MTL - Zerg OL: This Game Has 100 Million Points of Liver-Chapter 447 Frontal combat begins

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   But what the Crossel civilization didn't know was that although they had some information about the swarm, the information was already outdated.

  If it was the past, then this batch of bugs would be easy for them to clean up.

  But the bug swarm at this moment is not what it used to be. Based on the current strength of the bug swarm, they want to deal with it. This is not the slightest difficulty.

  Actually, for them, the reason why the information about the group is still in the past is mainly because the number of times they have fought against the group is too small, and they only fight twice when they are full.

  When they first played against each other, the overall strength of the players was not good. At that time, Hydralisks were basically the main players. It was already a great thing to have a Corruptor.

When fighting under such circumstances, their information on the swarm was only updated to these units. As for some high-priced auxiliary units, the players had very little possession rate at that time, and they did not play in such wars. So they have no information about these arms at all.

   Later, after a period of development, the players have basically started as corrupters per capita. Under such circumstances, various high-value arms have emerged in an endless stream, and their strength has doubled compared to before.

They naturally don't know about these things, and what's more important is that although the players also had a round of battle with them in the later stage, the players at that stage mainly used the combat locusts of the swarm host to fight. .

   This kind of bug is not a big threat to them at all, so they can't judge the overall strength of the bug swarm through these things.

  So the next thing was embarrassing, when they fought with these bugs, they suddenly found that the defense ability of these bugs was many times higher than that of the same type of bugs recorded in their materials.

  Although it is mentioned in the data that the swarm has evolved and its strength has been greatly improved, the specific improvement is not clear in the data.

  In such a situation, when they encountered these infected people, they also seemed very helpless.

  Although their attacks can cause damage to these arms, the damage caused is almost negligible.

  The most important thing at present is that when they are chasing the infected, the velociraptor begins to destroy various areas. For ordinary people in this civilization, the velociraptor's lethality is terrifying.

  So in order to ensure their safety, the chasing combat units had to deal with the Velociraptor, and the rest of the accumulation units went to attack the infected.

  When there are fewer combat units attacking the infected, this will naturally provide opportunities for the infected. When facing a large number of enemies, the infected will only have to escape for their lives, but it will be different if you have fewer enemies to a certain extent.

  The Infected took this opportunity to destroy some of the opponent's combat units. Although such a wave of operations, the Infected suffered a lot of damage.

  But because there are fewer pursuit units, the chances of the infected escaping are greater.

   As a result, many infected people successfully escaped from their pursuit, and after they escaped from the pursuit, these infected people immediately put all their devouring energy into the virus delivery according to the original plan.

  For them, it doesn't matter if they die as long as they consume all the energy-phagating energy, since they have already exerted its maximum value anyway.

   After doing all this, the players of the infected immediately controlled the infected and began to wander around here. The next thing they have to do is to delay as long as possible before the death of the infected, as long as possible.

This time they set the virus attack time to be five hours, so this wave will be effective quickly, but in order to ensure that the enemy will not research these antidotes in advance, they still need to let the enemy All attention is shifted to himself.

  The virus of the infected person is destructive to low-level civilizations, but it takes a very short period for advanced civilizations to develop the corresponding antidote.

  It is very easy for advanced civilizations to discover these viruses, so players must pave the way in advance for the smooth spread and outbreak of the virus.

  For this level of civilization, it is actually very difficult for viruses to work. Fortunately, players do not have much hope for this matter.

   Their main energy is still on the frontal battlefield, and the virus outbreak in the rear battlefield is mainly to divert the attention of the enemy.

  Once there is a problem in the rear, these main combat arms will inevitably be affected during the battle.

   After all, their families are in the fortress, so these people may rush to end the battle, and then go back to understand the situation. As long as they have such a mentality, it will undoubtedly allow the players to find flaws.

  Of course, for this level of combat players, they never expected to defeat him in one round. According to the players' own estimates, this time they will have to divide into many rounds to consume the enemy.

  In order to ensure the hiccups of the high-value units they control, players will spend a lot of time hatching some defensive locusts after each war.

   Wait until the number of these locusts reaches a certain level, and then start the second war, but during this period they need to solve the problem that the enemy's war fortress can wander around, so players have different attack goals in each battle.

   "Brothers, be careful, all units pay attention to the tasks assigned before, don't forget about the tasks by playing high."

   "Pay attention, the enemy's flagship formation is approaching from the flank, and the Ultralisk brothers are all ready to meet the enemy!"

   "Assault team rush with me! Don't be cowardly, there is a team covering us!"

   "Attention brothers, the war fortress is on fire, and all guilds will let the cockroach players go up and fight!"

   "Pay attention to the position to avoid damage and try to avoid it as much as possible. Once you find that your blood volume is lower than 1/4, retreat immediately."

   "The logistics team pay attention, and cover the retreating **** troops."

   "Assault team has arrived at the predetermined location and is about to start the electromagnetic pulse explosion, other teams are paying attention!"

   "Boss Thunder Beast, Boss Cyclops is ready to make a big move!"

   "Long-range sniper team pay attention to clear a ballistic route for the bosses!"

   "OK!"

"receive!"

  As the players issued orders one by one, a large number of Corruptors began to clean up the battleships in front of the Ultralisks and Cyclops in the next moment.

   Soon centered on Thunder Beast and Cyclops, an unimpeded route was cleared ahead. .

   At this time, everyone saw that the time was ripe and immediately launched an attack.

  The next moment, the EMP Baneling exploded, because they were brought to the predetermined location by the assault team, so when they exploded, the interference just covered the entire area.

At the same time, Thunder Beast and Cyclops also used their strongest skills one after another, and countless thick beams of light shot out from their mouths, following the route cleared by the Corruptor just now. Jump Engine for War Fortress.

   At this moment, when the Crossel civilization realized that the situation was not good, it was already too late.

   At this time, it is too late for them to forcibly change the direction of the war fortress, or organize a fleet to protect the jumping engine.

   This wave of operations with the players is true. They did not expect that the two sides were fighting normally at the beginning of the battle.

   There is nothing special about the lineup and direction of attack of the players.

  And when the battle lasted to a certain period, the whole situation changed. First, their base was invaded by bugs, although the number of invaded bugs was very small.

  But these very small number of bugs brought them a lot of trouble, because these bugs carried a special virus, which broke out on a large scale within their civilization.

   At this time, with the outbreak of this news, the bugs on the frontal battlefield also changed. Originally, they still formed a regular formation and continued to advance through frontal battles.

As a result, who would have thought that suddenly, several of their teams broke away from the main force, and then the entire large force began to disperse, and when they were still a little confused, several formations among these troops had rushed into them defense network.

  Of course it happened, they will naturally clean up these bugs first.

  But when they cleaned up these bugs, they found a problem. The surface of these bugs was covered with many special bugs, and these bugs knew very well through previous battles that this is a bug with extremely strong defense capabilities.

So when cleaning up this group of bugs, it took them a certain amount of time, and at this time the bugs rushed over in a number of formations, so far they thought that the tactics of the bugs were to use this method Fight them at close quarters.

   After all, compared to them, bugs have an advantage in close combat.

  And the bugs at this stage did operate in this way, but just when they thought the bugs were going to do this, who would have thought that the bugs would play this routine for a while.

  They directly aimed at the jump engine of the war fortress. If it was changed to the past, it would be basically impossible for the bugs to destroy the jump engine.

   After all, the War Fort still has a powerful shield system, but this is not the case now. The previous war caused heavy damage to many facilities of the War Fort, including the shield device.

   At this time, after realizing the tricks of the swarm, it was too late for them to stop them.

  The only way for them at this stage is to hope that their menstruation can also withstand the blow of the bugs, but it is a pity that they underestimated the damage of the bugs.

  As the bugs' attack ended, their damaged devices increased a little more, and after seeing this wave of operations by the bugs, they had vaguely guessed their tricks.

  The goal of this wave of fighting bugs is very clear, that is to destroy the engines of their battleships, and trap their fortress here in this way.

   This is not good news for them, because through previous battles, they have discovered the routine that the bugs are using, which is to try to cover the withdrawal of troops with residual blood.

   The recovery ability of the bugs is extremely strong. As long as they are given a little time, they will recover easily. Under such circumstances, their own war fortress is still trapped here.

  From now on, they can only choose to be forced to fight against the swarm, and the swarm can use this method to continuously consume them until their combat units are cleaned up.

  Compared to the strong recovery ability of the swarm, their follow-up recovery is definitely not as good as the swarm. In addition, this wave of swarms is not reckless. If they choose to retreat with residual blood, their losses will be reduced to a greater extent.

   "This is a troublesome situation." Looking at the every move of the worm swarm, the commander of this war couldn't help but frown.

  Obviously, this wave of players' operations made him feel a little tricky. At this time, the routine he could think of was to try his best to keep the bugs here.

   But things always backfired, because although their war fortresses are powerful, the bugs choose to fight at close range. Although their war fortresses can supplement some fire support for the warships, it is obvious that they have no way to fire recklessly.

  If you want to fire at all costs, you have to evacuate the battleship, but now their war fortress is not protected by shields.

   Under such circumstances, the battleship was evacuated. At this distance, their turrets became the targets of the bugs. It is very easy for the bugs to destroy the unprotected turrets.

  Although there are a large number of forts on their war fortresses, it is undeniable that if a few waves are given to the bugs, they will be cleaned up sooner or later, and their war fortresses will become tigers with their teeth pulled out.

  So now they can only consume the enemy through battleships, and try to keep the enemy here, but things are counterproductive.

   First of all, the individual strength of the bugs is too strong, and there are many auxiliary arms that make it very difficult for them to kill the bugs.

  And the most important thing is that they have experienced such a war before, and now their state has not fully recovered. Under such circumstances, the number of warships they can take out is limited.

   When such a situation occurred, the commander was also very helpless. He could only say that they were really unlucky.

   After running so far, I finally met the bugs. If it wasn't for such bad luck, it would be basically impossible for the bugs to defeat them when they fully recovered.

   At this time, due to luck, they were found by the swarm ahead of time, so they fought quite passively in this battle.

  Of course they are also very clear that although their side is passive, it does not mean that the worm can defeat them so easily. Judging from the current battle damage, if they continue to fight, it will be the worm who will suffer.

  The only thing he worries about now is the follow-up supplies of the bugs.

  Because at this time, he didn't know how many reserve units the bugs had. If there were more reserve units, it would be troublesome.