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Of course, the game did have a “daily life” section. You could attend classes, visit the library to study, or walk around the campus talking to other students. Some quests even involved running errands for teachers.
How you interacted with certain characters determined how much your bond gauge increased, and based on the level of that gauge, you could experience special events with that character at specific points. Maybe you’d go on a date or run into them by coincidence somewhere.. ...
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