©Novel Buddy
THE ZOMBIE SYSTEM-Chapter 49: Chainbound City
POV: Street-Level Hunters
The smoke tasted like oil and ash.
Beneath the mountain’s shadow, the city’s southern slope was already burning—buildings cracked open like rotten teeth, walls buckled from internal blasts. Orange light flickered through alleyways that hadn’t seen sun in days. Every structure leaned wrong. Some had collapsed mid-ritual—stone and blood fused together by the heat of sacrificial runes.
A squad of six B-rank hunters moved through the haze—shields raised, spears tight to their backs. Their formation held for five seconds.
Then the ground moved.
Not an earthquake.
A reordering.
The street beneath them shifted sideways, becoming a slope, then a drop, then a hallway that hadn’t been there a breath ago.
"Split!" someone shouted.
Too late.
The lead scout stepped onto what he thought was solid road. It turned liquid beneath his boot—ink black, rune-lined—and swallowed him whole.
He didn’t scream. The moment his body vanished, a throb of red light pulsed from the stone.
The rest of the squad scattered.
A low hum followed them—like metal vibrating through bone. The sound made one hunter vomit mid-run.
From the smoke, they came.
Abyssal cultists.
Seven feet tall, bodies carved in symmetrical spirals, armor fused to muscle. Their skin was blackened from ritual fire. Eyes seared shut. They didn’t need to see.
The first one lunged forward—two blades extending from bone-forged gauntlets. He impaled a hunter through the chest and kept running with the body still skewered.
The hunter’s partner screamed, raised her axe, and drove it into the cultist’s back. It sank two inches.
Then stopped.
The cultist didn’t fall. It spun—and used the corpse like a club.
The axe-wielder’s skull cracked against a wall. She slid down, still twitching.
A second squad tried to regroup behind a barricade—six hunters, younger, mostly C-rank. Their mage began casting a ward rune, tracing in the air.
The smoke parted above them.
And a shadow dropped.
Vareth.
Not announced. Not summoned.
Just landed.
The stone cratered beneath his boots—gravel exploded outward in a wide arc.
His warhammer, Heartsunder, was already moving.
The first swing took the top half off the shield wall.
Not knocked aside.
Removed.
Three hunters were turned into a splash of red and plate fragments. The hammer sang as it passed through them—a low, harmonic hum that didn’t stop once the blood hit the ground.
The second swing came from below, vertical. It lifted a spearman ten feet into the air. His ribs exploded from the inside before he hit the dirt.
The hammer didn’t glow.
It fed.
Every drop of blood that hit it made the weapon pulse deeper red. Runes along the haft lit up in sequence—slow, like a heartbeat rising.
The mage screamed and finished the ward just as Vareth turned.
Too late.
He threw the hammer once.
It spun in a perfect horizontal line—cleaving through the caster’s barrier like glass.
She raised her hands.
The hammer connected.
Her arms were gone.
Then her head.
What was left dropped in two uneven pieces.
The hammer curved in the air, banked, and returned to Vareth’s hand like it wanted to kill again.
Overhead, the mountain pulsed.
At its peak, the Invocation Circle blazed open—thirty feet wide, burning red lines into the sky. Glyphs moved across its surface in a perfect spiral.
The sacrifice had started.
Vareth didn’t speak. Didn’t command. His presence was the order.
A third hunter squad charged from the northern slope. They saw him. They hesitated.
He raised the hammer.
The sky flashed once. A jagged pulse of mana cracked across the air. The ground answered back—opening five fissures beneath the hunters’ feet.
They fell screaming. Only two climbed back out.
One of them didn’t have legs.
A cultist moved to finish the job. The crawling hunter stabbed upward with a short dagger, catching the creature in the throat.
It died—choking, hissing, gurgling curses.
Then a second cultist arrived. No flair. No rage.
Just one clean stomp.
The hunter’s spine collapsed in a single crunch.
The scream never finished.
The remaining hunters tried to retreat.
Most didn’t make it far.
The maze had shifted again—walls now sealing paths, alleys curving into themselves. One group turned a corner and reappeared two streets behind where they started. Another found their exit narrowing with every step, the walls pressing in.
One screamed, crushed between two slabs as the mountain’s magic locked into place.
The ones who survived did so by crawling—faces covered in soot, blades lost, too broken to remember what mission they came for.
By the time Iron Hollow arrived—
Half the city was ash.
And the other half was feeding the ritual.
[...]
: The Arrival of Iron Hollow
POV: Captain Morgran Vale
The fog parted like a curtain.
And Iron Hollow entered.
No fanfare. No chants. Just steel boots striking blood-wet stone in perfect cadence. The noise of the city’s slaughter dulled for a heartbeat.
Then—
Motion.
Captain Morgran Vale moved first.
His shield swung wide—slamming a spiked cultist clean off his feet. The creature’s body hit the wall with a wet crunch and stuck there, twitching. Morgran didn’t look.
"Clear the slope," he barked. "Wide arc."
The guild scattered into position.
To his right, Runeblade Ilya Renn vaulted over a ruptured stairwell—her coat trailing ink-lined runes, blade drawn before she landed.
A cultist rushed her—too slow.
She slid low, windsteel slicing through his left leg, then upward through his chest in one fluent arc. Her foot landed behind him. Her sword didn’t stop moving.
To Morgran’s left, Grusk stepped through a collapsed archway—armor creaking under his weight. A hammer the size of a grown man rested against his shoulder.
Three cultists charged.
He let them.
The first one hit his glyph-barrier and exploded.
Not from Grusk’s weapon—just from contact. The backlash from his armor’s curse-reflection shattered every bone in the cultist’s chest.
The second swung down with a curved blade.
Grusk caught it with one gauntlet and squeezed.
Metal groaned.
The blade snapped.
Then Grusk headbutted the cultist once—helmet to skull. The body dropped.
The third turned to run.
Grusk threw his hammer.
It crushed the runner’s torso into the cobblestones.
Further ahead, Demien Falken had already separated from the group—his dual sabers a blur of silver and red. He moved like a duelist but hit like a reaper—no wasted strikes, no defensive stance. He didn’t wait for commands.
He didn’t need them.
"Watch your spacing," Morgran called out, shield raised as another blast rippled through the ground. "The mountain shifts."
As if in answer, the road under Grusk’s boots cracked and tried to rotate.
Grusk stomped.
The terrain obeyed.
It stopped moving.
The fog thinned ahead.
Not because of wind.
Because something in it was pulling light into itself.
Morgran raised his hand to halt the squad.
Then he saw him.
General Vareth.
Standing atop a shattered monument, hammer slung over one shoulder. His armor gleamed with fresh blood, his boots soaked to the shin.
Around him, cultists bowed—still. Silent. Dozens of them, ringed around the central platform.
Vareth looked down at the newcomers.
At them.
And smiled.
Then stepped off the edge.
He didn’t fall.
He descended.
Each step cracked the stone.
Each breath pulled more red into his warhammer.
Heartsunder pulsed once.
Then again.
Then it sang.







