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MMORPG: Divine Mech Hunter-Chapter 921 - Rules
Chapter 921: Chapter 921 Rules
Chapter 921: Chapter 921 Rules
The five thousand players who were selected by their own strength were inexplicably excited, while members of other guilds were filled with immense regret.
Of course, this wasn’t to say that they had lost their chance, looking at the scale of the villas, there were at least a hundred of them.
In the world of the ancient gods, houses were the most precious commodity, bar none.
Due to the mechanics of the ancient gods, the new recruits were considered semi-adventurers and were numerous in number.
The space in the main city was limited, and accommodating a guild required the planning of a lot of land, but for players, sorry, there was no such plan.
Moreover, at the current stage, whether for personal or commercial use, players could not purchase land; anything they owned had to be stored in a warehouse, and the only place they could live was at an inn.
The purpose of the three major factions was clear; it was to make the new recruits fend for themselves, where the construction of guild garrisons was, in fact, a distributed gathering point and a policy of dispersion by the three factions.
Not only would this allow the main city to be well-planned, but it also allowed the new recruits to occupy more territories to give back to the main city.
But the reality was a big problem; smaller guilds didn’t have the financial power to build housing for their members.
As for the big guilds, it was even more frustrating; the guild’s garrison mainly consisted of functional buildings, and the members still had to stay in inns.
Only the most core personnel had the chance to be assigned a so-called room, and only the guild leader had his own private house.
This had become the norm; every guild operated this way.
It’s not that the big guild’s garrison lacked a residential area, but it was prepared for NPCs, without good conditions, no NPCs would be willing to join the player’s territory.
But Starfire was an exception; due to Li Yao’s situation, they weren’t short on money, which resulted in an exceptionally good residential area when the guild’s garrison was built.
Take the current Spark Station for example; it is now divided into four areas, one being the functional area, with functional buildings and various shops; the second is the player residential area, and the third is the NPC residential area, both of which focus mainly on beautification. The other area is the dock district.
This district could not be connected to Starfire’s current scale but was by the seaside. This area mainly gathered Frogmen, a small number of Murlocs, as well as the rare Naga.
As Starfire’s various streams of income expanded, the construction of the residential area never ceased. Many members who made special contributions or had high contribution scores could choose their own houses first.
Those with many points could exchange them for an entire unit, while those with fewer points could at least own their own room.
Just this alone made Starfire highly sought after and made the official members of Starfire devotedly loyal, truly treating Starfire as their home within the game.
After all, even if it was just one room, the decoration of the room was up to one’s own heart’s desire, and it could even include a built-in small storage to place one’s various items.
This was a completely different concept from living in an inn, and such a contrast also led to complaints from members of many other guilds.
At present, many large guilds had started to build apartment buildings, but they could only barely afford to have several people share one. The idea of one apartment per person was simply not realistic.
Now, Starfire had even introduced a new villa area, and had outright given away nine sets, which truly excited them. The members were filled with passion, and their morale swelled to the extreme.
And the plan for the Starfire Villa District had been leaked online, stirring up a storm. The strategists of many large guilds were grinding their teeth in frustration—they really had no way of competing. “Damn it,” they cursed, “this isn’t fair. How are we supposed to keep up if Starfire is playing like this?” The players, meanwhile, were a mix of envy, jealousy, and hatred; the number of people wanting to join Starfire surged once again.
But even for subsidiary guilds, joining had become incredibly difficult. Unless one had extraordinary strength or special abilities, joining was virtually impossible.
Sister Li had anticipated the turmoil below and continued, “No one should be discouraged, though. Let me put it this way—every member of Starfire has the chance to obtain a villa, and these villas will not be for sale, meaning no amount of points can buy them. Even the guild leader and us elders have to make notable contributions to the guild to qualify for a villa. The specific system will be announced after the competition; it’s a transparent process. If you want a villa, sure, but it will only be based on your contributions to the guild.”
The members of Starfire let out thunderous cheers; such a system without privileges was immensely popular.
The criteria for being awarded a villa would also be fair and transparent, giving all the members hope.
Especially those who were participating in this battle were shining with excitement; as long as they ranked among the top three in their respective team groups, they could receive rewards. It was truly heartening.
The elders of Starfire gave Sister Li a covert thumbs-up. Her move was brilliant; seeing the members hyped up as if they were injected with a dose of adrenaline was enough to know that the morale was usable for this battle.
In fact, all guilds eligible to participate were mobilizing.
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Especially the slightly weaker guilds, which initially hadn’t set their sights on clinching first place.
But the team competition had turned into a war, and with the first stage being a free-for-all, this represented an opportunity for everyone. After all, strong as you might be, if you’re surrounded, you can’t hold out, which is a different concept entirely from a one-on-one duel with another guild.
Many average guilds even secretly formed alliances, reaching agreements to jointly take down those super guilds.
Of course, those super guilds weren’t pushovers. They, too, were seeking allies.
Soon, the time reached seven o’clock, and all guilds qualified to participate received the world announcement.
“System: The competition rules have been thoroughly established after tripartite deductions.”
“System: A thousand guilds will participate in this competition, and obstacles include not just the thousand guilds but also monsters occupying the ports and invaders from the Sub-dimension.”
“System: The competition is divided into three stages. The first is the qualifying battle, the second is the competitive battle, and the third is the confrontation battle.”
“System: In the first stage, the qualifying battle is split into two parts; five hundred guilds will start at sea, then land on the beach. The possibility of sea monsters and pirates can’t be ruled out. The first one hundred guilds to safely land and seize a small stronghold will move on to the next round. The second part will see five hundred guilds scattered in the wilderness’s interior, with various monsters en route. Similarly, the first one hundred guilds to reach the port and establish or seize a small stronghold will advance to the next round.”
“System: Detailed rules for the second stage will be announced after the first stage battles conclude.”
“System: Teams advancing to the second stage will each receive corresponding faction contribution and military merits, as well as a basic guild material reward of a thousand units, and everyone will be awarded the title ‘Landing Vanguard.'”
“System: ‘Landing Vanguard,’ an elite title, increases all attributes by 3%, and the speed of reputation increase is boosted by an additional 3%.”
The players were excited; just the rewards for the first stage were so extraordinary.
Let’s not even talk about the military merits and contributions, which are the most practical. And a thousand units of guild materials—if chosen wisely—could be worth at least two to three thousand Gold Coins. This was a grand gesture; not just for smaller guilds, but even for larger guilds, it was quite the temptation.
This further solidified the resolve of many guilds with less influence to unite. In their view, this was a breakthrough in breaking the large guilds’ monopoly on game resources…