This Is Not a Bug but a Game Feature

Chapter 432 - 269: "Injury" Mechanism

This Is Not a Bug but a Game Feature

Chapter 432 - 269: "Injury" Mechanism

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Chapter 432: Chapter 269: "Injury" Mechanism

The process of battle involves almost entirely clash of ultimate skills...

What is an ultimate skill?

As the name suggests, these skills are very powerful, and casually getting hit by one can drastically drain your health, fitting into the "injury" determination mechanism, it is clearly a fatal wound.

So here’s the question!

When two players clash with ultimate skills, assuming neither dodges and both are hit by the other’s ultimate skill, they both end up incapacitated, who wins and who loses?

Exactly!

In the "injury" determination mechanism designed by Li Qizhen, there exists a "incapacitated" near-death state.

To put it simply, when a player’s injuries are too severe, they can’t move, they can only lay on the ground, watching helplessly as they are ruthlessly finished off by their opponent.

Thus, in a mutual destruction situation, it’s likely both are near death laying on the ground, neither able to move, and the situation becomes awkward...

Draw?

Forget it!

Judging this as a draw, both parties would likely be unsatisfied, arguing that either their health was superior or they struck first, in short, they wouldn’t accept a tie.

But aside from calling it a draw, how should such situations be handled?

Continue fighting? That’s surely unrealistic, since both are near death and can’t move, how can they stand to continue fighting?

Extreme sublimation?

Buddy, you’re about to die, can’t see your health bar, huh? To activate extreme sublimation in this situation is just seeking death!

"How to handle cases of draws?"

Unable to solve the problem, Chen Ba decided to throw it to Li Qizhen for resolution, since he thought up this mechanism, surely he would have a solution.

"Ah... Ba?!"

Upon hearing the voice, Li Qizhen was shocked upon suddenly seeing Ba.

His document wasn’t yet edited, how did Ba come? When did he arrive, did he see it already?

"I’m asking you, in case of a mutual destruction where neither can act, how should that be handled?"

"Uh..."

Ba’s inquiry proved he had already seen what he’d written, Li Qizhen rubbed the back of his head and said, "Such a situation should either be judged as a draw, or incorporate a mechanic for recovering injuries."

Forcing a draw is unrealistic.

So it seems the only option is to design a recovery injury mechanism!

"Extreme sublimation can recover injuries, apart from that, there should also be a mechanism that doesn’t have the effectiveness of extreme sublimation but can slowly recover injuries."

After momentary contemplation, Chen Ba suddenly asked, "Immortal Elixir?"

Li Qizhen: "..."

He was speechless, seemingly not expecting Ba to ponder for so long, and then say "Immortal Elixir" which sounds absurd.

But come to think of it, if it were those immortality fantasy novels that described "Immortal Elixir," it really does have similar effects.

Even stronger than some!

After all, Immortal Elixir allows one to live a second life, which is far more effective than a simple "injury recovery".

"So then..."

Chen Ba also realized that such a high-profile thing like Immortal Elixir, if only used to simply fix injuries, would be a bit too bizarre.

He then proposed exchanging the effects of the Immortal Elixir with "Extreme Sublimation."

Extreme Sublimation temporarily suppresses injuries but still affects action and has a duration limit.

The Immortal Elixir is more impressive, consuming it restores you to life for a second time in place, completely nullifying injuries and granting a permanent enhancement status.

"Permanent?"

"Of course, it’s permanent, since you’ve lived a second life, isn’t it naturally permanent strength increase!"

Chen Ba said matter-of-factly: "But given the strength of Immortal Elixir, it should be very challenging to obtain. Let’s make it a rank reward, getting one Immortal Elixir each time you ascend a rank."

This way, it’s not easy to "tier jumping combat" in "Star Emperor 2."

The frequent occurrence of "Immortal King defying Immortal Emperor" in the prequel Path to Immortality may scarcely happen in the game "Star Emperor 2."

After all...

The Immortal King and Immortal Emperor in the prequel were mostly honorific titles, players’ strength wouldn’t change, they could manipulate with technique!

But in the sequel, the Immortal King and Immortal Emperor signify not just rank but actual strength, with the mere Immortal King naturally weaker than an Immortal Emperor, dreaming of crossing realms to defeat enemies is absurd.

"Then this is meaningless!"

Li Qizhen furrowed his brows and asked, "We need a mechanism for slowly recovering injuries, Immortal Elixir is strong, but it can’t be used casually..."

"Don’t worry, listen to me!"

Chen Ba waved and said: "The strength increase of Immortal Elixir is permanent, it’s hard to obtain, yet it can completely recover all injuries once."

Extracting keyword, once!

Chen Ba meant that injuries sustained by a player during a battle won’t disappear after the match ends, they can only slowly heal in the remaining time.

To put it simply, injuries from a previous match, if not properly healed, immediately starting a new match, it’s unfortunate...

You’ll enter the game and find the injuries still there, you’re in a "wounded combat" state.

"Ah? Inherit injuries?"

"This isn’t inheritance, it’s realism!" Chen Ba emphasized, "The significance of attrition warfare lies in continuously depleting the opponent, otherwise finishing a match at full status, then what’s the point?"

"But don’t worry, aside from slowly recovering wounds as game time progresses, there will be various treasures and Immortal Elixirs set in-game to help heal injuries and replenish health!"

Of course!

The acquisition of these is also not easy, and other than Immortal Elixir that perfectly heals all injuries, other Immortal Elixirs, Holy Medicines, or treasures will be far less effective.

Not only that.

Chen Ba also thought up a "Transformation Dao" mechanism based on this "injury" determination system.

What is Transformation Dao?

When injuries are too severe and it’s too tedious to treat, one insists on battling despite severe injuries, thereby exacerbating the injuries in a vicious cycle...

When it reaches a certain degree, players will find their character turned "grey" and unselectable!

"This is Transformation Dao!"

Chen Ba explained: "When a character suffers from severe injuries, and players refuse to heal him or use Immortal Elixir, he will transform into an unselectable state."

In this situation, players can only choose to play with other characters.

To resurrect this "Transformed Dao" character, they can only wait a long time, and then an "analogous flower" emerges!

Though resurrected, the revived character is no longer the same, randomly generating name and attire, maintaining the previous appearance.

"Ba, you’ve read quite a bit of online novels, huh?"

Li Qizhen was extremely speechless.

These settings seemed reasonable at first, but upon second thought, Ba was frequently borrowing from online novels’ settings.

"No problem, I’ll pay for copyright!"

Chen Ba grinned and said: "I’ve paid the fees, what’s wrong with using their settings?"

The prequel didn’t pay for copyright fees.

But "Star Emperor 2" can pay, it’s just small money to purchase the adaptation rights of some popular online novels and integrate into the game background.

Chen Ba finally realized.

Rather than racking brains, why not directly adopt the established setting framework from novels? That’s much easier!

Previously, he thought it wasn’t worthwhile and "novel adaptation" games had a bad reputation, spreading rumors that Tianba Studio ruined the original IP!

But after seeing the overwhelming "Douluo" game ads and collaboration, Chen Ba had an epiphany...

Exactly!

He only saw the drawbacks of co-branded adaptation and not its benefits.

If it carries the title of original adaptation by "XX," wouldn’t it attract a large group of book fans to play the game?

The more famous the adapted novel, the more players the game attracts. Moreover, these book fans are the target audience for "Star Emperor 2."

Chen Ba doesn’t believe that those who frequently read fantasy novels would be uninterested in a game like "Star Emperor 2!"

The first installment "Star Emperor" initially sparked in the online novel community, is it so difficult to attract book fans with sequel adaptation rights?

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