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This Summoner Is Too Powerful-Chapter 438 - 370: His Mushroom Cards Are Even Stronger
Li Pu's last initial reveal card was also a mushroom card.
Even its appearance was exactly as the director or everyone else expected.
It was the highly featured [Shield Shroom] from the Southwest Star Cup.
Its chubby body resembled a round shield-shaped mushroom cap.
The problem lay in the fact that its information had changed.
Due to [Card Creation] getting an upgrade with the version update, during this month, Li Pu took the time to significantly enhance his cards using fusion.
The [Shield Shroom] was one of the cards that benefited from this.
Although its projection, name, etc., remained unchanged, its rank and information were different from before.
[Shield Shroom]
Steadfast, 10 points, B
Attack 20, 100/100, 0/2
[Don't Hit My Teammates - Passive]: When an allied mushroom card in the same row as Shield Shroom is attacked, Shield Shroom gains 1 point of energy
[I'll Crouch First - 2 Energy]: Shield Shroom uses [Defense] and grants the same damage reduction to mushroom cards in the same row, which does not stack with [Defense] effect
From a C-level card to a B-level card, [Shield Shroom] transformed from a card that only protects itself to one that protects an entire row of cards.
"Is this... a more advanced card with the same name?"
The card stick standing by the card table spoke his guess.
With so many types of magic beasts in the world, cards with the same name are not without precedent.
This [Shield Shroom], on appearance, seemed to fit that kind of situation he mentioned.
Otherwise, couldn't it be explained as cards evolving?
As for the other two old friends of Guan Heshi, they paid no attention to such details and were completely captivated by this card.
"A masterpiece, this card is simply a masterpiece!"
"Doesn't even feel like the level a B-level card should have."
"The only drawback is that its skills target only mushroom cards."
"Yes, otherwise this would undoubtedly be a pseudo A-level card that is not inferior to an A-level card."
Even the card stick who joined in the admiration gave this [Shield Shroom] a very high evaluation.
After all the initial reveal cards on both sides were unveiled, the reveal phase was not yet over.
The director needed to choose the link binding target for [Chain Spirit].
After some thought, he decided to restrict [Great Wood Shroom].
After all, this card is more central, more troublesome to deal with if resurrected.
As for [Vine Shroom], if it's revived, it's revived, nothing much can be done.
After making the selection, both sides entered into the action phase of the first turn.
After some consideration, both made their decisions.
Li Pu had [Great Wood Shroom] + [Shield Shroom] attack the [Lack Left Two-Headed Ogre].
The director had everyone attack the [Vine Shroom].
After calculating the effects of [Defense] + [Healing], the card face of both sides was as follows.
Used scores: 32, remaining scores: 68
[Lack Right][Chain Spirit][Lack Left 60]
VS
[Shield][Great Wood][Vine 75]
Used scores: 30, remaining scores: 70
"Champion level is champion level, truly different."
"The prediction was quite accurate, managing to pin down the director."
"The use of this Vine Shroom's [Defense] was just right."
Everyone could see that Li Pu had the advantage in this round.
To understand the director's thinking is not difficult to predict either.
The chained [Great Wood Shroom] and the survival-focused [Shield Shroom] were less likely to be attacked compared to the threat-controlling [Vine Shroom].
Li Pu did not engage in any "I predicted your prediction, and you predicted my prediction of your prediction" psychological games.
Because during this period, he didn't slack off on practice and often engaged in card game practice in the cube-card world, facing many different kinds of opponents.
Now, upon seeing the initial reveal card on the opposite side, he had a 70% confidence in evaluating what level the opponent was probably at.
The director's three cards, except for the targeted [Chain Spirit], didn't have much highlights.
But considering the scarcity of A-level cards, placing it anywhere could become a highlight.
The two ogre cards, even if considered individually, were poorly arranged.
Even though they are of the same kind, their names and projections are also very similar.
In reality, their synergy is very low.
Picking one out individually, perhaps it could be considered a decent card.
For example, the [Lack Right Two-Headed Ogre] having 150 life points, quite tanky.
Or the [Lack Left Two-Headed Ogre] having 40 attack points, very high.
But putting the two as initial cards together with [Chain Spirit] results in a very uneven tactical arrangement.
With one focusing on restrictions, one on survival, and one on attack.
Just three cards going in three different thematic directions, losing focus.
Indeed, in a 9+1 card game, it's more common to have one set of cards with several tactics.
But others are using composite tactics, not fighting separately like the director now.
Li Pu estimated that this Director's rank was probably around Gold 3, the kind that always struggles to move up.
Director: ..., and once again, my surname is not Director.
As the action phase settlement was completed, the 1st turn officially ended.
Next is the substitution phase of the 2nd turn.
In this phase, both sides can replace their covered cards based on the real-time situation of the game.
The source of replacement cards naturally comes from their deck pool.
As long as the score doesn't exceed the 100 points limit in a 9+1 game, they can replace anything they wish.







