MTL - The Mercenary World of Online Games-Chapter 4 Prince

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The closer to the cursing Heihe, the more frequently the system prompts, and Dawei constantly finds unknown footprints and hair. Comparing the map, he can roughly determine the track of the werewolf.

"System prompt: Player found [Cursing Heihe]."

It's purple again, high-risk alert!

Looks like he's in the right place, and Dawei laughs.

When entering the cursed forest, the system has brushed the warning. The cursed Heihe is part of the forest map, and the prompt should not be refreshed repeatedly. There is no danger to a river. Even if there is a boss-level piranha in the water, it is safe to not enter the water. The reason for the danger is that the werewolves are here.

Although this guess was arbitrary, he could not think of any other reason.

Watch the system's introduction to the cursed Heihe: the source of the river polluted by the Count Vampire.

He looked towards the upper reaches of the cursed Heihe River. The reason why the river was black was polluted by the curse of the Count Vampire, which meant that the end of the upper reaches of the river was the Earl's Nest. As a legendary creature, Dawei stayed away.

Not daring to approach the upstream, he followed the river and looked for clues downstream.

The cursed forest is huge, but he has a limited range to search, just down the river. The werewolf is a living body, and the trail is active. If there is no fixed range of movement, the player may not find it for a lifetime.

A simple starting task is impossible for players to spend a lot of time. From the perspective of the developer, it is not conducive to the fun of the game experience and will lose the potential market.

One night passed, and he found nothing along the river. The gray sky, the blood moon was hiding in the clouds, the dying dark forest, the night weeping and the wailing of some birds were like horror movies.

Rubbing his dark circles, Rao is that he is used to playing games overnight, and can't stand such a boring overnight. Light a cigarette, he began to analyze the task, so there is no clear clue in this long time, it is clear that something must have gone wrong.

"Simple search clue tasks require players to invest a lot of time. This setting is not conducive to the game development market, but what Brother is doing now is a god-level task."

God-level missions, once completed, immediately embark on the high-end line. There are thousands of soldiers crossing the wooden bridge. No player does not want to be a high-end player, but very few people can become high-end players.

"From another perspective, as a part of the god-level task, even the simple beginning task will become very difficult, because this is the first step and the crucial step on the high-end road."

Dawei pondered that this situation was not non-existent, but universal. Otherwise, the game balance will be easily broken, so fewer than ten players have been able to complete God-level missions so far.

The previous analysis was overturned, and now he can only continue to search along the river and take one step at a time. Forcing my sleepiness, one morning passed without any gain.

He simply slept, woke up drowsy in the evening, his head was about to explode, and he ate the instant noodles and went online.

The system message finally appeared at nine o'clock in the evening.

"System prompt: Player finds unknown building!"

coming! Dawei's spirit was exhilarated, and a thatched hut appeared in front of a small lake formed by the river buffer zone. Not a werewolf, but the boring hang-up time has finally passed.

Looking at the system prompt, it is obviously a small wooden house, but the system prompts as an unknown building, it is worth discovering!

The room was lit with fire, proving that it was a human residence, and the monsters would not light up, eliminating the possibility of werewolves.

Could it be another superpower like the Great Sage? Dawei is not sure, so far, a lot of logic in the game has exceeded his game experience.

Standing in front of the hut, knocking on the door, a small wooden door opened, and standing in the room was a handsome but decadent young man.

The lonely prince!

Purple light name!

No name is shown, and it does appear to have meaning waiting to be discovered. Dawei's conjecture has been confirmed. Like the great sage Dioce, the purple name, both are a level, at least the three-headed dragon is a level. And no specific name is displayed, indicating that npc is a man with a story.

The old question is coming again. Is the npc in front of the task related to the task or unknown?

"I did not expect that there will be humans here, is it a traveler who has lost his way?" The prince's voice was hoarse, although his demureness showed the nobility.

Dawei said: "Friend, can you tell me where is this place?"

If it has nothing to do with the task, and the npc does have a task, his chat mode will open a new story. Yes, special trigger task skills!

The downcast prince invited him to sit down, Dawei looked at the situation inside the house, and frowned.

"Unfortunately, my friend, here is the infamous Cursed Forest."

"Cursing the forest?" Dawei pretended to be surprised, and asked, "Why are you here, my friend?"

The prince sighed, "It will start with my story ..."

A prompt appears asking if you would like to know the prince's story.

It seems to have nothing to do with the task, but this is not a problem. Dawei did not hesitate to confirm that listening is a manifestation of quality.

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