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Godclads - Chapter 20-4 Players and Pawns (I)
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Chapter 20-3 Outside the Garden
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Chapter 20-5 Players and Pawns (II)
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... requires some counterintuitive tactics at times.
Lets use an ambush for example. Most people tend to break, turn, run. Try a fighting retreat. Thats what gets most people killed. Youre reacting, burning all your capacity to keep the current problem at bay while the bastards about to snuff you are free to pull more tricks out of their asses.
What you need to do is find the weakest section of their assault and turn into it. Now, theres no guarantee that things will work and youll ...
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