminent five-day milestone where they had previously defeated.
They couldn’t afford to halt now, not when triumph beckoned so closely.
The Castle of Doom shuddered under the relentless onslaught of the players, but the true test awaited them as The Worm that Walks unleashed another skill.
A 60-foot-radius sphere of decay took effect. Within its reach, everything twisted, and the players found themselves contending with a magical aura that defied their expectations.
Creatures within the affected area suffered penalties that turned their advantages into vulnerabilities.
The once-immune now faced resistance, healing became a half-hearted recovery, and even those resilient to diseases found themselves vulnerable.
Everyone anticipated the skills and spells of The Worm that Walks and adjusted their tactics just like they had planned, mindful of the shifting dynamics imposed by the Aura of Decay.
The players were already seasoned in adapting to unforeseen challenges, and pressed on.
They had faced formidable foes before, but the Worm that Walks introduced a level of complexity that demanded not just skill but strategic acumen.
The Wormgod wield its [Executioner’s Mace], a melee weapon that struck with deadly precision.
The Tanks absorbed the full force of its punishing blows, the reverberations echoing through the terrain.
One tank succumbed to the onslaught, and the healers had no opportunity to heal him.
The worm, not content with mere physical assault, unleashed a torrent of necrotic energy in a 15-foot-radius sphere, engulfing every creatures in the aftermath of its devastating blows.
Fury, in her draconic form, soared above the battlefield, keenly aware of the dangers below.
Eclipse commanded her serpent minions to navigate through the dense smog, skillfully adjusting their positions to fend off the imminent necrotic assault.
As a result, the players successfully evaded the attacks that could have proven devastating.
However, the Wormgod wasn’t finish yet. [Vile Ray] its ranged spell attack, pierced the air with lethal precision. The poisonous damage inflicted sent shockwaves through the guild’s frontline.
Healing spells, typically a source of comfort, now provided only half the respite as the Aura of Decay twisted the fabric of magical recovery.
"Don’t falter and use your potions!" Doom Harbinger’s towering presence commanded attention, and his confidence kept the morale in place.
The battlefield was a chaotic maelstrom of spells and strikes. The guild leaders were pressed to their limits just to minimize the losses and communicated with a level of coordination that bordered on instinct.
Without letting the players rest, the Wormgod unleashed another spell. [Writhe unto Ruin], a nightmarish ability that engulfed a target in a swarm of writhing worms became a test of the groups’ resilience.
The affected players were rendered immobile within the magical swarm, and faced relentless attacks.
"Everyone get into formation as planned!"
Every player huddled together, seeking solace in the unity against the oncoming swarm. Drawing strength from their numbers, they repelled the worms.
Unfortunately, those caught off guard and unable to form into the protective formation on time perished.
But the Wormgod, didn’t stop from there, it released another barraged of spells.
[Age of Worms], a dreaded attack that sought to inflict a parasitic disease, became a psychological warfare tactic.
The players were subjected to the divine infliction, faced the choice of enduring escalating poison damage or attempting to remove the disease through a risky self-harming way of burning their injuries to get the worms off them.
If that wasn’t enough, the Wormgod barraged another one of its skill.
[Divine Will], an assertion of the worm’s deity-like power, created moments of tension as the guild leaders countered its effects.
Spells were nullified, warlock magic countered, and the worm exhibited a selective immunity to damage types, adding layers of complexity to an already complicated battle.
Xin marveled at how a single adversary could seamlessly unleash high-level skills simultaneously.
Was this what it felt like to confront a world boss?
The night before, everyone had been briefed on the Wormgod’s numerous abilities and how to counter them, but nothing could truly prepare them for the stark reality of facing it head-on.
Xin wasn’t sure how much longer they could endure at this rate. He grappled to maintain his health at its peak since the healers prioritized the safety of the entire guild.
Solo players like him had nothing to rely on but their items and each other.







