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Adventurer of Many Professions-Chapter 105: Guild’s Rules!
At the East Gate of Wittes Town, carriages moved slowly in both directions. Adventurers who had just received commissions were heading out, while others who had completed their tasks were returning. The mood among the returning adventurers was mixed: some were laughing and joking, others were quiet, holding the identity tags of fallen comrades with solemn expressions.
A carriage slowly approached the gate, coming to a stop.
"Oh, we’re finally here!" Sylph exclaimed, the first to jump off the carriage. She was still carrying the team’s backpack, filled with yesterday’s harvest.
Lorene followed, helping Raymond with the longbow, while Raymond himself carried the broken giant sword in one hand, along with a backpack of today’s spoils and his own sword slung across his back.
The trio’s unusual appearance immediately drew attention.
"Wait, why’s a priest carrying a longbow?" an adventurer asked, noticing Lorene with the weapon on her back.
His teammate, seeing the situation, slapped him on the head. "Don’t be clueless. Can’t you tell? Those are the remains of fallen adventurers."
Nearby adventurers, who had been watching, spoke up with envy. "What good luck."
It was an unspoken rule among adventurers: the belongings of the dead belonged to whoever found them, as long as the nameplate was returned. The Adventurer’s Guild would accept the nameplate but wouldn’t ask for the rest of the belongings. The guild would inform the adventurer’s family of the death, but beyond that, there was no further involvement.
As Raymond and his companions walked towards the town, some adventurers whispered and exchanged glances, recognizing them. One of them frowned, thinking, "Hey, why do they look so familiar?"
"Oh, it’s them; the dual-professional Raymond, the explosive magician Sylph, and the priestess Lorene!" someone said.
"Is it really them?"
"Yeah, it’s them!"
Raymond and his companions didn’t pay attention to the murmurs behind them. They walked directly through the city gate and made their way toward the grand Adventurer’s Guild ahead.
Though there were still whispers, they were quieter than before. To most adventurers, Raymond had been just a lucky boy, but now, with his dual-professional status, he commanded more respect.
Sylph frowned. "Why are they talking so much?"
Raymond smiled nonchalantly. "It’s just how it goes at first. It’ll settle down once they get used to us."
They quickly entered the Adventurer’s Guild, where Raymond spoke up. "Let’s check if we can use the extra ’Blood Vine Grass’ to complete another commission."
Between the twenty-six stalks of Blood Vine Grass they’d collected yesterday and the seven from today, they had thirty-three stalks in total; well beyond the twenty needed for their current commission.
Sylph and Lorene nodded in agreement. Together, they approached a counter where a lady, temporarily unattended, greeted them with a smile.
"Hello, how can I help you?" she asked.
Raymond nodded and spoke, "We’ve accepted a commission to gather ’Blood Vine Grass,’ but the amount we’ve collected far exceeds the required amount. Is there any way we can use the extra to take on another commission for Blood Vine Grass and complete it too?"
The counter lady smiled apologetically and explained, "I’m afraid that’s not allowed here."
She continued, "If you take two commissions for Blood Vine Grass at the same time, that’s fine. But if you complete one commission and end up with enough to fulfill two, the second commission cannot be accepted."
"What? That doesn’t make sense!" Sylph frowned, clearly upset. "So, the extra ’Blood Vine Grass’ will just have to be sold at the pharmacy?"
Raymond wasn’t surprised by the answer, but Sylph’s complaint made the lady at the counter smile awkwardly in response.
Lorene, sensing the frustration, spoke up. "But this must be the guild’s way of preventing people from exploiting the system, right?"
"Yes!" the counter lady said, smiling gratefully at Lorene. "Let me explain further. If we allowed that, high-level adventurers might intentionally accept low-level gathering tasks, gather items for high-level commissions, and then complete the higher-level commissions once they’ve gathered enough. That would bypass the risks of failure and the penalties for not finishing a commission."
She continued, "This could lead to high-level adventurers flooding the low-level tasks, leaving fewer available for those who actually need them, while the higher-level commissions remain unfinished because no one would take them. To avoid this situation, the guild doesn’t allow it."
Sylph paused, her frustration cooling down as she understood the reasoning behind the rule.
Raymond and Lorene nodded in agreement, understanding the need to keep things fair.
Raymond turned to the others and said, "Alright, we’ll use twenty stalks of ’Blood Vine Grass’ to complete the commission, and the rest will have to be sold to the pharmacy."
Both women agreed, since there was no other option.
"If you’re planning to sell to a pharmacy, I suggest you go as soon as possible after the review," the counter lady added unexpectedly.
"Why?" Sylph asked, puzzled.
Raymond and Lorene exchanged curious glances with her.
The lady patiently explained, "Pharmacists post their commissions here because of the ’Alchemist Association’s’ rules. In order for the potions to be sold, they must be inspected and approved by the Alchemist Association."
She continued, "If a pharmacist is caught selling unapproved potions, they’re kicked out of the Alchemist Association, fined, and might even face imprisonment. One of the main rules of the association is that at least 80% of the raw materials used to make potions must come from commissions posted by the Adventurer’s Guild."
Raymond, Sylph, and Lorene nodded in understanding as the rules were explained. Now they understood why the process worked the way it did.
The completed letter of authorization in Raymond’s hands would ultimately be used by the pharmacist as a voucher, presented to the ’Alchemist Association.’ This was because most of the herbs needed for potions were collected through guild commissions, with only a small amount purchased privately. Naturally, the demand for privately purchased herbs was much smaller.
There was another reason why many pharmacists preferred to post collection commissions with the guild: the kingdom offered tax breaks for potions made from herbs obtained through guild commissions. Unfortunately, potions made from privately purchased herbs didn’t get this benefit.
"So, you’re saying that if we’re too late, the pharmacists might have already bought enough herbs?" Sylph asked quickly.
"Yes!" the lady at the counter nodded.
Raymond took a deep breath, then smiled at the lady. "Thank you!" he said gratefully.
With no time to lose, the trio headed for the second floor of the Adventurer’s Guild to report their commission.
When they informed the auditor and recorder that they had cleared the ’Vine Demon Trees,’ they only gave them a few curious glances. If it had been any other Black Iron-level adventurers, the two might have been surprised. But given that Raymond and Sylph were already well-known in the guild, it seemed like a normal outcome.
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Raymond only discussed the details of the ’Blood Vine Grass’ collection and the ’Vine Demon Trees’ they had encountered. He didn’t mention the crazy baboon fight at all. After all, their commission was just for collecting the grass, and that’s all they needed to report. Enjoy more content from novelbuddy
On the way back, Raymond told Sylph and Lorene to focus only on the commission when reporting. Although they didn’t fully understand his reasoning, both agreed without question.
Finally, Raymond handed the identity tags of the four fallen adventurers to the auditor. "I found these in the Moonlight Forest, among the bones of four adventurers who were killed by monsters."
When the auditor saw the adventurer levels on the nameplates, he was surprised but didn’t press further. It was clear that these adventurers hadn’t been killed by Raymond and his team.
"Alright," the auditor said, taking the nameplates.
After confirming the twenty stalks of Blood Vine Grass and ensuring everything was in order, the auditor rewarded Raymond and his team. Each stalk of Blood Vine Grass was worth ten silver coins, totaling two gold coins for the lot.
As they left the report room, Sylph couldn’t help but ask, "Raymond, where are you going to sell the herbs in your backpack?"
Raymond thought for a moment and replied, "Let’s go to ’Loren Pharmacy,’ where we usually buy medicine. But I’m not sure if they’ll buy all the herbs. If not, we can try other pharmacies."
As the three of them headed downstairs, Raymond noticed that the guild hall had become unusually noisy. Everyone was talking in hushed tones and staring in one direction.
"What’s going on?" Sylph asked, puzzled.
Lorene peered in the direction of the crowd and answered, uncertainly, "It seems like... the Knights have arrived?"