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Monsters Are Coming-Chapter 1123 - 301: Guild Benefits, Battle Formation Debut
Qi Sheng closely monitored the entire battle for the containment of the Void Peak Node from behind the scenes.
During this campaign, he observed several flaws in the Player System under war mode.
The most prominent flaw is still the inability of individual strength to align collectively against powerful opponents.
This problem is not without solutions.
Reference the Reverse Tide Army.
All Reverse Tide Army Soldiers, no matter how weak, can inject strength into the collective through battle formations.
The Monster World has countless powerhouses; their strength can move mountains and fill seas, causing sky and earth to collapse with a wave.
Yet, even if the weak exert all efforts to grow, they still struggle against the suppression of a Divine Realm powerhouse.
Therefore, many races concentrate resources at the top, developing the strongest warriors to open territories with their power.
But the Reverse Tide Army broke this iron law through the path of battle formations, creating a war mode where "even a thousand ants can devour a god".
As the instructor Shi Xiuluo from the Reverse Tide Training Camp said: "Unite as one, strike the heavens against the odds."
The characteristic of the Battle Array System is to enable the soldiers of the Reverse Tide Army to gain collective strength against Demigods, even Divine Realm powers, by gathering strength.
Each warrior is transformed into a cog in the battle formation, coordinating its operation, making individual strength a part of the collective's elevation.
It also achieves shared damage and united output effects.
This enhancement is not as simple as addition.
If the power of 100 warriors is simply added, the total strength is only 100 units.
The battle array model uses synchronized resonance to raise the collective power of 100 warriors to 1,000 units or even higher.
Once the battle array is formed, all the members' consciousnesses merge, with array patterns as the lead, Qi-Blood as the bridge, and will as the edge.
The weak flow like streams, the strong like rivers; the streams in the battle array can surge with the momentum of rivers, and rivers can also accumulate the might of hundreds of streams.
Truly achieving "when all hearts are united, their power can cut through gold."
When all warriors' killing intent, war intent, and beliefs are highly unified, a "military spirit illusion" can even coalesce above the battle array.
While researching this system, Qi Sheng's Guidance analyzed the source of the Battle Array System.
Learning that the system's origin is from the "Fire Ant Clan" in the Pale Continent Region, a race that has long withdrawn from the stage of the Monster World.
This race's individual power was very weak, unable to even break external beasts' skins in solo combat.
But when millions are formed into an array, their interwoven Qi-Blood forms a "Heaven-Burning Fire Net," and their will converges into: War God Fire Ant Illusion.
Capable of spewing world-burning fire, even Demigod Realm powerhouses struggle to resist it, easily burning through their external defenses.
The Reverse Tide Army used this as a reference, exploring, adjusting, and testing in actual combat continually.
Finally developing the Battle Array System.
Turning individuals into a driving force in the war torrent.
The strong create momentum to advance, the weak follow to assist, and all forces "cooperate" to create a momentum of destruction.
This is also the future direction of the Player Corps in Qi Sheng's eyes.
Allowing guilds and groups to gain the power to defeat the strong with the weak through the support of the Battle Array System.
However, since it's to be done, it must be done excellently.
Mimicking the Reverse Tide Army isn't enough; he wants to improve and surpass it.
With the Guidance's All Things Analysis ability, many problems faced by the Reverse Tide Army have solutions.
The current stage of the Battle Array System's development is still in its infancy, and there are few well-established battle array templates.
Moreover, a large amount of sacrificial power is needed every day.
The Divine King's United Battle Group's performance in containing the Void Peak gave Qi Sheng the idea of opening this feature early.
He thought it might be possible to continually perfect the Battle Array System through updates, adding new content similar to the growth pet system.
Additionally, he considered that many player guilds are shifting their focus towards the adventurer dungeon mode.
Thinking it's time to introduce some welfare measures.
The adventurer dungeon's popularity is simple to explain.
Compared to the Main World scenarios, the dungeon mode allows players to repeatedly explore for strategies without needing to outsmart external forces like the Earth Thought Bully.
In terms of rewards, the random reward setup gives players anticipation for each dungeon challenge.
Under multiple influences, the adventurer dungeon's popularity continues to rise.
Qi Sheng doesn't think the adventurer dungeon's development model is unfeasible.
As long as it generates tax revenue and enhances player strength, players can play however they like.
What he is considering, though, is the disparity in combat income between the Main World and adventurer dungeon outputs.
Especially for the mid-tier groups within the Player Faction.
The Blue Lantern Clan is offering too much, keeping players' enthusiasm for dungeons constantly high.
To balance this, and also to encourage groups to actively contain different Domain Nodes,
he decided to introduce a supportive welfare regarding guild development.
Ensuring that each containment of a domain node brings benefits to the guilds involved in the campaign.
Using resource node containment as an example.
After each containment, a portion of the resource node's output yield can be rewarded to the involved guilds.
Allowing these actively combatting guilds to continuously profit from victories.
The specific plan, Qi Sheng already has a clear concept in his mind. 𝐟𝐫𝕖𝗲𝘄𝚎𝗯𝕟𝐨𝕧𝐞𝚕.𝕔𝕠𝐦
After consulting with Jiuyin and Superdimension to understand the Battle Array System's development progress, he decided to start preparing for the new feature update.
On the same day, at three in the afternoon.
Challenger Tips echoed in all players' minds, with the forum simultaneously publishing an update post.







