PREVIEW

... building and rustled the sharp edges of Judy Cho’s neatly pressed blazer. Her polished heels clicked softly as she paced along the edge, phone pressed to her ear.

Her lips bent into a small, playful smile as she spoke.

"What happened?"

She asked in a smooth and teasing voice.

She didn’t sound like that woman who’d been fuming after waiting ages for a guy she only agreed to date because she was hungry. Instead, she seemed to enjoy the fact that he hadn’t shown up ...

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Graphic Violence Profanity Sensitive Content

Summary – Level 1:

Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel.

Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing.

Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one.

Did I mention that there will be math?

Summary – Level 2:

Okay, but what are you in for, really?

Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme.

...

What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure?

Yes!

Really sure? I mean, this summary is practically half as long as the first chap–

Now!

Okay, okay!

The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we?

Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no?

Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not.

POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place.

Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare.

Romance is not a major focus. Friendships are more the name of the game, though there will be some characters in romantic relationships.

There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture.

The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving.

The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it?

Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story!

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I had nothing left to live for.No family. No friends. No future.Just a shattered soul wandering through a world that had already taken everything.Then I died.And that’s when everything changed.I woke in a world of light. A void between realms. A place where gods whisper and broken souls wait to be judged. There, I met Ashen Crimson—a man who had once been worshipped, then feared, and finally cursed by the very gods he had defied. A tyrant who had destroyed his own world.But now, he’s offering me something terrifying:His life. His past. His power. His chance to make things right.The catch?The world of Zerawell is fractured.Ashen’s name is soaked in blood.His fate is sealed—exile, ruin, and eternal hatred.And now, it’s my name.Because I’ve been reborn as Ashen Crimson, heir to a house that both reveres and reviles me. A noble with dormant shadow magic, a shattered reputation, and a cursed destiny I never asked for.But I’ve lived a life of pain. I’ve walked alone through hell already.And I won’t follow his footsteps into madness.With a divine system familiar in my soul, a second chance burning in my chest, and the memories of a monster as my burden—I will rewrite this fate.Let them call me villain, disgrace, or traitor.I didn’t choose this story.But I’ll finish it.Even if it kills me.