MTL - Almighty Game Designer (Almighty Video Game Designer)-Chapter 1177 a complement to the game experience

If audio player doesn't work, press Reset or reload the page.

The designers present at the scene looked at each other. Although they were psychologically prepared, the plan was a bit unacceptable...

A designer raised his hand and asked: "That... If this plan is really achieved, is there no difference between "League of Legends"? Then how do we distinguish between bronze and king players?"

Chen Mo smiled: "This plan will not introduce players in the game and competitive games for the time being, and will only introduce stand-alone games in the beginning."

Another designer asked: "But this way, the biggest value of this plan is hard to reflect, although players are eager to become high-play or even professional players, but this is based on a premise that is 90% The players are all based on the chicken. Without the chicken, the master can't be outstanding."

"If you just introduce a stand-alone game, is it really different from the overall difficulty of lowering the game?"

Chen Mo shook his head: "The difference is of course big, because this system will only give you talent, and will not directly give you strength. That is to say, the player feels the same difficulty as before when he just accepts the implanted talent, but through him With constant efforts and practice, he can continue to grow to the peak, and the process itself is a relatively long process, and players can feel the change well."

"To reduce the difficulty of the game in a comprehensive way, the player will only feel that the monster is too weak, but to improve the player's talent and enhance the ceiling that they can achieve, they can let them experience the happiness of the master."

A designer silent for a moment, said: "Chen Chen, I still feel that this plan is a little hard to please? The vast majority of players have actually accepted the fact that they are chickens, let them experience the feeling of masters, will Will not be counterproductive in some respects..."

Chen Mo smiled and did not answer immediately.

He looked at everyone in the room: "What is the biggest injustice in life? Is it the family you were born in? Is it your appearance? Is it a policy of discrimination? Is it luck?"

"No, the biggest injustice is the mind. Some people can start on the rich list from scratch, and some people even exhaust their minds but can't even take a major university."

"What is the biggest unfairness in the game? Is it how much money is charged? Is it the time you spend in the game? This is of course unfair. It is the game of the liver. It is only the game of the liver." We have abandoned it, and these two kinds of injustice are no longer the mainstream."

"Now, the biggest injustice in the game is talent. Everyone can work hard, but some people have become top players after hard work. After some efforts, they are still bronze."

“‘Become a master’, these four words seem simple, and actually have a strong appeal to those rookie players.”

A designer thoughtfully said: "What Mr. Chen meant by this system, let each player experience the process from suffering to mowing in "The Soul of Darkness"? Let everyone in "Escape" Can you experience the process from scare to parkour? If that's the case, it seems to be a very attractive plan for the average player..."

Chen Mo nodded: "You can understand this. But what I want to emphasize is that we give the player a talent, not a ready-made ability. Whether the players can become masters from the rookie depends on whether they will refuse to work hard. What we have to do is to ensure that every effort of the player can be rewarded."

"In essence, it is a complement to the player's gaming experience."

“Every effort has been rewarded...” The designer who asked the question whispered it aloud. “It sounds like a very tempting statement. But is this thing equivalent to an official plug-in?”

Chen Mo shook his head: "Of course not. There is a fundamental difference between the two."

"The plug-in is to destroy the rules of the game and let the player get something for nothing. It will not let the player work hard, nor will it make the player become a real master. It is just the equivalent of giving a normal person a gun so that they can kill the martial arts master. In fact, the person who takes the gun can't experience the feeling of the martial arts master. This is the destruction of the game experience."

"And what we have to do is to give each player the possibility to become a martial arts master. Players need to work hard, and after working hard he will become a real martial arts master, not a gunman. Players can still get the best Game experience."

The designer who asked the question nodded: "Understood."

Chen Mo looked at the projection screen and the above content was automatically replaced: "The reason why I told everyone to plan for the extraordinary player is mainly to prepare for the future."

"The extraordinary player plan will log in to the stand-alone game and will also log in some specific copies of the Oasis. What we have to do is not to let the extraordinary player plan affect the competition between the player and the player, but in some single-person experience. In the middle, let each player experience the happiness of becoming stronger."

......

After the meeting, Chen Mo returned to the monitoring room.

"How is it?" Chen Mo asked.

Qian Qian pointed at the screen very silently: "It has already been played as a simple puzzle game."

Chen Mo looked at the screen on the screen, Jiang Huan has been searching for various puzzle props, and then pushed forward the plot.

The vr version of "Resident Evil 7" is actually more like a huge haunted house, no longer a fixed process, but it is not to say how to play.

This huge haunted house hides all kinds of threatening enemies and resources. Although players can jump from one scene to another with cleverness, in the end, the clues and exports are still unchanged.

For example, the key of a door is hidden in a specific location. If the player can't find it, the door won't open.

However, the puzzle element of this game is still secondary, mainly horror.

But for Jiang Huan, who can stay sensible in extreme situations, this game is equivalent to a pure puzzle game.

The horror game is mainly difficult for the player. In the case of extreme fear, the player will be distorted, the observation will decline, and the judgment will also have errors. In this case, the difficulty of the horror game will soar.

But if the player can predict what will happen next, or keep calm, then the difficulty of the game will be reduced several levels.

Qian Qian said with some worries: "The store manager, if the extraordinary players are like him, then we can sell this horror game."

Chen Mo smiled and said: "Who told you that the extraordinary players will be like him? The standard of the extraordinary players is that we set, we just have to complete the short board of the players, and did not say that they all become Superman."

First set a small goal, such as 1 second to remember: mobile version of the reading URL:

RECENTLY UPDATES