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Monsters Are Coming-Chapter 382 - 149 Fabricating Background, Environment Observation_6
Chapter 382: Chapter 149 Fabricating Background, Environment Observation_6
This is precisely the Node Crystal of the Kong Yuan Peak Domain.
Next to the Node Crystal lies a Snow Ridge Wilderness, nearly 120 meters tall, analysis reveals its hunting level has already reached Level 118.
This is simply not a monster that current stage players can contend with.
Observation ends, Qi Sheng’s consciousness shifts to the second Domain Node in the northwest area of the Frosty Winter Snowfield.
This Domain Node is referred to as "Falling Leaves" in the analysis information, a Level 2 resource domain, possessing a Spirit Field area twice the size of Cloud Field.
Compared to Kong Yuan Peak guarded by the Snow Ridge Wilderness, here there’s only a group of monsters with an average hunting level of 39 as guards.
Originally, major guilds were preparing to take over this Domain Node, but recently, the yield from the Evil Moon Domain at the Colorful Mist Coast has been higher, with Earth Thought Evil Spirits feeding them, so many major guilds diverted their focus to the Evil Moon Domain, leaving this Domain Node still unclaimed.
At this point, the view shifts to the third Domain Node, the fourth Domain Node... After examining the detailed situation of four Domain Nodes, Qi Sheng’s consciousness returns to the Primordial Altar.
Recently, the sacrificial power created by Earth Thought Evil Spirits, after deducting daily consumption, has raised his reserve sacrificial power to 1.294 billion, allowing the recruitment of nearly 130,000 new players.
He decided to initiate a new round of recruitment plans, distributing 100,000 player slots.
Doing so will indeed lead to congestion in sudden situations.
But under normal circumstances, it won’t impact the players’ activities.
Resurrected players will not stay long inside the space, they will head out for activities like hunting.
Players who died remain in the small dark room waiting for resurrection.
Unless a blockage similar to the Colorful Mist Coast Region occurs again, under normal circumstances it won’t affect the players’ activities.
According to Guidance’s calculations, the space area can accommodate up to 120,000 players.
Recruiting 100,000 players this time is entirely feasible, leaving nearly 30 million sacrificial power as a reserve for unexpected events and the consumption for creating the Pet System.
This period of sacrificial power output is soaring, but it’s clearly unsustainable for long.
Once Earth Thought Evil Spirits finish pilfering resources, the welfare period will end, and he needs to have sufficient resource reserves to deal with sudden situations.
Regarding the target of this recruitment, it will still mainly focus on Human Clan players, issuing 60,000 slots.
This decision is based on two factors.
Firstly, he was once a member of the Human Clan, carrying some personal affection.
However, this is not the core factor.
The core factor is that the Human Clan is the largest population group within the Earth Alliance.
Just as Star Network initially analyzed, he doesn’t care about the starting points of different races.
Stretching the time dimension, all Earth races are on the same starting line with no apparent difference.
Take the standout player "Da Tie" as an example.
His strength, when placed among the Human Clan, can be called a super strong player, his combat literacy is unmatched by ordinary players.
But Li Tie’s combat skills in Monster World are even less than those of lower hunting level groups and can’t defeat warriors with the same attributes in the Ancient God Arena,
Thus stretching the time dimension, the gap between an ordinary player and a powerful player is minimal.
The only things that can create growth differences are time and luck.
Time refers to the growth time after entering the game, players with early growth opportunities generally become stronger.
Luck refers to unforeseen bonuses like the Snake Ancestor Temple, Ancient God Arena, Jile Palace... that bring extra growth benefits.
At least at this stage, all players are still in a mode of attribute crushing and Life Soul ability crushing.
All cooperative tactics are based on this foundation of crushing.
Thus, recruiting Human Clan players as the primary target does not hinder the development pace.
Besides the 60,000 slots for Human Clan players, Qi Sheng plans to distribute the remaining 40,000 player slots to the Giant Python Clan and Night Demon Clan.
The issuance of these 40,000 slots is a well-thought-out decision of his.
At present, the player corps system already has players in the sky, sea, and land combat systems.
But there are still many issues in the system construction.
The biggest problem is the bias towards the Star Vein Flow.
The number of Magic players accounts for more than half, while the number of tank flow players is less than 7%, making them the most scarce group among all factions.
This percentage value increased by 0.52% after recently housing the "Blood Reflux" Life Soul, but still cannot meet the demand.
Many fixed teams lack Stone Statue Players, including guild teams.
This is also a frequent complaint by forum players.
They believe the officials should adjust the strength of each faction, particularly enhancing the attribute values of Stone Statue Stream or weakening those of Magic players.
Bring the number of Stone Statue Players up.
If this were a game, Qi Sheng could indeed strengthen the attribute values of Stone Statue Players through version updates to solve the problem, or even add several strong Life Souls to increase their appeal.
However, Monster World is not a game, he cannot improve the strength of Stone Statue Players through version fixes.
The next Life Soul the players will house, whether it suits the Magic System or Tank System, cannot be foreseen.
It’s possible that the strength of the Magic System will continue to improve with the development process, further widening the gap with Stone Statue Players.
Causing fewer and fewer players to choose the Stone Statue Stream.
From the perspective of filling in gaps, Qi Sheng decided to tackle it from the player recruitment side.
Through analysis research by Guidance, evidence points to two groups from the Earth Alliance entering his consideration.
One is the Giant Python Clan, the other is the Night Demon Clan.
These two groups have one characteristic in common, their culture is fierce and they are extremely combative, especially enjoying hand-to-hand combat.
If not for the deterrence and oppression of the Moon Eclipse Clan back then, these two groups would have caused a great bloodstorm upon entering Earth.
In the Star Network’s entertainment projects, there is a live-streaming software called "Bloody Warriors," built by these two groups.
The software livestreams several rounds of arena matches between the two clans’ warriors every day.
A review of the historical streaming records reveals that these two groups are obsessed with close combat to the point of fascination.
This is related to the cultural customs of the two clans, they venerate and idolize power.
Polishing physical fitness is a learning course initiated in childhood for members of both clans.
According to Guidance’s analysis of past virtual game data, players from the Giant Python Clan and Night Demon Clan prefer close combat professions, reaching as high as 89.7%.
Although Giant Python Clan and Night Demon Clan players may not necessarily choose the Stone Statue Flow after joining the game, close combat remains the current scarcest overarching classification faction.
This is the main reason Qi Sheng wants to recruit these two clans as the core for the next batch of players.
With the addition of players from these two groups, the issue of the scarcity of close combat faction players can be resolved.
All of his layouts are centered on considering the development of the player corps.
With a clear goal, Qi Sheng turns to look at the Guidance floating beside him:
"Guidance, begin distributing the qualifications."
[Alright.]
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