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The New World
An AI calling itself Schema has assimilated earth into its system. As a consequence, everyone gained access to status screens, power-ups, and skills. This AI turned these concepts from fiction to fact. It's easy to become intoxicated with leveling up and becoming stronger. To some, it's too good to be true like living out a dream.For Daniel, however, it's closer to a nightmare.He's in a bit of a predicament. Cracks in our dimensional fabric have unleashed terrifying beasts from dark, abyssal places. Schema organizes these cracks into dungeons, giving the native species of the planet a chance to fight back. Daniel finds himself trapped in one of these dungeons. Not long after, he discovers there's only one way out.
- 468 The Past, Present, and Future
- 467 Amassing Territory
- 466 Firamnia, the Implacable
- 465 Hell is Everchanging
- 464 The Depth of a Fringe Walker
- 463 Stasis
- 462 A Frozen Memory
- C.461: The Frostlands
- C.460: Forging Paths
- C.459: To conquer One’s Darkness
- C.458: Rebirth and Oasis
- C.457: The Mysteries of Mana
- C.456: The Best and Brightest Among Us
- C.455: A Wondrous Desolation
- C.454: Almost Arisen
- C.453: Shatter
- C.452: To Devote Everything
- C.451: A Frozen Sea
- C.450: Preparations
- C.449: Out From Under a Heel
- C.448: Havoc and Darkness
- C.447: Colonizing a World
- C.446: To Evoke Awe
- C.445: A Haunting Past
- C.444: Rituals and Cultures
- C.443: Finding a Path
- C.442: A Fractured Reality
- C.441: Monster and Machine
- C.440: To Wield a Star
- C.439: Kinsla Thane, the Fallen Avatar
- C.438: A World Ender
- C.437: To Understand a People
- C.436: To Forge for an Empire
- C.435: The Ethos of the Undead
- C.434: A New Home
- C.433: Honesty
- C.432: A Sweeping Reform
- C.431: Living by the Skin of Your Teeth
- C.430: Adventure Calls
- C.429: Exploring a Changed City
- C.428: True Oblivion
- C.427: An Unmaking
- C.426: Unweaving a Puzzle
- C.425: A Moment Between
- C.424: A War Waged
- C.423: A Broken Facade
- C.422: A Chase Across Cosmos
- C.421: A Defier
- C.420: The Shattered Spires
- C.419: The Mad Gods
- C.418: A Changed World
- C.417: An Alienating Ascension
- C.416: An Everchanging Life
- C.415: A Dark Fantasy
- C.414: To Know Death
- C.413: A Paradigm Shift
- C.412: Reforging a Mind
- C.411: Caught In a Cycle
- C.410: A Broken Home and a Broken Man
- C.409: Memories Of Broken Glass
- C.408: Another Time In Another Life
- C.407: Old Ties
- C.406: To Withhold Humanity
- C.405: A Palpable Encroach
- C.404: The Abyssal Chasm
- C.403: A Hateful Home
- C.402: What Starts a Flame
- C.401: A Journey’s End Is Another Beginning
- C.400: Tera’s Return
- C.399: Gaming the System
- C.398: A Hollow Invasion
- C.397: Laughing in the Rain
- C.396: To Embrace the End
- C.395: A Shattering Mirror
- C.394: A Mired Past
- C.393: The Weight of Worlds
- C.392: A City Alive
- C.391: Normalcy’s Might
- C.390: A Warped Past
- C.389: The Tasks of a Ruler
- C.388: Artifacts and Delegation
- C.387: The Makings of an Empire
- C.386: A Shadow, Reborn
- C.385: A Monster’s Mind
- C.384: Of Alpha and Omega
- C.382: An Earned Intermission
- C.381: Another Antecedence
- C.380: A Changed Albony
- C.12: Forged in Ebon
- C.11: Tears in Time
- C.10: The Lord of Worms
- C.9: Schema
- C.8: Living Mana
- C.7: The Sentinel of Monolith
- C.6: Baldag-Ruhl, of Many
- C.5: A Destroyer of Bats
- C.4: Break Them
- C.3: Hitting My Stride
- C.2: One Lone Creature
- C.1: A New World























