MTL - Rebirth Starts at 7 Million-Chapter 200 A masterpiece

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So far, Xingyuan has launched a total of 5 games, namely "2048", "Fruit Ninja", "Temple Run", "Defend the Radish", "My Name is MTOnline", and are preparing to release "Happy Xiao Xiaole" .

As for "Jump", Luo Fan did not regard it as a game, nor would it be released according to the game. Later, Luo Fan planned to use "Jump" to experiment with a new function of Star Chat.

The reason why "Happy Xiaoxiaole" has not yet been released is that on the one hand, the TV series purchased by Xingyuan, and most of the movie advertisements will not be launched until early 2012.

On the other hand, the research and development of "My Name is MTOnline" did delay some of the progress of "Happy Xiao Xiaole", but in general, it was not a big problem.

These mobile games developed by Xingyuan actually have little technical content. A large part of the reason for their popularity is that players' novelty of smartphones drives these games.

But even so, Xingyuan has now established a firm foothold in the domestic mobile game industry, and it can be regarded as a relatively well-known game company in the world.

But Luo Fan is well aware that these previous games will soon lose their initial appeal as players become more familiar with smartphones.

Xingyuan will definitely be affected a lot, and the best solution at this time is to launch a game that is enduring and can continue to attract players.

In fact, there are many such games, not to mention the pesticides and chickens of other penguins.

There are also follow-up FGO, Onmyoji, Mi Huyou's collapse 3, Yuanshen, etc.

But these games can't be carried on mobile phones at all.

During this time period, Luo Fan's chosen masterpiece was "Clash of Clans".

"Clash of Clans" has been in the top three of the mobile game list for nearly eight years in Luo Fan's previous life.

It is also the only mobile game that is more popular abroad than at home.

However, even in China, the number of players on the game's post bar once exceeded 5 million, and the daily discussion posts exceeded 10,000, which is similar to the pressure bar when there is no competition.

Even before Luo Fan's rebirth, he was hit by games like Yuanshen, and "Clash of Clans" still maintained a lot of popularity. There are not a few people discussing this game on Tieba every day.

Other platforms, such as Weibo, wx, Toutiao official account and other community software, also have many guides about Clash of Clans.

In the world, this game is even more popular, as the only game that is more popular abroad than at home.

"Clash of Clans" was once called the most profitable mobile game before 2017, topping the list of the most profitable mobile games in 32 countries.

It has created a miracle with a daily income of over one million US dollars and an annual income of 220 million US dollars.

Even the follow-up "Clash of Clans" imitation "Boom Beach" has revenue of hundreds of millions of dollars, which shows how much players like this game and how terrifying its ability to attract money.

Clash of Clans is a war strategy mobile game.

According to the game's creators, its main inspiration came from a story his grandmother told him about a fight between two tribes as a child.

War, strategy, construction, arms, these things are the romances of men, and male creatures naturally like this kind of things.

Luo Fan is no exception. Before Luo Fan came into contact with dnf in his previous life, the most games he played were war strategy games. The most famous game of this type is of course Red Alert. Even now, there are still many players in Red Alert. very favorite game.

It's a pity that there are no mobile games for this type of game so far, and they can only be played on the computer, which is also the reason why this type of game is getting weaker day by day.

But if this type of game can be moved to the mobile phone, Luo Fan still thinks it can be popular. The reason is very simple. The mobile terminal has the convenience that the web terminal cannot match.

The mobile phone can be used anytime, anywhere to build upgrades, build troops, or start a war in the game in a short period of time.

To put it bluntly, Luo Fan often said that by using fragmented time, he can come anytime, anywhere.

After solving the drawbacks of the computer, before the war romance that belongs to men alone, I believe that many people can't bear the desire to recharge.

In the previous life, Luo Fan lived in such a difficult time when he was in school that sometimes he could not afford to eat.

This is also one of the few memories that Luo Fan gave to the game.

Then Luo Fan began to prepare the project for "Clash of Clans".

Luo Fan is really familiar with this game, and it took only two days to make the project.

Luo Fan remembered that the game in his previous life was released in August 2012. According to the game creator, it took their team only four months from project establishment to game release.

People all over the world like to brag about how hard they work, and Luo Fan felt hydrated during the four months.

Just imagine, you are a sewer passer, and it costs 200 yuan for one pass. If you go to someone's house in 1 minute and get 200 yuan for you, you will definitely feel uncomfortable, and maybe you won't be looking for you next time.

If you spend 1 hour to get it done, and you are sweating profusely, those 200 yuan people will spend it comfortably.

The same principle applies to games.

In fact, the production of "Clash of Clans" is definitely not as complicated as "My Name is MTOnline". What is really important to him is the gameplay. With Xingyuan's current strength, it should be able to finish this game in 2 months.

Now the version number of the game is not so difficult to get, maybe this game can be launched in time for the Chinese New Year.

Luo Fan is thinking about "Clash of Clans" here, and a storm is quietly coming in the end game market on the other side.

On September 22, 2011, the national service of "League of Legends" was launched. After more than a month of fermentation, this computer game with the largest number of simultaneous online users in the future has just emerged.

More than a month ago, most of the machines in the Internet cafe were playing cf, and a few were playing dnf.

And now a lot of people are playing League of Legends.

After Cao Shuai told Luo Fan about the news, Luo Fan was stunned for a moment. To be honest, he really didn't remember the launch time of the League of Legends national server. He just vaguely remembered that he came to school after the winter vacation of the junior year, and Wang Hui started to pull it. Whole dorms play League of Legends.

"Boss, do you think this new game can beat cf?"

"cf? This game won't be popular for too long. I guess it won't last for a year or two at most. League of Legends is the eternal god." Luo Fan said.

"Eternal God? It's a strange word, but I think you're wrong, boss, because the most people play it in Internet cafes now."

"Don't believe it? Let's make a bet. I've been betting on fire for a long time, let alone League of Legends."

"Boss, what are you talking about! That 2D game can have so many loyal players? That game has long been yellow."

Hearing this, Luo Fan rolled his eyes and thought: "You look down on my eight million warriors? I really can't say about the rebirth, or I'll have to give Cao Shuai a lesson on this 14-year-old game."