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MTL - I Develop Battlefield To Drive Global Players Crazy-Chapter 183
But just when he was full of joy and was about to pick up the props.
The dragon corpse in front of him suddenly let out a huge roar.
The huge dragon's head slammed violently, and the player's health bar was emptied directly.
"What the hell! The body is already rotten, and this giant dragon is still alive! Is this reasonable?"
Looking at the familiar three words on the screen, Ashu's mentality collapsed.
…
In the big tree hole, Sao Pig was looking at a group of cute mushroom people with a smile on his face.
"Hey...hehehe, I finally saw a few normal weak chicken monsters!"
Looking at the mushroom man who was staggering towards him, Sao Zhu stood motionless and mocked.
You must know that along the way, all the monsters he encountered were the kind of monsters that made his SAN value go crazy, or that made a sudden stroke.
But the Mushroom Man at the moment is finally one of the alternatives. He staggers and walks slowly, and he looks quite cute.
But the next second, Sao Pig's expression changed.
The mushroom man staggered to his side, then raised a fist and hit him on the body.
Under the excellent performance of the physics engine, Sao Pig saw his character being shot out like a cannonball.
The blood bar was also instantly cleared.
He was instantly killed!
"Ya'er! I hit your brother's mallet! One punch super mushroom?"
Sao Zhu was shocked. You must know that he was wearing armor with high defense, and a lot of his points were invested in the blood volume to upgrade him!
Just got killed with one punch?
…
When Sao Pig doubts life.
On the other side, returning from the canal to the lower level of Undead Town, A Yinze, who defeated the gargoyle demon with Suo Ge before, was very excited.
It was no longer about being naked with a stick of chicken thighs. At this time, A Yin was wearing a mighty knight armor.
After passing through the white fog door, an exciting BOSS battle is about to begin again.
Dilapidated ruins, and BOSS is a very mighty goat-headed demon.
"Tonight, the Jienima mutton hot pot can be considered a success!"
Looking at the goat boss in front of him, A Yin was full of fighting spirit.
But before he was excited for long, a fierce voice suddenly came from his ear.
'Wow wow wow! ’
As the goat demon rushed over, there were also two dogs with scarlet eyes.
"Damn it, play Lai Er? You can't afford to play, can you!"
"Selling dog meat with a sheep's head!"
In addition to being full of anger, A Yin's voice was also filled with deep despair.
…
Looking at the revived character in the sick village, Wang Laoju did not let out the same desperate roar of incompetence and fury as before.
Instead, he turned on the accompaniment of music uncharacteristically.
"How many days and nights of wandering, eating and sleeping, I would rather endure loneliness in order to spread fire..."
"Three hundred and sixty-five miles, from the sick village to the king city..."
"Three hundred and sixty-five miles, from a boy to a white head..."
"How many three hundred and sixty-five miles, crossing the spring, summer, autumn and winter..."
Controlling his character, running all the way around the monsters along the way, Wang Laoju sang this old song with a slightly off-key voice.
There is not a shred of technique in the singing, it is all emotion.
'Fuck! Chairman, what's the matter with you? ’
(bibf) 'It's over, it's over! The chairman is crazy! ’
'Another crazy one! ’
'But this song is so fitting! ’
Looking at Wang Laoju who started to live, the audience in the live broadcast room was also confused.
But after the fun, the big guy thought about it carefully.
Combined with the content of the game, this song seems to fit so well!
Death is not common in Dark Souls before the French Ring, and it can even be said to be a very normal thing.
But in this era of fire, all players feel pain.
And this is also related to the map in the game.
If you want to say that the most disgusting places in the previous game Dark Souls make players feel the most disgusting, it is the Farah Fortress and the underground prison.
But in this work, those tortured maps have become unusually common.
For example, in the famous Sick Village, the visibility of players in this map is very low.
And the vertical span is very large, and players will lose their way in it if they are not careful. Unless there are props such as sun bugs, it will be better.
At the same time, no matter what the monster is here, it is poisonous, especially the modeling in the mosquito game in the sick village is so small that many players can't hit it even if they are locked.
And as long as you are poisoned, the blood volume is like being stabbed in an aorta, and it can't be stopped at all.
Without the spider-pattern shield and antidote, it can be said that it is hell-level difficulty to pass through the sick village.
In the lower area, it is full of countless dogs. With the needle blower on the second floor, it can only be described as ruthless.
And there are many disgusting monsters, monsters who use dead people as weapons, big sticks, big maggots, mosquitoes, mad dogs, the whole map scene is extremely depressing.
More importantly, the sick village is just the beginning of the game.
In addition to the killing mechanism in the ancient city of Sain, the giant axe pendulum single-plank bridge, the killing elevator; the one-punch mushroom man in the big tree hole, and the boss battle with the desktop cleaning master Chaos Hotbed, the most difficult thing is not to fight the boss, but to be careful to avoid the boss. Terrain kills you may encounter.
Because the ground is full of cracks, if you accidentally fall, you will die directly, and the boss will use its big hands to clean the table.
When I arrived at Anor Lund, I had to experience the power of the double bow in the king's city.
On beams like a single-plank bridge, you face two guards who shoot at you with bows and arrows.
Of course, it was said to be a bow and arrow, but the sword that was actually shot was the same as a javelin.
Attacking high is a trivial matter. The key is that it is above the beams and pillars of the royal city, which is very high from the ground.
If there is no black iron leg armor, one arrow will be shot directly into the abyss, and even if the black iron armor is worn, the damage will be explosive.
Even the player's first stop, Undead Town, is also full of malice.
The black knight standing in the way, and the maddened Dragon Bridge.
After reaching the church area, the corner of the stairs and the countless groups of corpse swordsmen in the hall let players know what despair is.
It would be fine if it was just a living corpse swordsman. The most important thing is that these swordsmen are still adding buffs to them.
Coupled with the fact that the bonfire cannot be teleported before getting the king's weapon, every time countless players die, they are one step closer to the brink of collapse.
Not because of abuse, not because of death.
But because of the need to hurry!
There is no teleportation, and the entire game has fewer bonfires than the Ring and Dark Souls.
Coupled with multiple tasks, players need to go back and forth.
Once you die, you have to start all over again.
The most terrifying thing is not being shut down by the BOSS, but dying all the way back and forth.
Chapter 259 The mercy of the old thief
The number of bonfires is scarce and cannot be teleported. These characteristics cause players to run a long way once they die.
This has also made many players break the defense in the game, and it has also become the main point of complaining.
"So why can't the bonfire be teleported! Chen Xu, is this also a reasonable design?"
"Old thief, this is not what I want~ Dark Soul!"
"Let's just change the name to the soul of running away. After ringing the bell, it will fire the sacrificial shrine. What's more - my leg is about to break!"
However, although there are such players, they have not formed the mainstream.
After all, for most players, it is very clear what kind of game Dark Souls is.
And it can't be teleported in the black soul just to allow players to better explore the game's excellent map design.
As players continue to explore the game map, the corresponding strategies are soon released by players one by one.
Including in the game, all kinds of players who died and ran away also discovered the exquisite design of the game map, and more and more players praised.
As a sequel, many players already understand what kind of game "Dark Souls" is.
So although there are many players complaining, but not many, after all, they have already had a psychological preparation.
And with the experience, many players have also discovered that although the game cannot be teleported.
But the design of this map is exquisite, it is absolutely unique!
A three-dimensional map extending in all directions, centered on the fire shrine.
Calling it art is not an exaggeration at all.
In addition to the strategies summarized by the high-level players, it also resolved the hostility of some suffering players.
"Players who are new to the pit, I want to explain here. In fact, the bonfire in this work has not been canceled. After the king's city, you can start the teleportation when you see Princess Sun and get the royal tool."
"It's true that you can teleport if you get the royal tool, but I have to say that Princess Sun is really big!"
"Oh? Brother, you have a big character, and you use something!"
"There is something, but not much. And compared to Princess Sun, I think Kragg, the witch of chaos, is uncontrollable. That cutscene tsk tsk!"
"Fuck, brother, although the face and body are really good-looking, can you really grasp the spider body in the lower body?"
"Hey, are you more excited?"
"Don't make the building crooked, you LSPs, isn't this discussion about the bonfire!"
"To be honest, I wasn't used to it without the bonfire at first, but later I found out that the map design in this work is absolutely amazing, with all kinds of routes extending in all directions."
"Yeah, Mengxin can go and see the map and strategy of the online boss. Although there is no teleportation, but there are various shortcuts, it is quite easy to get on the road."
The game community, as well as the major live video sites.
There is no doubt that "Dark Souls: Age of Fire", a prequel game, has also completed various screen-swiping feats.
On the one hand, it is the top reputation of Nebula Games and Chen Xu, and on the other hand, it is the solid foundation laid by the previous game.
Plus it's a **** masochistic game in itself.
For the viewing effect of live broadcast and video, it can be said to be quite explosive.
Even in this one it is stronger than the open world games in Zelda and Grand Theft Auto.
So it is not surprising that there is such heat.
In terms of sales, "Dark Souls: Age of Fire" also successfully surpassed the first-week sales of the previous "Dark Souls".
It reached 12.1 million worldwide in the first week.
But this kind of achievement is mainly because compared to the original, as the prequel, Age of Fire, it occupies the advantage of a NS mall.
You must know that so far, the global shipments of NS have reached 15 million units.
A number that stunned everyone.
The same high installed capacity has caused various game manufacturers to follow suit and launch NS versions of games.