PREVIEW

... fewer people participating, but the audience was also nearly half smaller.

It could be seen that many of the audience on the first day were the relatives and friends of the contestants. Due to the rapid shrinking of the competition personnel, these groups of relatives and friends also disappeared.

But there were still many people who come to watch the game. After all, today's game wa obviously more exciting than yesterday's.

The remaining one hundred and twenty eight con ...

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My Dreamwalker System
 
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Xander Nyxon was born with a gift: the ability to lift the veil of sleep and travel to the world beyond. He is one of the few rare individuals who can enter dreams and nightmares at will.

While most Dreamwalkers ply their trade on the Dreamscape, Xander Nyxon is one of the reckless few who travels to the Nightscape seeking answers from the deceased. However, walking through nightmares is a perilous task even for the most experienced Dreamwalker.

A thin veil separates the real world from the realm beyond, holding the terrors of the Nightscape at bay. But things quickly go wrong when a group of cultists cause the wall between the worlds to crumble. What happens when dreams and nightmares merge with the real world and twisted Ethereals start clawing their way out of the Nightscape?

***

Xander was lifted off his feet and pushed back several paces. He desperately tried to get back on the ground, but his legs kept dangling mid-air.

“I knew you’d be coming,” the mysterious figure whispered, pulling his hood back to reveal a hideous face riddled with scars. He was blind in the left eye and all his teeth were grimy black.

“What the hell are you freaks up to?” Xander growled, desperately trying to break free from the cultist’s grasp. “Who are you guys?”

The cultist smiled at this and replied, “Our names are inconsequential, Dreamwalker. But I think you already know what we are up to. Our world is plagued by sin. It is time for it to be cleansed by the Dark Deity’s blessing!”

What to expect?

1. Dungeons.

2. Magic.

3. Creatures from folklore, myth and fantasy.

4. A level-up system with skill upgrades.

5. Mystery and adventure.

……………………………………………………………

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Birth rates are decreasing. Hope is vanishing. The world has gone gray.Humanity, drifting in quiet collapse, receives an email.Every person on Earth. Simultaneously.The Aegis Mandate.Disguised as a cosmic aptitude test, it triggers The Incident of Separation—a global psychic cataclysm that erases identities, wipes memories, and divides all survivors into three factions: Law, Neutral, and Chaos. Overnight, cities become battlegrounds. Apartments become dungeons. Ordinary people become monsters—or the ones who hunt them.Ragnar Vhagar was just a loner university student. Now, thanks to a system he didn’t ask for, he’s a newly minted Demon King, locked in a crumbling apartment with goblins under his sofa and a glowing soul crystal next to his frozen peas. His new job? Build a deadly domain, defend it from invading “Heroes,” and somehow level up fast enough to not die.Alongside him is Isabelle Thorne, a razor-sharp warrior of few words and one very sharp sword. Their reluctant alliance, born in blood and snark, evolves into trust—and maybe something dangerously close to affection—as they rise together through the layers of the game-like world they’re trapped in.With each conquered domain and defeated boss, Ragnar realizes the truth: the dungeons aren’t meant to crown a winner. They’re meant to break the players. The Law faction wants control. The Chaos faction craves destruction. But Ragnar? He wants something they’re all too afraid to say out loud:Freedom.In the ruins of Kanta’s ogre stronghold, Ragnar and his misfit warband take their biggest step yet—claiming a kingdom, unifying a fractured system, and preparing for what comes next. The Heroes are watching. The gods are stirring. The world is watching a war.And somewhere deep beneath it all... Ragnar is rewriting the rules.