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... , the executives exchanged glances, their eyes filled with a hint of surprise.
"Click." Mide also pressed the pause button at this moment, looking up at everyone.
"Let’s talk about the elements that have appeared so far. First, there’s the commonly seen grand landscape in open world games. It’s present in Elden, we have it in Divine Continent, and now it’s appearing in Zelda."
"Then, the character drawing a bow should be a way to show one of this character’s attack method ...
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