MTL - Tokyo Video Game Tycoon-Chapter 910 die

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  Chapter 910 Death

  910

die.

   This is a text from Eastern Huaxia.

  Because Japan itself imitated the former heavenly dynasty in terms of culture and other aspects, many Japanese characters directly adopted Chinese characters.

  The word "die" also has a Japanese interpretation of the new era.

  But for the Japanese, the Chinese character death is also the most commonly used character, and it can be understood very well.

  But for people in the European and American cultural circles, this word must not be understood.

   Recently, however, this has changed.

  Death has become the most discussed Chinese character among Europeans and Americans recently.

  In Barthes' more than 20 years of life, he had almost no contact with oriental culture.

   But he is a player who loves video games, and he also knows that Yuxing Electronic Entertainment is a Japanese company.

   It’s just that Yuxing Electronic Entertainment didn’t have too many games with oriental charm before.

  Youxing Electronic Entertainment's games highlight that all people can play and accept them. No matter what kind of cultural traditions people can accept Youxing Electronic Entertainment's games, this is also the way to maximize profits.

And this time Youxing Electronic Entertainment launched two video games with oriental culture in one go. As a loyal fan of Youxing Electronic Entertainment, he saw that these two games were promoted by the producer of Zhu Youxing, the **** of games, and he immediately I placed an order on the digital platform immediately without hesitation, and played two games at zero o'clock.

  His perception of the two games is similar. On the one hand, he is attracted by the sense of action of Sekiro’s clanging swords and halberds, but he is also interested in the more grand historical stories of Tsushima Island.

  So in the end he made a choice, which was lottery, which should be called lottery in the West.

  He wrote the two games on a piece of paper respectively, then randomly drew a piece of paper, and finally drew a wolf.

  It doesn't really matter which game is drawn first, because he can play both games, it's just that there is a sequence.

  So he chose to play this first according to the wolf he drew.

   Then, he learned the word 'death'.

   Whenever the character's blood gauge runs out and falls to the ground, the big blood-red death word occupies the center of the screen.

  At this time, he doesn't need anyone to explain, he knows the game represented by this dead word.

  dead

   This is an instinct, after all the characters are dead, and then a big dead word pops up on the screen, which obviously means that the character is dead.

  In the beginning, he was actually relatively calm.

  The death of the character is normal. He has played many games, and he has also dabbled in games with a very high difficulty like the first generation of Monster Hunter, so he has accepted the death of the character calmly.

  It's just... Slowly he realized something was wrong.

   There are too many dead!

  Is there something wrong with the difficulty adjustment of this game?

  Why do even mobs deal so much damage?

  This made Bart a little suspicious of life.

   The difficulty of Monster Hunter is high because of those large monsters, and the difficulty is gradual. The monsters at the beginning are not too difficult to deal with as long as you find the pattern.

   It’s a wolf. As long as you don’t pay attention, no matter how good your skills are, if you dare to face more than three or four mobs at the same time, you may die suddenly on the spot.

   Along the way, relying on his experience in playing high-difficulty games, at least he got to the point where the plot killed Kenichiro Ashina.

  Here, the protagonist wolf will have one arm broken, and then he will be revived by the Buddha carver, and then a flexible prosthesis will be given to the protagonist, so that the protagonist can regain the ability to fight.

   As long as you are a little careful in the early stage, it will be fine.

  But when the plot kill is over and the adventure of the whole game officially begins, the difficulty starts to rise sharply.

   The mob has high damage, and often when you are hunting this mob, many other enemy soldiers will suddenly appear next to you and surround you, and the final result is often hacked to death.

  Puff Chi...

'die'

Snapped!

  Bart threw his handle directly out.

   died again...

   Died again!

  Is this game really for people to play?

  Which normal person can clear this game?

   I'm afraid that even the God of Games himself can't pass the level?

  In his mind in the past, Yuxing Electronic Entertainment would never make junk games.

  But now in his eyes, this game is quite rubbish.

   He even had the urge to refund the money.

   It is not yet the two-hour deadline for the refund, so I can refund it directly.

right! Refund!

  He made up his mind, and then quit the game very decisively, and clicked on the main page of the game to find the refund option.

  ‘Your conditions meet the refund requirements, do you want a refund? '

"yes!"

  ‘The refund was successful, thank you very much for playing, and I am sorry that this game has brought you a bad experience. '

  Bart is still a little angry now. He has died too many times in this game, which directly leads to his current anger that cannot be eliminated.

  He even wants to refund Tsushima now.

   But he finally held back.

  At least play Tsushima Island first. Anyway, there is still a two-hour refund period, so you can experience it first.

  So he reorganized his emotions and entered the world of Ghost of Tsushima.

  After playing for half an hour, Bart's mood improved significantly.

  Because the difficulty of this game is significantly lower.

   And this game gives difficulty adjustment options.

  Perhaps it was because Sekiro abused him too hard, which led him to choose the easiest difficulty without thinking this time, and he just wanted to kill him!

   Then he discovered that this game is obviously very friendly to players.

  The enemies from Mongolia are like cutting melons and vegetables one by one.

  Even if I face several enemies at the same time, I can still deal with them all calmly. It's not difficult at all!

  With the previous comparison, he found that this game is quite fun.

  At the same time, Tsushima Island also has many traditional Japanese cultural elements.

  Some Japanese myths and legends, some stories about temples, and haiku and other things are very novel, which he, who has been immersed in Western culture for more than 20 years, has never seen before.

And this is just the culture of a small country in the east. He knows that there is another big country in the east, and there is a richer culture in that big country. Reach out the way a video game does.

  Of course it’s just thinking about it now, he is still devoting himself to Ghost of Tsushima.

  On the Internet, people's evaluation of the two games is also in a polarized state at this moment.

  On the one hand, Sekiro’s game was extremely difficult, which directly persuaded a considerable number of handicapped parties to quit.

   Then these people turned their heads to buy Ghost of Tsushima as if they were retaliatory consumption, and the game evaluation of Ghost of Tsushima gradually increased.

  (end of this chapter)