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Rebirth System: Blood and Ash
Aric Valerian, the fourth prince of the Valerian Empire, bears many titles: The Forgotten Prince, The Whore's Child, The King's Bastardnames that have been spoken more than his own. Born with a crippling illness and devoid of mana or ki, Aric was a disgrace, scorned by his family and the court. But when the gods cured him and gifted him the strength to fight, Aric dared to hope. He sought glory in battle, only to be betrayed by his brother and sent to die in a hopeless war. In his final moments, as death closed in, a mysterious text appeared before him [Would you like to change your fate?] After being given another chance, Aric embarks on a ruthless journey to claim absolute sovereignty. [Ki Circulation Mastered: Strength +10] [System Upgrade: Advanced tactical planning unlocked] [Hidden Fortress Established: Stronghold security +15%] The forgotten prince claws his way through the treacherous landscape of imperial politics, he is forced to make impossible choices, each decision pushing him further down a path soaked in blood. He learns that true power demands sacrifice, and the price of vengeance may be his soul.
- C.128 Trust
- C.127 Tension
- C.126 To take down a prince
- C.125 GODS HELP US ALL
- C.124 Pulling the strings of fate
- C.123 You Stop Here
- C.122 Go Alone
- C.121 Quest
- C.120 To Play God
- C.119 Cleansing of sins
- C.118 An oppurtunity
- C.117 A dangerous game
- C.116 Preaching Truth
- C.115 Taking all and more
- C.114 Seclusion
- C.113 Hollow Relics
- C.112 Holy Lies
- C.111 Crumbling Truth
- C.110 Faith and Corruption
- C.109 Senate Report
- C.108 Serina Marceli
- C.107 Always from ash
- C.106 Shadows
- C.105 Ashen Convenant
- C.104 Sinner
- C.103 Checkmate
- C.102 Who did it?
- C.101 The Fall of a House
- C.100 Summoned Protection
- C.99: Infiltration
- C.98: Delicacy of wealth
- C.97: Without question
- C.96: Power is fickle
- C.95: You are not good men
- C.94: Pride
- C.93: One must understand thy enemies
- C.92: Banquet Of Snakes
- C.91: House Vane
- C.90: The silver Dawn
- C.89: A new battle
- C.88: No Backbone
- C.87: Leader of The faithless men
- C.86: Those who die
- C.85: Those about to die
- C.84: Does he bleed?
- C.83: Debate of the Senate
- C.82: Loosely kept secret
- C.81: From Blood and Ash
- C.80: To be king
- C.79: What Does Rebellion Bring?
- C.78: A king returns
- C.77: The Conqueror
- C.76: To Alter
- C.75: Threads of fate
- C.74: Clash
- C.73: They Will Sing No Songs About You
- C.72: Royalty
- C.71: Nine years before this
- C.70: Ally
- C.69: The language of warriors
- C.68: The Bait
- C.67: Left for cold to inhabit
- C.66: Anybody home?
- C.65: Northern Beasts
- C.64: Warmth
- C.63: Progress at Byzeth
- C.62: When all is divided, what remains?
- C.61: Legion
- C.60: A Dreadful Warmth
- C.59: The practicality of evil
- C.58: Winter Has Come
- C.57: The Smell of War
- C.56: Meeting
- C.55: The Lotus 14
- C.54: Bare and Beautiful Art
- C.53: Consequences
- C.52: Power Handouts
- C.51: Half way there
- C.50: Money Tree
- C.49: Maker of Mages
- C.48: A coin and a life
- C.47: Significance
- C.46: Plans of Brutality
- C.45: First Stroke of Blood
- C.44: Invitation
- C.43: Taken to be returned
- C.42: Bidding ii
- C.41: Bidding
- C.12: May Thy Enemies Flowers Never Blossom
- C.11: Fear Does Not Forget
- C.10: Grand Entrée
- C.9: Power
- C.8: Affectionate Writings
- C.7: Mirrored Tactics
- C.6: House of Fools
- C.5: Quest
- C.4: Aftermath
- C.3: A Play For The Blind
- C.2: The Second Time
- C.1: Prologue - Blood and Ash