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Volume 3, Armelina’s☆Matching SNS Lobby
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... und’s Nir is and the real world(?) was fairly neglected, so I focused on Earth, Japan, and Tokyo this time. But that is still a twisted world. Even if they can’t use it there, how would people think and act in a world where Magic is known to exist? I think this was an interesting thought experiment. Ground’s Nir was based on a fantasy RPG, so I made chaotic Tokyo more of a modern RPG. The school’s student council explores a labyrinth afterschool, you have to move around underground pathways whil ...
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