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... team right now would have to be Zhou Yang.
In the game industry, different professions have different ways of bargaining when job hopping.
For artists and programmers, they have very clear negotiating standards when changing jobs. For example, artists let their works do the talking—either it looks good or it doesn’t; while whether a programmer’s code is good or not might not be obvious to a layman, anyone with technical knowledge can distinguish easily.
But planners are ...
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