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MTL - I Develop Battlefield To Drive Global Players Crazy-Chapter 156
These two scenes alone are already very rich in content.
But when you enter the desert country, the next scene themes are more high-energy than the next.
Chapter 219 The old thief has really changed, you were not like this before!
"The map seems to be getting bigger!" Zhuangzhuang looked surprised.
"And the content is richer!" Liuliu nodded in agreement.
After coming to another brand new country of sand.
In this Kuba stole the treasure of the land of sand, in order to make a wedding ring for the princess.
In this level, players are also exposed to a richer gameplay content.
The first is that the types of attachments that can be attached have increased again. Players can choose to attach themselves to the cannonballs and control the freely chosen direction of the cannonballs to fly.
You can also shuttle through the green water pipes, turning the game from a 3D world into a horizontal 2D world.
It's like being hit by two-way foil dimensionality reduction.
It's just full of surprises.
At the same time, there are some small side quests in the game, such as helping the villagers drive back the lost sheep, helping the driver in the car accident and so on.
As for the reward, it is naturally the month of power.
And the same map is divided into two different experiences.
When the desert country reaches night, a group of little ghosts with scarves will appear on the sand.
At this time, the player can choose to spend all the gold coins, ride a very violent organ beast, and rampage in the desert.
Of course, you can also use your own legs to explore, this is a land of sand full of danger at night.
Almost endless fun.
Every time the player feels that there should not be much new content, when they arrive at the next theme scene, they will bring different surprises.
Attach yourself to a tank and have a tank battle.
Collect flowers like the sun and place them behind Mario to experience the joy of nitrogen acceleration.
Of course, although the game seems simple, as the level progresses, there will still be some difficulties.
For most players, the first difficulty they encounter should be in the underground world of the Forest Country.
Here the player needs to find a seed to be able to pass the level.
But unlike the previous scene, this underground world is full of dangers.
Because there will be a living Tyrannosaurus rex here to hunt down Mario.
"It's over, it's over! This Tyrannosaurus Rex can't control it with a hat!"
Zhuang Zhuang and Liuliu, who entered the underground world of the Forest Country for the first time, were stunned when they saw the Tyrannosaurus rex rushing over.
To know this behemoth, they have actually encountered it.
That is in the second level, but at that time they did not encounter a living Tyrannosaurus Rex.
Through Kepi's hat, they also controlled this Tyrannosaurus at that time.
With a powerful force, all the rocks that were blocked in front of him were smashed into pieces.
But now, they have encountered a living Tyrannosaurus Rex.
"Hey, sister-in-law, you are about to die! Why don't you come for me, I'm a little expert at platform jumping games!"
Zhuang Zhuang looked at Liuliu's star that represented the blood volume, which had changed from three to the last, and couldn't help laughing.
He had been waiting for this scene for a long time.
The reason is that his sister can get stuck, so that he can not only **** Mario's control right justifiably.
You can even pretend to be invisible and show off your platform jumping skills.
"Really? Shi Zhuangzhuang!"
Hearing this, Liuliu raised his eyebrows.
Then silently pressed the menu interface of the game, and then in Zhuang Zhuang's eyes, he chose a new difficulty called 'Help Mode'.
Back in the game the next second.
At this time, Mario has changed from the original one star to a full six stars.
Even falling into the bottomless dark abyss, there will be a bubble that will bring Mario up from below.
After taking damage, the blood volume will be replenished instantly.
It is comparable to the level of the eldest disciple of the Wind Spirit Moon Shadow Sect.
"Sister, you are cheating!" Zhuang Zhuang's eyes widened.
"How can this be called cheating? This is the game option given by President Chen! How can the official mode be called cheating." Liuliu said confidently.
This is a completely unexpected situation.
Who would have thought that the old thief who abused a wave of players in the plot, or a wave of players in difficulty, could come up with such a model that was afraid that the players would suffer a little setback.
・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・
you've changed! You really have become a thief! You were not like this before!
This is simply an official cheat!
Actually, it's true.
This help mode is the official cheat.
In order to take care of casual light players.
Many players may wonder, that is, are these casual light players really that 'delicious'?
The answer is yes!
Even for many light players, the help mode may be turned on, and they have to be deflated many times in the game before they can successfully pass a certain difficulty.
............0
For many ordinary players, it seems to feel a little incredible, but it is the truth.
These light players, whether it is the understanding or operation of the game, are completely blank.
Of course, in this help mode, Chen Xu also made some options, allowing players to customize the difficulty.
For example, for some players, he wants to easily explore the map in the game and find a way to break the level.
But on the other hand, if he doesn't want to suffer too much, he can turn on the 'invincible' mode and then turn off automatic pathfinding.
This makes it easy to play and fun to explore.
And for players who want a challenge, not to mention.
All are filled directly, just some tricky moons in the game are enough for you to eat a pot.
Different players have their own choices of how to play.
But the only thing in common is that all players are immersed in the game "Super Mario: Odyssey".
More than ten themed kingdoms with different styles, dozens of possessive abilities with different abilities, and various complex jumping levels that need to be decrypted, make this game not a top-notch game with a simple plot, exuding an indescribable charm.
This is a game player who relies on game content to conquer players.
Chapter 220 Explosion rating, asking is wanting, hesitating is wanting to buy!
In the game circle, the popularity of "Super Mario: Odyssey" soon picked up.
Because it's just so much fun, it's like magic for the people who play it.
People can't stop at all. Before you actually start playing, you will feel that there is nothing special about this game if you just watch it.
Although the art is excellent, it is too cartoony and has a very naive feeling.
The plot also has no merit, that is, the ordinary big devil catches the princess.
cliché, and even a little spoof.
But after players really get started and experience it themselves, they can feel that there are surprises hidden everywhere in the game.
Every corner of the map seems to be hiding something.
Because in "Super Mario: Odyssey", the planning of each map and level will clearly understand the psychology and behavior of the "Five Seven Zero" family.
In a game, when you see a place that is higher than normal, do the vast majority of players wonder if they can go up and take a look?
In a seemingly ordinary place, the handle suddenly vibrated when you walked over. Do you want to find the moon hidden here?
Especially the moon collection after the customs clearance makes you feel incredible.
Do you feel like you have collected most of the moon, you feel like you have figured out everything for this themed scene?
It just means you think too much.
In fact, you've only explored the surface of the scene.
That's not as good as the average collection, which proves that you haven't played through the game at all!
This incredible magic can be said to make players play most of the time.
Despite the parallel world, Mario is a brand new IP.
Players can't understand, there are many amazing easter eggs.
Such as the celebration in the city kingdom, as Mario's ex-girlfriend Pauline debuted here after 36 years.
The design of the original Donkey Kong was reproduced in the level, as well as the "JumpUp, SuperStar!" sung by Pauline.
These easter eggs are full of feelings for players in previous lives, although players in parallel worlds can't feel it.
Exquisite level design, as well as interesting gameplay, you can compete with the designer.
This is the most direct feeling that can bring players.
It's not just players either.
Major game media and game manufacturers in the industry are also paying attention to the performance of NS handhelds and the above games.
Whether the handheld is selling well or not, they don't know yet.
But the performance of "Super Mario: Odyssey" stunned them all.
3D platform jumping games can do this?
Two words: amazing.
Especially when the major game manufacturers are pouring into the open world field one after another.
The "Super Mario: Odyssey" of Nebula Games on the NS is even more unusual.
Among them, ING and GameSpot, who were the first to receive an interview with Nebula Games, and then turned into a live interview, gave a 10 out of 10 evaluation.
‘If there is a game maker that is best at open world, it should be Nebula Games. ’
‘A Grand Theft Auto game has set off a worldwide craze for open worlds. ’
'But on NS, Chen Xu and Nebula Games told everyone that the open world is a brand new concept, but it is not the ultimate concept of the game. ’
‘While major manufacturers are obsessed with open worlds, Super Mario Odyssey uses a traditional Hakoba design. ’
'You have to admit that Nebula Games has almost achieved the ultimate in shaping the world of Little Garden! ’
‘There are no large-scale maps that make players stunned, there are only a dozen independent small and medium-sized areas. ’
'There are no real NPCs here, just lovely companions. ’
‘The level and puzzle settings in the game are pinned to the corners of these maps like pushpins. ’
'But if that's the case, then it can't hold the title of God's work. ’
'Yes, a masterpiece! I would like to use this title to describe this game! Adventures hidden in the corners Strange and amazing collections. ’
'Notes, unlocking organs, jumping, racing, collecting gold coins, skipping ropes, remote control racing cars, test the player's skills and imagination from all angles...'
'In the game, players need to collect some specific things, and these things will not be hidden directly in the game, and will even be placed in front of the players generously. ’
'The purpose is to let you go to collect, and when you go to collect, you will find that when you arrive at a new place, you have found other clues, which are as conspicuous as a lighthouse on the vast sea. ’