MTL - Another World Sandbox Gamer-Chapter 4 Desert Viper

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Through observation, Ren selected a sea buckthorn forest 100 meters southwest of the pool.

This location seems relatively safe and suitable for building temporary residences.

In order to get out of the desert, he must stay in the water pool to replenish food and water, try his best to restore his body to the best condition, and bring enough supplies.

For safety's sake, drive the virtual map all the way, always pay attention to the hostile red dots that appear nearby, and avoid dangerous animals that may approach you.

Careful all the way, he quietly came to the selected location, built a few wooden pickaxes and wooden shovels and started digging holes on the spot.

Although it is a sandstone terrain, there are also sand blocks in it. After all, it is a desert, but most of it is sandstone, and it is feasible to excavate with a stepped slope.

Make a wooden hatch to block the entrance, dig underground safely, and create a long and narrow basement step.

I dug to a depth that was almost unaffected by the outside temperature, not as hot as a stove, and even a little cool. Only then did the basement expand from front to back, left and right.

At first it was three times three, then five times five, seven times seven, nine times nine... Finally, the digging reached fifteen times fifteen, and the wooden picks and shovels in hand were all used up.

When he came back to his senses, he glanced at the rather wide basement. He originally planned to dig a small underground room, as long as he could rest, but once he digged it, he had a problem. If it weren't for the weak tools, he could still continue to dig.

There are a lot of sandstone and sand blocks in the virtual backpack, which can be used as buildings or as materials to make items.

Sandstone is sand when crushed, and sand can be fired into glass.

Of course, glass cannot be made without a furnace.

The basement has been dug, and the accommodation problem has been solved. The next task is to obtain food and water.

The food has sea buckthorn fruit, but it is very sour, and it is impossible to rely on it to solve the problem.

Ren has to hunt and catch animals that come to drink water, or catch fish, frogs, turtles and even snakes in the pool to feed himself. The problem is that there are two big crocodiles in the water, so he can't go into the water to hunt, No fishing rod either.

You can only give up the prey in the water, and use the bow and arrow to capture the land animals that come to drink the water.

As for the problem of drinking water, the pool was not clean. Except for the surface layer, the bottom was almost all muddy.

There are so many animals drinking water here, there must be a lot of bacteria in it, and it must be boiled.

Campfires are easy to build, and to boil water, you need a container for water.

Ren had to dig a small amount of clay near the waterhole first, and make them into clay containers to carry and boil.

It should be noted that those dangerous animals will patrol and hunt, and it is not safe here.

Must be fully prepared.

Since it is the same as in the game, you can use block jumping to step foot, and it is also possible to deal with beasts in this way.

Ren put the sandstone blocks in the virtual backpack into the shortcut bar, so that they can be switched at any time. The weapons, tools and other props on the shortcut bar will appear in his hands when he wants to use them.

In this way, when it is too late to escape back to the basement, you can jump up and place blocks on the spot, so that you can stand high enough to avoid their attacks.

When animals refuse to leave, they can attack them with spears or bows and arrows to gain an advantage.

Counting the backpack, there are currently 27 logs, 16 logs, 30 long branches and 46 small branches.

Logs can be chopped into more wood with an axe tool, and wood is an essential material for making most props.

Long branches can be cut into wooden spears with knives, but in this case, cutting them into small branches to make wooden arrows is more helpful.

A long branch can be cut into three small branches, and a small branch can be used as a wooden arrow.

That is to say, Ren can make more than a hundred wooden arrows, and he is not afraid of insufficient arrows when he encounters danger.

Anyway, there is a sea buckthorn forest nearby, and more branches can be collected at any time.

Of course, there are not many stones, and stone knives are durable and cannot be used up at one time.

First, make all the existing 46 small branches into the simplest wooden arrows, which can cope with most situations, but it is impossible to cut long branches.

With a stone knife, you can also peel and cut meat to create other props.

It took a while to finally make 46 wooden arrows.

When you are ready, come out of the basement, open the virtual map all the way, make sure there are no hostile red dots outside, open the hatch and head towards the waterhole.

When he came to a position less than fifty meters away from the water pool, a red dot suddenly appeared nearby, about ten meters away, which startled Ren.

Looking at the virtual map carefully, there are four words [Desert Viper] above the red dot.

According to the position of the red dot on the map, it is the only way to the waterhole, below a sea buckthorn tree.

It is estimated that he came out of the nest to prepare for hunting, and it is only displayed when the system detects it.

It was impossible for Ren to retreat. In order to fetch water, he had to go to a waterhole to get clay.

As for the poisonous snake, just avoid it.

So holding the wooden spear, try to stay away from where the desert viper is, trying to make a small circle.

Unexpectedly, the desert viper moved straight in the direction of Ren, and soon came to him.

It stands to reason that it shouldn't. Under normal circumstances, as long as you avoid them, snakes seldom actively pursue them.

Perhaps this is also a change brought about by the system? Because Ren gets the character characteristics of the game, will he be attacked when he enters the range of hostile creatures?

Seeing the desert viper moving towards him, Ren took a deep breath, raised his spear and said softly: "If you don't come, we won't make the river water! If you want to come, you will die!"

He is still a little afraid of poisonous snakes. After all, there is not enough supplies in the desert area. Once bitten by a poisonous snake, he can only wait to die. There is neither detoxification grass nor poisonous snake serum here, which is related to his own life.

It's a pity that the Desert Viper was not going to let him go, so it came head on.

Ren knew that he couldn't escape, so he could only hold on to the spear and stared at the Desert Viper.

Although he was afraid, he had tactics in his heart. After all, he had a spear in his hand. As long as he held it down before the Desert Viper attacked, there would be a way to win.

"Sigh~" The desert viper got closer and closer, its head erect, ready to attack.

Ren stared at each other, holding up the spear in his hand.

When the Desert Viper suddenly attacked, his spear fell directly, just pressing its head.

The desert viper quickly wrapped the spear around its body, trying to pull its head out.

Ren pressed the spear down with all his strength, and even put it on the ground and stepped on it. He switched to the hard sandstone in his hand, and smashed it at the suppressed snake head.

"Crack!" The sandstone block landed exactly on the snake's head and was directly fixed to the ground.

The Desert Viper's head was directly crushed, and its body twitched a few times before moving.

[System] You kill the Desert Viper and gain 5 experience points!

Seeing that the red dot on the virtual map disappeared and a system prompt sounded in his ear, Ren felt relieved.

It turns out that blocks can still be used like this!

That being the case, when you are surrounded by wild beasts at a high place, you can use the block to fall to kill the enemy, even saving the bow and arrow?

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