MTL - There is a Problem with This Online Game Planning-Chapter 38 let them chase slowly

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  Chapter 38 Let them chase slowly

  In the Internet age, the player community has a natural tendency to compete.

  Even in slow-paced turn-based online games.

  Although, turn-based online games focus on cultivation and social interaction.

   But what is cultivation? It is to let one's character grow, and the meaning of character growth, regardless of the partial satisfaction of the party, most people are to let themselves complete more challenging PVE...and let themselves win in PVP.

  What is social networking? Playing happily with friends, Lin Yao encourages team formation and increases the favorability system for this.

   But beyond that reason, networking also means competitive comparison.

  Where there are people, there will be competition and comparison.

   This is inevitable.

  It's a very simple truth.

  You say it’s for pretending to be aggressive, or for satisfying yourself. In short, the more effort players put in in character development and baby development, the more eager they will be to stand on the field and fight with others.

  For example, the game of gang material snatching... You feel that your strength may not be enough, so you choose to deliver material tasks to get rewards.

  What is the purpose of getting rewards for transporting materials?

   Isn’t it just to let your character grow?

   This goes around again.

   What if.

   Now Lin Yao has deleted the gang battle, and will not update any PVP gameplay in the future.

  The final game will definitely be yellow.

  Because this is a turn-based online game.

  PVE has a limit. As the game develops and the data expands, even challenging PVE will lose its original difficulty.

  Even if crazily stacking attributes for PVE monsters, players will always get tired of them. Players are not tired, and Lin Yao doesn't have so many new PVE ways to play.

  But PVP is different, it has strong strategy and randomness.

  When the opponent is not a mechanical AI, but a real person, everything will become more interesting.

   From the perspective of revenue, PVP is also the point that can most stimulate player consumption.

  Whether it is from the player level or the company level, it is a good thing to increase the PVP gameplay at this time, at least at the current stage.

Because of the major revision of "Fantasy OL", all attribute props have been deleted, non-krypton gold players can also get good benefits in the game, everyone is standing on the same starting line, what krypton gold players can get, ordinary players Hard work pays off.

   It's just a matter of time.

  This means that ordinary players are also interested in standing on stage and fighting with others.

  Plus the active gameplay is interesting, and the enthusiasm of the players should be good.

certainly.

  If the online game continues to be updated, the gap between newcomers and old players will be widened in the end, to the extent that it is extremely difficult to catch up with time and effort... unless you charge money.

  At that time, adding new PVP will be a dead end, and most players will lose interest in it.

  If you add some krypton gold pets with a starting price of 8,000... PVP will probably become the home of krypton gold players.

   But at that time, it was not just a PVP issue...

   It is an online game as a commodity. After many years of operation, problems will inevitably arise.

   It is not Lin Yao's turn to consider this kind of matter for the time being.

   Let’s do the things in front of us first.

  The only thing she can guarantee is that when she is still in charge of planning, she will try her best to ensure the income of non-krypton gold players in the game, so that all players are interested in fighting with each other.

   "...But, can these two gameplays be made in a short time?"

  Lin Yao looked at the thousand-word summary of the activity gameplay that she wrote eloquently, put her hand on her cheek, and thought of a new question.

   While sure to update both activities.

   But whether it can be made is another problem.

   Hard resources such as art and programs can be piled up with money, but they can’t be piled up so fast.

  The scale of the outsourcing party is only that big.

  Concurrent development of two new activities.

   Probably enough.

Moreover.

  The new version seems to have spent all of the budget... I don’t know if Ms. Mu will have a new budget.

   "Lin Yao."

   "Huh? Just in time, Miss Mu."

  Lin Yao turned her head away and said that Cao Cao Cao Cao is here.

  She was about to ask about the budget when Mu Wanqing came.

   "What's the matter?" Mu Wanqing came to Lin Yao with the documents in her arms, gently pushed the temples of her glasses, and asked curiously.

"money."

  Lin Yao stretched out her hand towards her.

   "Huh?" Mu Wanqing was stunned.

  Lin Yao explained: "Budget, I plan to update two new activities for the game, I need your support, very much."

Mu Wanqing suddenly realized: "Budget... I just wanted to tell you about this. The support from above has come. There are a batch of programs to be transferred to our department, and then the art side will give priority to completing the orders for our project, and the budget has also been supplemented. .”

   "Anyone else?"

  Lin Yao glanced at the screen in front of her, and said: "Then we can speed up, I was thinking about whether to give up an event first, but now it seems unnecessary."

   "The event is confirmed so soon?"

  Mu Wanqing held the document and looked at Lin Yao in surprise.

  Yesterday it was said that it will be updated every two weeks, and today's event is confirmed.

  The speed is too fast.

  Lin Yao typed out the activity overview she coded: "I typed it out, take a look."

   "Okay, then this is the list of programs, you can also look at it"

  Mu Wanqing handed the materials in her arms to Lin Yao, and went to the printer to get an overview of the activities.

  Lin Yao looked down at the list for a while.

  In the list given by Mu Wanqing, some are ticked and some are crossed.

  I don't have any impression of the name Lin Yao who ticked the box.

   But she knows a few people who are underlined.

  These are all people who ran away with Director Bucket Carrier before.

   "Miss Mu is quite vengeful."

  Lin Yao put down the materials and smiled, not surprised by this.

   Not for a while.

  Mu Wanqing is back.

  While looking down at the gameplay overview on hand, she walked forward, perhaps because she was too engrossed in watching, she almost bumped into Lin Yao.

  Lin Yao got up quickly, supported her shoulders, and said helplessly, "Miss Mu, look for the way."

"I know."

Mu Wanqing came back to her senses, responded perfunctorily, then raised the ink-scented printing paper in her hand, and said, "It's very interesting, Lin Yao, these two ways of playing are very interesting, it's really hard to imagine This is what you came up with in one night, it's really amazing."

  Lin Yao let go of her shoulders, and said ambiguously: "It's not just one night, I had similar thoughts before."

   "That's great, too."

"Well... let's not mention this for now. Since you think it is feasible, then let's prepare. I plan to launch the two activities at the same time. Because the outsourcer is more familiar with the game, we will hand over the Havoc in Heaven Palace to them, and our internal mediation Those who come will be responsible for fighting for supplies.”

   "Are the two events going on together? Other aspects are fine, but the planning team has such a heavy workload, are you okay?" Mu Wanqing was a little worried.

   "I'm fine."

  Lin Yao smiled: "Trust me, go online as soon as possible."

"…I understand."

  Mu Wanqing pondered for a moment, nodded, and chose to trust Lin Yao: "Then I will contact the outsourcing party immediately."

"Um."

  Lin Yao handed back the list just now to her: "You can also take the other information, you are the leader, show me what you are doing."

   Mu Wanqing took the list and shook her head slightly: "I want to show you, and I also want to ask for your opinion. I plan to make Zhong Xiu the team leader. What do you think?"

"Yes, it's not that Zhong Xiu is incompetent. There is no problem with the new version this time. In addition to the reliability of the outsourcing party, it is also because of his dedication as a goalkeeper. He worked with us to make the new version when it was the most difficult time. We are too sorry for him to turn around and let him be an ordinary program, and so is Zhu Nianqiao."

"I understand."

  Mu Wanqing thought about it, and felt that it was right.

   "Then I've started writing a plan, what else can I do?" Lin Yao pulled back her chair and sat down.

   "Yes, what exactly is the "development manager meeting" you mentioned yesterday? Do I need to do anything to prepare now? I always feel that this is a very bad thing..."

   "You will know when the time comes." Lin Yao blinked, with a flower-like smile on her face, trying to get away with it.

  Mu Wanqing looked at Lin Yao suspiciously, and after a moment of silence, she said helplessly: "Okay, then I have one more thing to tell you, do you know "Travel of the Sky Fox"?"

   "Eh... the big brother of this type of turn-based online game?" Lin Yao thought for a while, and was a little impressed.

   "Yes, they are going to launch an **** game similar to the gang system." Mu Wanqing was a little worried.

  Lin Yao was a little shocked: "So fast? How about the effect?"

   Copy too fast.

  Mu Wanqing shook her head: "I don't know yet, it hasn't been officially launched yet, but I do know the reason why they are so eager to launch the gang system. It seems that some players have come to our game."

   "It's not online yet, so it's okay."

  Lin Yao breathed a sigh of relief, then pointed at her screen, and said with a smile: "You don't have to worry too much about Ms. Mu, anyway, their gang system will come out soon, and our new event will be launched soon, let them catch up slowly..."

  (end of this chapter)

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